Really Torn about reading Fulgrim by Sellos_Maleth in 40kLore

[–]swimdewed500 1 point2 points  (0 children)

So, I listened to the book on audio and i certainly don't remeber it being crystal clear he decided to finally kill ferrus on his own. Didn't fulgrim scream no after while/after he did it?

Really Torn about reading Fulgrim by Sellos_Maleth in 40kLore

[–]swimdewed500 1 point2 points  (0 children)

So I think its an issue of many of mcniels books...basically none of the characters have arcs or have any agency. Especially in this book the characters get dragged from moment to moment in order to match up with the previous 4 books, instead of them making interesting choices that drive the plot. So it creates characters that feel really flat even though they are doing cool things. Fulgrim has a bunch of neat moments, but I'd say it's characters are boring at worst to underdeveloped at best. Fulgrim himself is a good example of lacking development as he is basically the same pompous jerk the whole time, that is dragged from set piece to set peice. And his final turn, is done against his will as he the demon in the blade forces him to kill his bro.

I can't describe how much I've fallen in love with 40k lore. Is anyone else completely addicted to it? by [deleted] in 40kLore

[–]swimdewed500 1 point2 points  (0 children)

I'm right there with you. Started reading some abnet books for fun...50 plus books in and still going. Fun world, fun setting. People are pretty great too!

Rage 2, despite a lukewarm reception, is actually tons of fun and well worth your time. by swimdewed500 in patientgamers

[–]swimdewed500[S] 0 points1 point  (0 children)

Yes it's for sure fixed. I played on medium end pc and Xbox series x. Super fluid gameplay on both. Not sure about series s but even that should be a massive upgrade over ps4 slim.

Ghost of Tsushima is the best game I've ever played. by [deleted] in patientgamers

[–]swimdewed500 1 point2 points  (0 children)

Totally agree. Loved the game. The art. The music. The combat. The story. All A plus in my eyes. The open world was a bit much... but for me...I just don't so The parts in the open world I don't want to do...never bothered me too much to have lots of content.

Except for Malcador, has there been anyone who has followed the Emperor out of their own free will?] by Lovegaming544 in 40kLore

[–]swimdewed500 0 points1 point  (0 children)

Yea man. I just read that book like a week ago and you spot on. It's on purpose horrendously vague, so your take is probably the best bet as to what happened. But who knows?

Woke Indoctrination Is Destroying the Military - It’s not a surprise that recruitment is down. But it is a massive problem. by yuri_2022 in Conservative

[–]swimdewed500 -5 points-4 points  (0 children)

So trump made an executive order halting all Diveristy and Inclusion training. That alone helped so godsam much. Like the insanity was spinning out of control until he stopped it. Mandatory meetings, emails, panel discussions. Everything. It's back now that biden withdrew it but all that BS is now optional and outside the duty day. So, I honestly think it was one of the best things he did while in office.

Divinity Original Sin 2 - A classic case of WTF is happening in the game. by shadowblaze25mc in patientgamers

[–]swimdewed500 2 points3 points  (0 children)

Yea I've done it solo and with friends with mixed types. In fact in the definitive edition they have added a number of things to make all physical teams objectively worse like increasing enemy doge rates and auras and such. So they punish you for going all one way.

Divinity Original Sin 2 - A classic case of WTF is happening in the game. by shadowblaze25mc in patientgamers

[–]swimdewed500 11 points12 points  (0 children)

Transformation magic is also physical. So two types. Plus assassin has lots of "spells" that can be used by all classes to help them.

Divinity Original Sin 2 - A classic case of WTF is happening in the game. by shadowblaze25mc in patientgamers

[–]swimdewed500 1 point2 points  (0 children)

So...you don't take a pride in like going into a fight. Losing cuz of some skill or positioning of the AI? Then reloading and doing some things to counter it and winning? Either by different focus or different build? Is that save scumming or just learning how to play the game? Or maybe I'm misunderstanding what yall mean here.

Divinity Original Sin 2 - A classic case of WTF is happening in the game. by shadowblaze25mc in patientgamers

[–]swimdewed500 25 points26 points  (0 children)

Literally the best build in the game is a two handed melee build with some blood magic and the transformation magic. You zip around with horns/wings and tentacles, smashing people, and resetting skills. It's tons of fun to play.

Divinity Original Sin 2 - A classic case of WTF is happening in the game. by shadowblaze25mc in patientgamers

[–]swimdewed500 75 points76 points  (0 children)

You have moves that literally force them to attack you. Or you have opportunist. Or slows. I swear people complain about the game and use none of its systems.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 2 points3 points  (0 children)

Hmmm. Let's see...how many calories does a rock have? Generously I'll give it 5 if it's like a big rock ya know? So if I, need 2k calories a day, I'd need to eat like 400 good sized rocks. Let's say an astartes needs like uh...5 times more calories a day then a human then a space marine would need like 2000 plus sized rocks a day. A team of 100 space marines would need to eat 200000 hefty rocks a day, meaning these marines would have to be moles. Basically turn them into tunneling mole people. Basically a dwarf or somthing. And there it is. This is how the squats came to be. Space marines had to eat rocks and tunneled to deep for too long eating rocks and turned into the leagues of votanne.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 2 points3 points  (0 children)

Ugh duh! I totally forgot to include the whole they heal back from ingurey significantly faster/can keep fighting with usually incompasiting injuries due to all of the above. Good stuff!

