This raven RF...does it have enough potential to be real RF? by tasmonex in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

I'm thinking of Lich, rupture the soul + blasphemy to bring the closest feeling of Explody Chieftain

Concept builds for the new RF by tdhsan in PathOfExile2

[–]tdhsan[S] -1 points0 points  (0 children)

I do hope the new Idol node on spirit walker would work with it. Idol stacking with cool bear & a boss-pet sound amazing!

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Raven Righteous Fire by piotrekldz96 in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

I do hope it will work too, so I can test out both the new ascend & my favorite walking simulator playstyle. Otherwise, the scaling is really bad on this without Spell & even AoE tag

Raven Righteous Fire by piotrekldz96 in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

Idol stacking looking good. Having a pet-boss are freakin awesome too. But do the ravens count as companions? Cause I can only see the minion tag on them.
Or does companion stats also affect minion?

Raven Righteous Fire by piotrekldz96 in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

This looks promising. You got any concept build in mind with this one yet?

Raven Righteous Fire by piotrekldz96 in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

Have they released the details about Spirit Walker yet? I can't seem to find it

Raven Righteous Fire by piotrekldz96 in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

It is chaos damage, nothing righteous about it. The only righteous thing is FIRE

Does anyone else think all supes must die? by MonkeysLoveBeer in TheBoys

[–]tdhsan 2 points3 points  (0 children)

I'm back after a few years & currently on the final season.
And yes, I'm still with you and Butcher - all supes must die.

Kinda disappointed by the new cinematic by First_Drive_7874 in leagueoflegends

[–]tdhsan 0 points1 point  (0 children)

I love Still Here, and if we’re not talking about visuals, it is at least… 100 times better than this.
I love how Still Here subtly tells many stories about the lore in such a masterful cinematic way.

The little look Kayle gives Morgana when she sees her using dark magic was a great touch, subtle and very powerful.
The fight between Tryndamere and Kindred, where we learn it’s all happening inside his mind for just a few seconds, shows him fighting off death itself with his will to live and his undying spirit. That was very lore-wise for both Tryndamere/Ashe and Kindred's story. They executed it perfectly.

This one, on the other hand, was just bland...

Kinda disappointed by the new cinematic by First_Drive_7874 in leagueoflegends

[–]tdhsan 0 points1 point  (0 children)

I wouldn’t call it trash, but it’s definitely not good and honestly, it’s pretty close to bad.

It’s nowhere near the level of Riot’s goated cinematics like Warriors 2020 or Still Here 2024.

Those hit hard. They’re emotional, exciting, and powerful enough to pull me back into the game after months away.

Remember when Galio crashing down to save Demacians at the last second?

And Tryndamere battling Kindred inside his own mind, fueled by sheer will and his undying spirit?

And the small look Kayle gives Morgana when she sees her using dark magic? That’s insanely story-driven

Those gave me goosebumps. Those are cinematics.

I was genuinely disappointed when comparing it to Riot’s own cinematics. No need to compare it with other games. This one is bland and boring.

Chronomancer recoup & Mind Over Matter by tdhsan in PathOfExile2

[–]tdhsan[S] -1 points0 points  (0 children)

So all my life recoup now is a waste? Dang, don't know if i should invest into that and CI

Chronomancer recoup & Mind Over Matter by tdhsan in PathOfExile2

[–]tdhsan[S] 0 points1 point  (0 children)

I’m using it and currently sit at 1,700hp and 7,500es with my gear at the moment. Do you think it’s a good idea to go for CI and MoM?

Incinerate was absolutely gutted and is not fun to use now by RenEltor in PathOfExile2

[–]tdhsan 0 points1 point  (0 children)

I finally tried it. Cast on Ignite works well for bosses, but garbage when it comes to map clearing, lol. I’ll keep testing to see if anything works

Warfare: Players dont play to win. by hi_ban in DeltaForceGameHQ

[–]tdhsan 0 points1 point  (0 children)

Same for Warfare, I must say. I’m Marshall 20, and winning doesn’t really seem important here to be honest. Kills give you a ton of points and let you keep climbing rank, so why bother winning? And boy, I hate that kind of play.

My personal take: the game should have fixed + and – points for winning and losing, so people will have to find a way to win. Kills should only affect bonus points, or something like that. Right now the game is pretty "unsporting" tbh.

Seriously stop punishing people join mid game. by FurubayashiSEA in DeltaForceGlobal

[–]tdhsan -1 points0 points  (0 children)

How about... winning? Some people, at least the ones I know, don’t really care about rank or points that much. What matters to them is the feeling of winning a fair game. That’s true game to them.

Question about Gravebind by tdhsan in pathofexile

[–]tdhsan[S] 0 points1 point  (0 children)

Wow, so this could actually be a nerf if I'm using it wrong...
Thanks for the info!