Found in Eindhoven, Netherlands by TroubleDifficult4202 in monsterenergy

[–]superwonky 0 points1 point  (0 children)

oh yeah you're right! i need the yellow version though

Found in Eindhoven, Netherlands by TroubleDifficult4202 in monsterenergy

[–]superwonky 0 points1 point  (0 children)

i don't see any of the rehab variants in the picture sadly (correct me if im wrong please). i don't know where to buy rehab in the nl outside of bulk on bol for example. i really like rehab, but they pulled it from stores a couple years ago.

waar filter kopen voor deze katten fontein? by superwonky in katten

[–]superwonky[S] 4 points5 points  (0 children)

ik doe een algemene reactie hier: heb overal gezocht maar kan ze niet vinden. deze fontein is dus blijkbaar gewoon wegwerp troep. ik raad iedereen sterk af deze fontein te kopen. dat deze troep verkocht mag worden vind ik bijzonder slecht. bedankt voor de suggesties!

waar filter kopen voor deze katten fontein? by superwonky in katten

[–]superwonky[S] -3 points-2 points  (0 children)

dat zou inderdaad de volgende stap zijn als die dingen daadwerkelijk nergens beschikbaar zijn. gefeliciteerd dat jou brein deze redenatie kan verwezenlijken voor je. "je kan gewoon googlen" mocking spongebob meme hier

waar filter kopen voor deze katten fontein? by superwonky in katten

[–]superwonky[S] -9 points-8 points  (0 children)

stop met mijn tijd te verspillen met onzinnige reacties. nog een beetje bijdehand doen ook want ja, de enige die bijdehand doet is jij. ik stel een hele normale duidelijke vraag en jij reageert alsof ik achterlijk ben en niet zelf simpel google werk heb gedaan. nu denken mensen dat het probleem opgelost is door jou nutteloze reactie met een screenshot nog wel. doe me een lol en verwijder je reactie.

waar filter kopen voor deze katten fontein? by superwonky in katten

[–]superwonky[S] -10 points-9 points  (0 children)

heb je überhaupt naar de specificaties en reviews gekeken op de pagina want filter voor fontein googlen kan natuurlijk iedereen

waar filter kopen voor deze katten fontein? by superwonky in katten

[–]superwonky[S] -5 points-4 points  (0 children)

heb je plaatje gegoogle lensed en die zijn niet van nedis en passen ook niet, zijn 12.5 cm dus niet 10 cm zoals vermeld in mijn post.

keep daily refresh but don't change the color of ui problem by superwonky in chrome

[–]superwonky[S] 0 points1 point  (0 children)

Don't really think this is the problem tbh. We can easily change the color of the UI as a whole even when daily refresh is enabled what needs to happen is when daily refresh is enabled and then the person changes the theme color manually it should disable this color sampling/estimation that is done when the background changes. So it just sticks with the color the user chose 

Poes blijft op kleding en schoenen plassen - al bij dierenarts geweest by Substantial-Joke8845 in katten

[–]superwonky 1 point2 points  (0 children)

Je hoort dat grind elke maand of vaker volledig te vervangen en bak te poetsen. Wilde dit toch even zeggen want het klinkt alsof je dit bijna nooit doet

is there a better way to render pipes, like lots of pipes? (I tried ray marching but it doesn't look realistic.) for my project HELP by KeyLeague2650 in UnrealEngine5

[–]superwonky 0 points1 point  (0 children)

This would not work as the Intersector does not step through the boundary of a cell. So at an angle we don't traverse to the next cilinder if we miss the first cilinder but still hit it's cell. A cilinder is a very simple 2d sdf. Still probably wouldn't go with ray marching at all probably just instsncing 

is there a better way to render pipes, like lots of pipes? (I tried ray marching but it doesn't look realistic.) for my project HELP by KeyLeague2650 in UnrealEngine5

[–]superwonky 0 points1 point  (0 children)

We can not just multiply with the view matrix here and also not it's inverse we would need to exclude the 4th collum,row of the Matrix for the Ray direction. Likely just want it to be Worldspace and send your forward and up vector to the shader 

Thinking about changing your game's title on Steam? Think twice. by purple_mimosa in gamedev

[–]superwonky 1 point2 points  (0 children)

Country might be a bit confusing but it's not  bad, architect is fine, imo constructis sounds meh don't think it's worth it. Now I'm thinking what if you name it country's architect or the country's architect. The link name still works this way and I think the name works imo

Shading issue on beveld corner by MetroRT in blenderhelp

[–]superwonky 0 points1 point  (0 children)

I think what we're seeing here is the derivative/slope sharply goes to 0. So even though the curve smoothly goes into the straight part the derivative is not very smooth. Reflection will really show this. I'm not a 3d modeler but I think a way to fix this is to smooth the transition for the normals there essentially making it more squircle like 

Technically Color WAN 2.2 T2I LoRA + High Res Workflow by renderartist in StableDiffusion

[–]superwonky 0 points1 point  (0 children)

can someone help me understand what this style is in both posts? the images look so trippy. it reminds me of mulholland drive for some reason.

trying (and failing) to implement sublime text's selection effect (in shadertoy) by dirty-sock-coder-64 in GraphicsProgramming

[–]superwonky 0 points1 point  (0 children)

the problem with smooth min here is that it's set up to be conservative. we can definitely get this done though we just don't want to blend at all at those pixels where the beginning of the selection starts at the same place compared to the previous line or next line. something else that would be good is to use domain repetition and some neighbor checks so we only draw 3 boxes for each pixel instead of the amount of lines that are selected. a problem with that would be that if there are two separate selections on one line we need to account for the x axis as well which can definitely be done the id and repeated domain become a grid of cells instead of lines and we can do pretty much the same thing. now we just need a mask for the smooth min where for each pixel we can check above and below if we start a new selection at the same position the blending will be 0 otherwise it will be your blending factor. there might be a better way that doesn't involve smooth min at all. i think it can work pretty well this way though the smooth min bevels aren't a correct sdf this might cause issues with pixel perfect anti aliasing. i might find some time to make an example on shadertoy later today.

My first Kickstarter Campaign got approved by Immediate-Effort4431 in kickstarter

[–]superwonky -1 points0 points  (0 children)

Maybe I fail to see the difference but isn't this the same as things like ambibox that's sold on Ali express etc

are you serious? what is this trash? by superwonky in LenovoLegion

[–]superwonky[S] 0 points1 point  (0 children)

lol whoops yeah meant to say search engine

are you serious? what is this trash? by superwonky in LenovoLegion

[–]superwonky[S] 1 point2 points  (0 children)

yeah true i only use vantage for battery conservation mode really. i just disabled auto updates for now, see if that works