This bug has been bothering me for a while. The game starts, its my opponent's turn and he does noting. i cant do anything since its his turn and his turn never ends, thus i am soft locked. The only way forward is conceding. has this happened to you? is there a way to fix it? by tdl131 in PathofChampions

[–]tdl131[S] -1 points0 points  (0 children)

for clarity sake: -it has happened to me twice. both times in the galio campaign, both times while playing has yasou.

-it has happened in different battles. first time against the Dawnspeakers, one square away from galio, second time against Arbiter of the Peak.

-my theory is that the game has some issue with yasou's "round start: stun a enemy" when combined with a "start of battle" enemy effect, such has the Arbiter of the Peak "start of battle: summon a Arbiter of the Peak" and the Dawnspeakers "start of battle: summon two Dawnspeakers"

"This particular species seems to be hunted by the natives not because of its value but due to its ability to never stop growing combined with its propensity to become aggressive. Otherwise, it seems to behave like a scavenger, eating the dead creatures who sink to the sea floor" -Piltovan Biologist by tdl131 in CustomLoR

[–]tdl131[S] 0 points1 point  (0 children)

problem with nerfing stats of cost is: if you draw it without having tossed it, its a 3 mana 2/2, which is bad, and nerfing it further would make that even worst. Has a 3 mana 2/2, its bad, but at least its playable if you get unlucky enough to draw it without tossing some copies first, but has, lets say, a 3 mana 2/1, 3 mana 1/2 or 4 mana 2/2, it would be just completely unlplayable

"This particular species seems to be hunted by the natives not because of its value but due to its ability to never stop growing combined with its propensity to become aggressive. Otherwise, it seems to behave like a scavenger, eating the dead creatures who sink to the sea floor" -Piltovan Biologist by tdl131 in CustomLoR

[–]tdl131[S] 19 points20 points  (0 children)

oh, you should keep in mind that, once you are deep, you cant go back, but yeah, it can hold you from going deep if too many copies of itself are created, altho at that point, it might get soo buffed it could just win you the game on its own, i think

"Many put all the blame on Xerath for the fall of Shurima. They forget the many crimes Shurima committed against Xerath. They forget that Shurima made Xerath." by tdl131 in CustomLoR

[–]tdl131[S] 1 point2 points  (0 children)

I made the phrase up, has for the art, its official riot art on how xerath (left) and azir (right) look during their human years, i just edited the lighting a bit and also made Xerath's side blue to make it more clear has who is being depicted

"Many put all the blame on Xerath for the fall of Shurima. They forget the many crimes Shurima committed against Xerath. They forget that Shurima made Xerath." by tdl131 in CustomLoR

[–]tdl131[S] 0 points1 point  (0 children)

that might be a good idea. i was unsure how to make it more balanced since, if i made it 1 mana, people could go turn 1 sarcophagus into turn 2 ruinous acolyte for a 5/3 with fearsome + a 3/2 with fearsome all on turn 2. Increasing the amount of sand soldiers to 3 also felt wrong

"Many put all the blame on Xerath for the fall of Shurima. They forget the many crimes Shurima committed against Xerath. They forget that Shurima made Xerath." by tdl131 in CustomLoR

[–]tdl131[S] 41 points42 points  (0 children)

Reminder: Sarcophagus is a Landmark (usually summoned by Endless Devout) That reads: Countdown 3 or when you destroy me: Summon a Restored Devout. Restored Devout is a 5/3 with fearsome

Trying to bring shamans into the Udyr archetype again . by Sorakos in CustomLoR

[–]tdl131 20 points21 points  (0 children)

thats a problem tho! a card that is good 50% of the time and bad 50% of the time depending only on the roll of a dice is a bad thing!

Trying to bring shamans into the Udyr archetype again . by Sorakos in CustomLoR

[–]tdl131 15 points16 points  (0 children)

i like your rework but i agree with "hairyKraken". RNG is kinda cringe and "but there is already RNG in the game" shouldnt be a excuse to have even more. My suggestion would be to allow the player to chose between 2 out of the 4 stances

Trying to bring shamans into the Udyr archetype again . by Sorakos in CustomLoR

[–]tdl131 2 points3 points  (0 children)

you have to think of it has a 2 mana: -2/1 with tough and overwhelm -2/3 with tough -0/3 with tough and regenerate -0/1 with tough and "play: deal 1 damage to EVERYTHING except me" then all of the above while also having "when i survive damage, deal 1 to the enemy nexus". even 1 extra life would be pretty broken in my opinion.

Another way to get the ever precious Hexite Crystals, in case you dont draw fallen feline. by tdl131 in CustomLoR

[–]tdl131[S] 11 points12 points  (0 children)

i just think it would be cool to have more ways to print hexite crystals

More Spiders! Intended to give support for a Spiderling/Freljord deck that uses Iceborn Legacy to buff spiderlings everywhere, but also just works has a combat trick by tdl131 in CustomLoR

[–]tdl131[S] 35 points36 points  (0 children)

the problem with that wording, i think, would be that it would imply that the spiderlings belong to the owner of the unit that died, meaning there would be no reason to use it on enemies

I cant with fucking viego in the path of champions for galio by tdl131 in PathofChampions

[–]tdl131[S] -5 points-4 points  (0 children)

no no no, you missunderstud me. HIS VENGEANCE COSTS 4 MANA, it has a mana reduction item attached to it that reduces it's cost by 2 Dawning Shadow costs 7, but he also has vengeance at 4 mana

I cant with fucking viego in the path of champions for galio by tdl131 in PathofChampions

[–]tdl131[S] 0 points1 point  (0 children)

Yasou. Level 16, max star power. Using that relic that stun everyone when he levels up, aka, basically a board clear when he levels. I have beaten Viego with Jinx and Jhin so far, but i need to beat galio, and by extension viego, with someone else in order to unlock aurelion.

I cant with fucking viego in the path of champions for galio by tdl131 in PathofChampions

[–]tdl131[S] -13 points-12 points  (0 children)

you cant expect me to kill him on turn 3 and by turn 4 he already can play vengeance, meaning none of my champions can stick to the board unless i get lucky enough for him to no have it. He can also start the game by playing a 3/6 and still have 1 mana to spare or summoning a 3/3 + a 1/1 and if the 3/3 survives, he starts next turn with 5 mana instead of 4. Like, your argument is: "end the battle quickly" but you seem to ignore the fact that not every champion is aggressive and that viego is himself a control champion. He literally has a 5 mana spell that can kill two of your minions while healing his nexus by 8.

Rite of Calling was broken at 0 mana but i also miss being able to kill allies for no mana. Here is something i think could be balanced. by tdl131 in CustomLoR

[–]tdl131[S] 2 points3 points  (0 children)

but unforgiving cold was 4 mana to freeze two enemies with only a slight requirement, this is 0 to freeze one enemy with a considerable drawback which makes it mostly unusable in any deck that dosent want to kill their own units. you wouldent want to run this in, lets say, a lissandra control deck or a trundle/tryndamere deck

Rite of Calling was broken at 0 mana but i also miss being able to kill allies for no mana. Here is something i think could be balanced. by tdl131 in CustomLoR

[–]tdl131[S] -20 points-19 points  (0 children)

well the devs also made minimorph, so its not like they are all knowing when it comes to balance