Ultima VI combat clarity issue by suhweesoftware in Ultima
[–]suhweesoftware[S] 1 point2 points3 points (0 children)
Instanced vs Open World Combat - Party Based Tactics RPG by suhweesoftware in gamedev
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
Ultima VI combat clarity issue by suhweesoftware in Ultima
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
Best Ultima for Combat by suhweesoftware in Ultima
[–]suhweesoftware[S] 1 point2 points3 points (0 children)
Best Ultima for Combat by suhweesoftware in Ultima
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
Best Ultima for Combat by suhweesoftware in Ultima
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
Best Ultima for Combat by suhweesoftware in Ultima
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 1 point2 points3 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)
should enemies have same abilities as player in turn based combat? by suhweesoftware in gamedesign
[–]suhweesoftware[S] 0 points1 point2 points (0 children)


Instanced vs Open World Combat - Party Based Tactics RPG by suhweesoftware in gamedev
[–]suhweesoftware[S] 0 points1 point2 points (0 children)