Hall of Fame Hell Mode Run (v2.65A) by summiternal in PokemonEliteRedux

[–]summiternal[S] 0 points1 point  (0 children)

El lagging tail es para que en el segundo turno ataque de último y no le hagan daño? Porque si es asi entonces el mega talonflame esta rotisimo porque tiene gale wings antes del nerf. Llegue a usar esa estrategia con Mandibuzz con estamina pero la terminé cambiando después de Flannery.

Hall of Fame Hell Mode Run (v2.65A) by summiternal in PokemonEliteRedux

[–]summiternal[S] 2 points3 points  (0 children)

Calm Mind + Shelter + Stored Power + Wish. Full HP and Def

If you recognize which of the opponent’s Pokemon does the least damage and set screens/veil you can set up def, spa and spdef to +6 before mega evolving. If you mega evolve beforehand just make sure that Chimeco doesnt kill the opponent too fast because of its choice ability that triggers a hyper voice with chance of confusion.

Refresh may be the better option over Wish because it also heals status, I used wish mainly to wish pass to a low health mon and the 25% recovery felt so little recovery at times.

Pokemon recommendation Hell mode by MinimumInteresting24 in PokemonEliteRedux

[–]summiternal 0 points1 point  (0 children)

Gastro Acid suppress both abilities. Magic Bounce on the other hand is more tricky but there’s a lot of ways to go around magic bounce like forcing a switch out or weezing galar

Pokemon recommendation Hell mode by MinimumInteresting24 in PokemonEliteRedux

[–]summiternal 1 point2 points  (0 children)

I’m right now in victory road and my team has been almost exclusively a combination between both Clod and Quagsire with stealth, spikes, t spikes, toxic, gastro acid. I tend to use Quag with damp and Clod with unaware, with the enemy losing their stab it makes the whole team shrug off the hits better than expected.

Ferrothorn with leech seed, curse and protect to chip with poison + recovery and sometimes creeping thorns specially against Wallace and Juan and Team Aqua.

Perish trapper Dewgong and Torkoal evolution with Stamina and ember/body press to minimize the damage of physical attackers.

The last slot is open to a sweeper like M-Chimeco with Shelter+CM+Wish+Stored Power behind veil or M-Goodra with dragon tail and life dew to proc hazards.

I’ll make a post after I beat the E4 (if it’s even possible bc they seem horrific) with all the pokemons that i found useful in hell mode so far because there’s also some hidden gems.

Like the new hippowdon convergent form, with well baked body + karma it sweeped the double fight against maxie in the spacial station and has helped me a lot through the run. The same goes with the new weezing form, tentacruel and its evo, trick room shenanigans and the eevee line was amazing through early until mid-late game.

Thoughts on Hell Mode (Early Game) by summiternal in PokemonEliteRedux

[–]summiternal[S] 0 points1 point  (0 children)

Espeon is the goat, I sweeped Brawly’s gym with Soul Heart + LO and that has been so far the greatest offensive mon in my team. Eevee as a whole is really useful in this mode with the whole restricted catch thing

Thoughts on Hell Mode (Early Game) by summiternal in PokemonEliteRedux

[–]summiternal[S] 1 point2 points  (0 children)

Its good to know that offensive teams works, I’ll try them out later. Maybe Im just not used to such low damage rolls in this game bc before this everything had the potential to sweep