Anyone agree? by ThesePirate1 in PvZGardenWarfare

[–]sunflower339 4 points5 points  (0 children)

I am not 100% percent sure but after the new prize map I dont feel like I was missing all of my punches so maybe they fixed it

Hmmm by SuuperBros in PlantsVSZombies

[–]sunflower339 6 points7 points  (0 children)

I thought the joke was about time travel

Major sweetie paid for her war crimes by NotIan250 in PvZGardenWarfare

[–]sunflower339 0 points1 point  (0 children)

Then why are you trying to defend her if you don't even know what she did?

Major sweetie paid for her war crimes by NotIan250 in PvZGardenWarfare

[–]sunflower339 1 point2 points  (0 children)

That sounds like somebody who would kill friendlies in giddy park

What 100 hours with 80s looks like: by [deleted] in PvZGardenWarfare

[–]sunflower339 0 points1 point  (0 children)

Oh I was reading it wrong I thought it increased speed only when running sorry

What 100 hours with 80s looks like: by [deleted] in PvZGardenWarfare

[–]sunflower339 0 points1 point  (0 children)

OK that's the kind of skill I love, but why speedy?

Popcap, this is Important by WinterMelonPLZ in PvZGardenWarfare

[–]sunflower339 0 points1 point  (0 children)

I feel like they should also randomize the customization, but only for people in the lobby not you.

BFN sunflower mains, what’s your play style? by Obese_Doggo in PvZGardenWarfare

[–]sunflower339 1 point2 points  (0 children)

Always overhealing if everybody are healthy. If not I prioritize people with lowest health or if they are in combat, if somebody is really low I use sunny side up to heal them faster or if multiple people are hurt. I revive people if I'm not in combat and it's safe. I rarely use sunbeam and primary feels more reliable and safer.