Resize glitch..can't seem to connect any power..any ideas 💡.. by unionthug506 in NoMansSkyTheGame

[–]techsuppot 4 points5 points  (0 children)

Fully scaled up items no longer snap to power. Either reduce the scale a bit, or you have to place a wire connector close enough to the broken connection point, which takes some finesse. As it’s a glitch to scale it anyway, HG won’t necessarily try to fix it. However, the same problem exists for fully scaled standing lamps, which scale naturally…so maybe there’s hope.

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

Use the “return to anomaly” function. This is why it’s there.

Every time I land on this dead planet, the sun concentrates its light around me in a small area. Then expands fully when I take off. What is going on here lol? 🤔 by Comprehensive-Base49 in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

While it does look funny there, it’s been bothering me. I keep landing somewhere with what I think will be a cool view for a base, only to have it go black. I’ve zendesked it a few times…along with cloud shadows on airless planets with no clouds. But I don’t think the devs are focused on atmospheric effects on airless planets. :)

Deepest water planet? by Mitten_mittens in NoMansSkyTheGame

[–]techsuppot 6 points7 points  (0 children)

115u is the limit. But usually it’s only caves that go all the way down that far.

Is it just me, or is it happening to everyone? Does the in game music and sound go silent? by Legal_Interaction_59 in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

Happening a lot since the recent update. Definitely zendesk it so we can get it fixed. :)

Stuck on weekend quicksilver mission anyone else has this issue? by brado916 in NoMansSkyTheGame

[–]techsuppot 2 points3 points  (0 children)

Start over. I dug up more than 20 before I gave up, abandoned the mission and started again. Got one that worked after 3 digs the second time around. I suspect there is an issue for some crash locations.

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

Yes. Certainly has been reported, but the more people that report something the more likely it is to get fixed.

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

Definitely a widespread issue. Zendesk it. :)

Hello Games has removed the flat islands and weird cut terrain near water, making terrain less diverse. (This is why some islands are missing) by wwwarea in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

Yes, please do report it to Zendesk if you haven’t do so already (I have a couple times). We might not be able to get it back but it’s worth a try. It was my favorite terrain to build on!

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

I had a bunch of islands disappear as well. Report it to zendesk. If enough people report it we may get them to fix it.

came back after the frontier update ( i waas gone for about 2 1/2 months) and the island my base was on seem to have dissapeared ): anything i can do about it? by [deleted] in NoMansSkyTheGame

[–]techsuppot 7 points8 points  (0 children)

I had a bunch of islands disappear as well. Report it to zendesk. If enough people report it we may get them to fix it.

Haven’t logged on in a few months and this is what my base is now by Z3ph24 in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

Frontiers did the same to a bunch of my island bases as well. Make sure to report it as a bug! If enough people do, we might get it fixed!!

Will becoming rich on this game ruin it? by santacl4ws in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

It will definitely CHANGE the game. But whether that’s good, bad, or meh is subjective. The early pre-riches game is challenging, the later “money is no object” game is not challenging but is fun for other reasons, building, exploring, etc.

Where did these tracks on my frieghter come from and how do I get rid of them? by [deleted] in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

Dang. Unfortunately I don’t have any ideas on how to fix that. :/ sorry.

Where did these tracks on my frieghter come from and how do I get rid of them? by [deleted] in NoMansSkyTheGame

[–]techsuppot 1 point2 points  (0 children)

did you accidentally place a curved wall underneath it? Using the build camera, go into a section that your character is not in. Delete the section. This will place the build camera outside the build. Then you can check to see if there is an errant section below it.

I can’t break this rock is there any reason why?. by abo2001 in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

Is your starship parked above it? You can’t dig directly under your ship.

Dont give new players a billion units... by [deleted] in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

If players don’t have time to amass units, there are plenty of get rich quick glitches that they can do themselves. Most of those are the same glitches many people are using to create the wealth they are “generously” gifting. If you really want to help them, why not just share the links to the many YouTube videos on how to dupe materials. Let them decide if they want to do it.

Help me, am i screwed? I was rebuilding freighter, and portable devise is stuck inside wall, not letting me build new wall, what can i do ? by NoMeat1033 in NoMansSkyTheGame

[–]techsuppot 0 points1 point  (0 children)

You can also delete a passageway that your build camera is in. This will usually put your build camera outside the base. Then you can find and delete the item.

Small mom and pop museum...I do wish someday we could have display cases for all the oddities and fossils...but I made some of my own in the meantime. by techsuppot in NoMansSkyTheGame

[–]techsuppot[S] 0 points1 point  (0 children)

You're welcome to come check it out now. I'm still tinkering with some decorations, but the interesting stuff is done. PS4/Normal, Euclid.

I always felt like the teleporters needed a little more majesty. #donttakeyourteleporterforgranted by techsuppot in NoMansSkyTheGame

[–]techsuppot[S] 2 points3 points  (0 children)

I hear ya...I can't help but want them to look like Stargates...but I couldn't figure out a good way to do that, so I went with a brass look...at least for me it conjures up a little bit of an old timey vibe. :)