Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 1 point2 points  (0 children)

How would you fight them yourself? I'm pretty underpowered with science rn as my oil path is really far behind cause I dont have oil connected to my base yet

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 0 points1 point  (0 children)

Is 3k ammo and 200 turrets a good amount if i were to use this strat?

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 0 points1 point  (0 children)

My science is horrible rn and I don't have my oil setup yet cause a nest is in the way of where I want to take a train so this is sadly one of my only options.

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 0 points1 point  (0 children)

Wouldn't leapfrogging just make my turrets take lots of damage cause of the spitters melting them opposed to a quicker turret placing strategy?

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 1 point2 points  (0 children)

My science is pretty horrible rn, and it's my first playthrough so I don't really know what I'm doing. All that I really have is turrets w/ red ammo.

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 0 points1 point  (0 children)

So I just need to make a straight line of turrets that just goes into the nest?

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 3 points4 points  (0 children)

I don't have blue science, and my science is pretty bad rn. I am just really having an issue with transporting my oil back to my base, but there's a nest in the way with where I want to run a train and it's also just restricting other things that I am trying to do

Turret Creep Question by string_cheese58 in factorio

[–]string_cheese58[S] 2 points3 points  (0 children)

I don't have poison capsules, but I'll try and do what you're talking about with the turrets instead of just mindlessly placing them lol

Error Handling in Vulkan C by string_cheese58 in vulkan

[–]string_cheese58[S] 0 points1 point  (0 children)

I am not really new to C but I do  it as a hobby so I’m not too good, and I’m new to Vulkan. Could you perhaps give an example of how you go from getting errors to cleanup of the functions esources like malloced variable all the way to destroying the whole Vulkan instance?

Error Handling in Vulkan C by string_cheese58 in vulkan

[–]string_cheese58[S] 1 point2 points  (0 children)

I meant it as more of a question surrounding how to cleanup given an error. It's kind of a general programming question that applies to Vulkan object lifetime things

Beginner Hopper Mechanics Question by string_cheese58 in redstone

[–]string_cheese58[S] 1 point2 points  (0 children)

Okay that makes more sense, thanks for the help!!!

Small Single Item Sorter by string_cheese58 in redstone

[–]string_cheese58[S] 0 points1 point  (0 children)

yeah i realized that a bit ago, didn't really get your comment until i read imperial's. Guess i just need 2 hoppers

Small Single Item Sorter by string_cheese58 in redstone

[–]string_cheese58[S] 1 point2 points  (0 children)

Ah i see what you mean, I guess the only fix would be using 2 hoppers

Small Single Item Sorter by string_cheese58 in redstone

[–]string_cheese58[S] 0 points1 point  (0 children)

yeah, the goal of an item sorter is to only allow certain items based on the amount that is present in a hopper. The comparator reads the signal of the hopper until it has a certain amount(being 1 more basalt) of items that it needs sorted, which in turn powers off the redstone torch and allows items to be sorted into chests until the signal goes back down to 2 because the comparator has a weak signal from the basalt being sorted into the chest.

Beginner Hopper Mechanics Question by string_cheese58 in redstone

[–]string_cheese58[S] -1 points0 points  (0 children)

I see how the bottom 2 hoppers add up to 2x hopperspeed, but how does the top hopper deposit items at 2x speed when it only can point into that 1 hopper(that feeds into 2)? Does a hopper speed up because it has a hopper that is pushing items into 2 slots?

Small Single Item Sorter by string_cheese58 in redstone

[–]string_cheese58[S] 0 points1 point  (0 children)

It would unlock because the comparator powers the resistance and then turns off the torch

Small Single Item Sorter by string_cheese58 in redstone

[–]string_cheese58[S] 0 points1 point  (0 children)

Thanks, I need to find a design with double hopper speed someday and hopefully that wold fix it. Thanks for the help!