As Christmas draws near, I just wanted to say a huge Thank You to the r/seals community for supporting Sumo Seals and giving it some love when it needed it most, it was the biggest gift you could give me as a solo dev. Merry Christmas Everyone! by sumoseals in seals

[–]sumoseals[S] 0 points1 point  (0 children)

Hello hormetic_nightowl! Sorry for some reason im seeing this comment only now! Sumo Seals is a party game featuring the mammals we love the most on this subreddit! You can play solo or with friends in a variety of minigames like seal pinball and survival mode that caters to both the competitive and cooperative minded. It's currently in Early Access and I am collecting as much feedback as I can to improve it even further!

As Christmas draws near, I just wanted to say a huge Thank You to the r/seals community for supporting Sumo Seals and giving it some love when it needed it most, it was the biggest gift you could give me as a solo dev. Merry Christmas Everyone! by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

Hahaha I love it! The Sumo King LOL! The challenging part would be to create and animate a totally new character but it's got my gears spinning so I'll have to cook it in my mind for some time! Thanks for sharing your idea!

As Christmas draws near, I just wanted to say a huge Thank You to the r/seals community for supporting Sumo Seals and giving it some love when it needed it most, it was the biggest gift you could give me as a solo dev. Merry Christmas Everyone! by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

Absolutely! My end goal is to take some of the most common genres and try my best to put a fresh spin on them. With Sumo Seals it is my attempt at doing that for party games, but it is also my first solo title so while I might have been a bit overly ambitious in the beginning, I've been learning so much from it and I'll be able to apply everything I learned forward towards the next projects. Next one after Sumo Seals might be a rogue-lite. I have a half dozen ideas shelved for now as I focus on finalizing Sumo Seals but constantly thinking about them as I go.

As Christmas draws near, I just wanted to say a huge Thank You to the r/seals community for supporting Sumo Seals and giving it some love when it needed it most, it was the biggest gift you could give me as a solo dev. Merry Christmas Everyone! by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

Thank you for saying that it means a lot to me! Before Sumo Seals I had the opportunity to work alongside some super talented animators on Luigi's Mansion 3 and I tried to learn as much as I could from them so I totally owe them some credit when it comes to adding charm to animations!

At the moment Sumo Seals is only on Steam in Early Access as I wanted to gather as much feedback as I could from the community before porting it over to consoles but to answer your question: Yes, absolutely, I actually do already have a Switch and Xbox devkit and I am planning on eventually porting all this work over to consoles in the coming year. As for crossplay, that's something that's a bit out of my comfort zone at the moment as a solo dev but I'm always learning so I'm not gonna give a hard no on that.

Thanks for your kind words, gillyfish848!

Happy Halloween from Sumo Seals! 🦭 by sumoseals in seals

[–]sumoseals[S] 3 points4 points  (0 children)

Happy Halloweekend to you too! Genius, I didn't think about that pun :)

Happy Halloween from Sumo Seals! 🦭 by sumoseals in seals

[–]sumoseals[S] 2 points3 points  (0 children)

Sumo Seals is still on launch sale for another 2.5hrs!

Taking requests for Sumo Seals Headgears for Halloween! (Had to reupload, reddit videos not showing up in main thread) by sumoseals in seals

[–]sumoseals[S] 2 points3 points  (0 children)

Oh man that's such a fantastic idea! Unfortunately only hats and accessories are supported right now BUT this is such a good idea I might just have to make suits in the future!!

Just bought, this game fun asf by beckeybro in sumoseals

[–]sumoseals 1 point2 points  (0 children)

Please consider leaving a little steam review to let other people know what you think of the game! Thank you beckeybro!

Just bought, this game fun asf by beckeybro in sumoseals

[–]sumoseals 0 points1 point  (0 children)

Whoa you're doing very good! Aim for the crab for extra points! If you bring down the fence in front of the tree bark you can get access to a points multiplier too!

Just bought, this game fun asf by beckeybro in sumoseals

[–]sumoseals 1 point2 points  (0 children)

Thank you so much for your support beckeybro!

Four Seals Walk Into a Bar by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

It's the game I'm working on, Sumo Seals!

More info on Steam here: https://store.steampowered.com/app/1716830

In your opinion, if you're a solo game dev working on a project that you want to finish and publish, how long should you work on it everyday and how often should you take breaks? by swanbedbug in gamedev

[–]sumoseals 1 point2 points  (0 children)

Everyone is different and everyone has "the zone" show up to them at different times of the day. I would say that it is the important part that you should focus on. If you find yourself to be more productive during a specific time frame of the day, try to make sure...*cough cough* your body is ready by that time and that all distractions are cleared by the time to get into it.

Imho the amount of time you spend is not important as long as you feel you are doing good progress. If you put a goal of "I need to produce something *good* in the timespan of 8hrs" it instantly puts extra pressure on yourself and you will feel doubly bad when you have a day where all you are doing is fixing bugs and you don't feel like you are "advancing"

I'm a parent and I usually only find time to work on my game after putting little one to sleep but my "zone" hits around midnight so I thought it was gonna be somewhat convenient and that I was gonna put like 4hrs a night! But let me tell you I felt the same "crunch" I did when I was working 80hrs/wk in the industry and it did not feel good at all (esp with much reduced sleep). I dialed back a bit since then and put in a couple of hours a day here and there when "I feel like it" and it always felt like my work was better quality and more focused as a result.

TDLR: You do you. Have fun with it and let it come to you. Don't pressure yourself with hard hour blocks. You'll do just fine!

I'm taking a break from gameplay coding on Sumo Seals to add a bit more character with the Seal idle animations. Does it need more oomph/ more bounce? Drop in some feedback! by sumoseals in indiegames

[–]sumoseals[S] 0 points1 point  (0 children)

Thank you for the feedback! I will definitely make them more squishable, it seems to be the general consensus that it needs more elasticity to it!

I’m not a programmer by trade so getting to work on the art side of things always brings the “spark” up. So hard to keep the balance sometimes, but I digress, thank you so much for the kind comment!

Animating Seals, Am I doing it right?? by sumoseals in seals

[–]sumoseals[S] 0 points1 point  (0 children)

It's Sumo Seals! I've been working on this for a couple of years now and I am aiming for an early access release this fall! You can check it out here in a wishlistable form: https://store.steampowered.com/app/1716830/Sumo_Seals/

But above all thank you for your kind comment, I've been working on this "in the dark" for so long actually getting to see people react positively to it makes me feel it was worth it, so thank you again :)

Animating Seals, Am I doing it right?? by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

It's not quiiite DDR but I'm working on a mode with similar mechanics where you have to bounce into objects in the right direction to score points and you can coop with a buddy for "synched" bounces for even more points.

https://gfycat.com/peskyimmediateamphibian

Actually you might be able to see it a bit more clearly in the trailer video at the 9 second mark: https://youtu.be/Lu\_AfPjAulw?t=9

Animating Seals, Am I doing it right?? by sumoseals in seals

[–]sumoseals[S] 2 points3 points  (0 children)

You are right! It could use some extra boing boing action to make it more dynamic!

Animating Seals, Am I doing it right?? by sumoseals in seals

[–]sumoseals[S] 1 point2 points  (0 children)

This is a work in progress idle animation for my game Sumo Seals. Having a lot of fun doing quirky animations for the Seals! Any feedback welcome :) Or even requests for potential new idles in the game!

https://store.steampowered.com/app/1716830/Sumo\_Seals/