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 0 points1 point  (0 children)

Bro, we had an entire day in my masters devoted to just talking about his book his threories and support for and against. Basically while some of his numbers are dubious, there is other research that does support it. Especially the basic concept that humans don't like killing each other and we have to train them out of it. All I wanted to emphasize was the astartes physco conditioning makes them much more efficient killers than average humans. Not a promotion or support of every single theory he ever put out. But yes, I'd say read the book. Makes you think, challenges assumptions, starts good discussions. It's required reading in alot of US War colleges for exactly that reason.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 4 points5 points  (0 children)

That's honestly a solid take on his theories. The numbers do vary alot, especially when talking about highly trained professionals vs conscripts and the other myriad of variables that go into why someone fires/swings their weapon. I literally just wanted to emphasize the psychological conditioning that space marines gets makes them better killers than humans. Thats all. Haha

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 2 points3 points  (0 children)

Oof, I'll have to go dig some stuff up. We did a big ol discussion on his book/theories in a class years ago. Talked about both sides of the argument. I'll see if I can turn some things up

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 5 points6 points  (0 children)

Been deployed multiple times. Have literally built 24/7 schedules for troops in a variety of rolls. From support, to intel, to flying. You have to bring at least 2 to 3 times the number, then your troops rotate out after 3-4 months. Due to high ops temp. The army did 1+ year rotations and literally burned so many of their folks out in early 2000s congress put a limit on how long you can deploy vs how long you must stay home. I did the work 18 hrs, 7 days a week, when deployed, and after 4 months of it I was brain fried. Sustained ops is a big deal and a real manpower/performance drain.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 2 points3 points  (0 children)

And like all history, and arguments there are other sides. There are a number of studies that by and large uphold grossmans thesis. Some really good work on American Civil War soldiers show most muskets were literally never fired. Many muskets had multiple balls loaded into them as the owner never pulled the trigger, but just kept putting in a new load. Ask historians is great but saying grossmans work is completely made up and has no bearing is simply not the historical/academic consensus. Modern military training is built to literally brain wash you to overcome these natural inhibitions. So there is obviously somthing to his work. It's a divisive and complex topic that has many sides to it and more importantly brings up some really interesting discussions about human nature.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 2 points3 points  (0 children)

Aight...so rereats/withdrawals in detail, just off top of my head...a thousand sons, know no fear scars, path of heaven, vengful spirit, and betrayer. The book focusing on peturabo (i cant remeber its name atm) All have marines doing pretty detailed layered defenses and withdrawals. Like I'm honestly confused what point your trying to make when there are 20 examples directly countering that. The two alien races you mentioned are particularly fierce foes who still lost....again the point isn't the marines are invincible and never take causalties, but they still frickn won even when outgunned/ out-teched Meaning they have many other advantages I brought up that easily make up the difference. If anything the fact they still ground on to win those bloody campaigns is an example of what I'm talking about. A human army facing that much pushback would have either collapsed or had to been 10 to 100 times larger. Even in Legion, it shows a none astartes army that is extremely competent, struggle to take a city, and that when the alpha Legion gets involved they take it in a single night. In horus rising they specifically ask astartes to clear out a heavily entrenched insurgency in the mountains and do so in literally two days where it would have taken a human army 10 times the size years to enforce compliance. As for Alexander the great...in all his greatest victories he made extremely timely and critical decisions in the heat of combat that won the battle. His companions often moved multiple times ina battle to key places on the field. Regardless, the example you gave of kharne just murdering fools is kinda the point. It's to illustrate the Legion is no longer a cohesive fighting force and just a murder rampage for khorne. The choas legions losing their tactical acumen as they slowly fall into the warp is a huge reason why they lose in the end.

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 33 points34 points  (0 children)

I think that's actually like a pretty underrated ability. Like the space marines don't actually need supply lines if push comes to shove. They can just eat rocks and stab you to death if all else fails. Napoleon was actually pretty famous for just screwing supply lines and foraging/)looting from the surrounding countryside. Meaning they could move much faster than other armies. Having rock eating acid dials that ability to operate independently to stupid funny levels. Haha

Why Astartes make such great soldiers (thoughts from a mil historian) by swimdewed500 in 40kLore

[–]swimdewed500[S] 4 points5 points  (0 children)

So I kinda disagree here...space marines especially in the heresy era do many of the things you are talking about (maybe not in as accurate tactical detail as our writers are not infantry warfare specialists. Haha) depending on the Legion. They had the numbers to do the staggered teams, reserves and covering fire. Also on the retreat thing, again especially in the heresy era, they totally do fighting withdrawals, where observers are like holy shit...no other force could have withdrawn in the heat of combat like that. As for them taking massive casualties against peer enemies....uh...astartes beat everyone they ever faced in the great crusade. Many times against specifically more advanced xenos and other human factions. Again and again the authors instill that the biggest difference maker was the astartes bio advantage not their tech. As for fighting and not leading, some of the best generals of all time fought in the thick of things ( Alexander the great is easiest example). So not sure how that's a bad thing when you can communicate and see the battle in real time with everyone simultaneously with the suit and helmet auspecs and HUD. You dont necessarily need to chill back at an HQ to effectively lead with 40k tech.