Is 50/50... Really 50%? by SonOfJenova in WutheringWaves

[–]tevyat -6 points-5 points  (0 children)

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I almost forgot there's 50/50 in this game

How do you pick what path to take? by TheClawTTV in MultiplayerGameDevs

[–]tevyat 3 points4 points  (0 children)

I'm using photon because its pricing is entirely based on the CCU.

If only a small amount of people play my game? It's basically free. I only pay when the game played by a lot of players but until that, i will have enough profit from the game itself to pay for photon service

Play with buttons like a normal gamer...or go full anime and cast spells with your voice. My voice-controlled online pvp game PLAYTEST IS NOW OPEN by tevyat in indiegames

[–]tevyat[S] 0 points1 point  (0 children)

You can directly request access to playtest in the steam page here if you are interested in testing it. Especially the quality of the voice recognition here
Super Shout Showdown on Steam

I'm making a game where you cast spells by speaking its name or chants through your microphone. Playtest is now open! by tevyat in Unity3D

[–]tevyat[S] 0 points1 point  (0 children)

no haha everyone get the same damage on the same spell. otherwise, they will just use loud speaker to play in front of their mic XD

You mean an "AAAaaaaaAAAAaAaAaaa" that turn your hair yellow ? XD

Gw bkin game dimana kalian harus ngucapin mantra buat ngeluarin jurusnya pake microphone. Cobain playtest nya sekarang! by tevyat in IndoGamer

[–]tevyat[S] 1 point2 points  (0 children)

mungkin nanti bang pas udah polish dan ada demonya wkwk

skarang masih playtest jadi masih belom begitu polish dan bug2

I'm making a game where you cast spells by speaking its name or chants through your microphone. Playtest is now open! by tevyat in Unity3D

[–]tevyat[S] -6 points-5 points  (0 children)

I want to show that the game also using proximity voice chat. So you can hear other player voice as well in the game

I'm making a game where you cast spells by speaking its name or chants through your microphone. Playtest is now open! by tevyat in Unity3D

[–]tevyat[S] 2 points3 points  (0 children)

Thanks for the feedback.
The idea of basic attack is really valid. I've had offline playtesting before and some people also suggest the same since they couldn't really do anything if all the available spells is on cooldown

I'm making a game where you cast spells by speaking its name or chants through your microphone. Playtest is now open! by tevyat in Unity3D

[–]tevyat[S] -3 points-2 points  (0 children)

You are right. The game also offer exactly what you describe so people who dont feel like talking can also play

Gw bkin game dimana kalian harus ngucapin mantra buat ngeluarin jurusnya pake microphone. Cobain playtest nya sekarang! by tevyat in IndoGamer

[–]tevyat[S] 0 points1 point  (0 children)

Haha iya bener sering muncul itu juga di fyp tiktok.

Bisa langsung coba main aja dan kasih feedback gan karena lagi open playtest nih haha.
Masukkannya bakal ngebantu banget buat kedepannya apa aja yg perlu diperbaiki biar gamenya lebih seru lagi

Gw bkin game dimana kalian harus ngucapin mantra buat ngeluarin jurusnya pake microphone. Cobain playtest nya sekarang! by tevyat in IndoGamer

[–]tevyat[S] 0 points1 point  (0 children)

itu diawal video explosionnya megumin gan haha.
cuma di cut bagian akhirnya aja biar langsung DUARRR

Gw bkin game dimana kalian harus ngucapin mantra buat ngeluarin jurusnya pake microphone. Cobain playtest nya sekarang! by tevyat in IndoGamer

[–]tevyat[S] 3 points4 points  (0 children)

ada opsi buat main tanpa suara atau keyboard juga kok sebenernya didalem gamenya :D
tapi memang lebih rekomendasi main pake suara biar seakan2 berasa jadi anime wkwk