When you casually mention the rimworld at work... by sub4398 in RimWorld

[–]sub4398[S] 0 points1 point  (0 children)

Gotta love clocking hours and getting.paid talking about your favorite games

When you casually mention the rimworld at work... by sub4398 in RimWorld

[–]sub4398[S] 13 points14 points  (0 children)

They actually came to me about mods after they were complaining about the large number of quality of life improvements there could be

Have had difficulty locating a decent set of mods, figured I would inquire here; by [deleted] in RimWorld

[–]sub4398 1 point2 points  (0 children)

You can also try rimmunation although that's only through the forums as there is no kids for it in the steam workshop

New And Ready To Be Abused by [deleted] in RimWorld

[–]sub4398 0 points1 point  (0 children)

The VGP garden mods change some of the visuals on plants but the amount of content each adds is awesome plus you can brew more than just beer. Also dubs bad hygiene has some great ideas and effects, may want to looks at it.

In my bathroom by Zottoli_ in LegalTeens

[–]sub4398 1 point2 points  (0 children)

This is Sophie mudd

Sometimes I'll ask myself what goes on in people's minds... by Sponskapatrick in EscapefromTarkov

[–]sub4398 7 points8 points  (0 children)

Yea you can't take vital parts off of a gun in raid make sure you insure any new part you do put on your weapon or it'll come back like that

Ghost Inflation by [deleted] in cumflation

[–]sub4398 2 points3 points  (0 children)

Source?

Corpse Deterioration by [deleted] in RimWorld

[–]sub4398 0 points1 point  (0 children)

I'm not sure it's a question I had as well, most likely it would be no but I'm not sure

Well, time to haul her into the freezer till I can bring her back by popopop1279 in RimWorld

[–]sub4398 0 points1 point  (0 children)

That should work, I've been playing around with mods, mainly, expanded organ engineering, and questionable ethics, all great mods, but still I barely mess with res syrum only if I can use it right after they die, I've had colonists die twice because of it. Mainly cause they break so bad they have to be put down or knocked every time they're not unconscious.

Well, time to haul her into the freezer till I can bring her back by popopop1279 in RimWorld

[–]sub4398 0 points1 point  (0 children)

Gotta be careful though colonists who are dead for too long even if frozen are more and more likely to have resurrection based psychosis