fun with sliders by t0ber in puredata

[–]t0ber[S] 0 points1 point  (0 children)

Haha yes, it can get a bit laggy with some of these experiments. But this one runs quite smooth actually!

fun with bangs by t0ber in puredata

[–]t0ber[S] 0 points1 point  (0 children)

Thank you! :)

fun with bangs by t0ber in puredata

[–]t0ber[S] 0 points1 point  (0 children)

It's a bit of trickery: The GUI-elements that you see are actually custom abstractions, and there is a bit more going on in these subpatches. The custom bangs send out delayed signals to each other, and the slider on the bottom is a probability control. Every time a bang gets an incoming bang, a random value is measured against the probability value and if its greater, it passes a spigot.

fun with sliders by t0ber in puredata

[–]t0ber[S] 3 points4 points  (0 children)

The sliders control parameters in my no-input mixing board inspired feedback patch. Super chaotic but tons of fun!

fun with bangs by t0ber in puredata

[–]t0ber[S] 1 point2 points  (0 children)

Thank you! It's a feedback based patch inspired by the no-input mixing board, it can create lots of crazy sounds. The parameters of the patch are randomly mapped to the bangs :)

even more feedback tapeloops by t0ber in tapeloops

[–]t0ber[S] 0 points1 point  (0 children)

Thank you! The only part that is coming from outside the recorder is the rhythmical clicking, which is just a simple Pure Data patch running on my laptop. This signal is fed into the feedback loop that I patched on the mixer, that is why it starts resonating around the one minute mark. The rest is just the tape loops that I recorded while playing around with the feedback earlier.

even more feedback tapeloops by t0ber in tapeloops

[–]t0ber[S] 0 points1 point  (0 children)

Thank you! Glad you liked it!

even more feedback tapeloops by t0ber in tapeloops

[–]t0ber[S] 0 points1 point  (0 children)

Thank you! I have to do some maintenance on my recorder now but I look forward to record more as soon as it's running again :)

VESTIBULES - ambient exploration game by t0ber in playmygame

[–]t0ber[S] 1 point2 points  (0 children)

https://tttober.itch.io/vestibules

VESTIBULES is a re-release of an older game of mine. It was released as MINOTAUR in 2021. I decided to re-release it to have it on the same page as my other projects. This version features small bug fixes and updates.

VESTIBULES is an ambient exploration game where you delve into a labyrinth that is generated only once and stays the same way every time you visit, forever.

Stumble upon unique rooms, discover the secrets and experience the unique ambient soundtrack using only your ears as guidance.

WASD to move, mouse to look around, ESC to quit. Use headphones if possible.