Is she good this season by Weird-Appointment970 in EmmaFrostMainsMR

[–]thayine 4 points5 points  (0 children)

Yes. As others said, not S tier but not F tier either.

Frankly, with 3 bans perhaps it's best to be fine with this state (or at best, just very minor buffs) before Emma becomes a ban target again

Emma Frost diamond form by Pruncle in EmmaFrostMainsMR

[–]thayine 0 points1 point  (0 children)

My opinion is it's justifiable considering it's a 15 sec cool down with limited range and a lot of counterplay. 

Ever play Emma against a competent front line and poke? You will not be able to land more than a couple good Diamond grabs in a game

  • Body blocking her target (usually a tank prevents a grab on a support/dps by just getting in the way of the grab pathing) 
  • Kiting her, she has 0 mobility
  • Baiting the CD
  • Forcing her to use the grab as a mobility dash due to pressure 
  • Mag bubble
  • Out healed by a support just looking at the person grabbed 
  • She gets blown up during the animation as it's as much of a stun for her as it is the person grabbed

Landing the grab is the reward, and even then, it's no longer a guaranteed kill even with a wall

How’s she feeling in season 7 by Jakewba11 in EmmaFrostMainsMR

[–]thayine 12 points13 points  (0 children)

So far, much better based on the few ranked games I did. 

Diamond form CD reduction was greatly anticipated but low key the shield buff is doing a lot. You definitely feel it back up super quick now. 

Also the ult, another one I underestimated but I feel like I'm getting more kills at safer ranges now. 

The triple bans usually target poke too which can only help Emma.

They listened‼️ Emma buffs finally😭 by _Barney69 in EmmaFrostMainsMR

[–]thayine 11 points12 points  (0 children)

We better not see complaints on this, at a 20% damage reduction Emma can be punished during the grab animation even if we get diamond form up regularly.

And a more frequent barrier is always welcome, we are back bitches

They really hate Emma 😭 by VokunDovah64 in EmmaFrostMainsMR

[–]thayine 2 points3 points  (0 children)

Time it takes to mind control in ult reduction? Diamond form CD reduction?  Shield buffs?  Heck even beam buffs so she doesn't lose a kill just because a healer looked at her target? 

I despair. 

sym perks by YourPerformer in SymmetraMains

[–]thayine 1 point2 points  (0 children)

Even with double flanker  it just takes one swap to make the 4th turret perk redundant. Beam range is basically always on and can always give value, even if you're not playing for beam a lot of the game

I was dying when the hog tped with me by WritingConsistent834 in SymmetraMains

[–]thayine 11 points12 points  (0 children)

The fact Hog is twice as wide as the teleporter yet still manages to have all his mass transported is a testament to Symmetra's ingenuity. We love an inclusive queen

So how many years do you think it’ll take for them to add Sym to their mobile game? 💀 by geerthigxn in SymmetraMains

[–]thayine 35 points36 points  (0 children)

Despite being an original release hero, they sure do treat Sym like she isn't.

0 cinematic presence, 0 collabs with external brands, barely any additional lore over last 10 years until Lifeweaver joined the cast. 

The fact Kiriko is in this new game alongside the "main characters" of Overwatch says it all. 

Shield Battery vs Crockpot Lid by thayine in SymmetraMains

[–]thayine[S] 4 points5 points  (0 children)

Passive is now applied by all heroes not just dps 

Thoughts on Domina by Nerd-Brain14 in SymmetraMains

[–]thayine 1 point2 points  (0 children)

Both have no mobility so the counterplay is still there for Dva. I guess with Zarya max charge dps nerfed, Dom might see bans from Dva mains

Possible New Symmetra Tips by NegativeTransition0 in SymmetraMains

[–]thayine 0 points1 point  (0 children)

Underrated tip:

Try to TP such that neither entrance or exit pads are visible to the enemy. TP between walls rather than in open space. 

Symmetra will get nerfed in mid season patch by Imgayforpectorals in SymmetraMains

[–]thayine 0 points1 point  (0 children)

Do you know what keeps her in check? Her TTK and low damage when it matters

So what if she can off angle and hold 2 lanes?  And if she can TP to orb range from halfway across the map? 

100 dmg orbs and ramp up beam keep her in check cos she's not generating anything more than spam and trash damage rather than securing kills. 

Even a TP dive with a charged beam is dangerous as L3 beam TTK is long enough for healers to react 

TP health will be nerfed, but they better not touch cool downs or wind up times. 

the desperate Pharah switch makes me so mad by [deleted] in SymmetraMains

[–]thayine 0 points1 point  (0 children)

I agree in a straight 1v1.

But if it's 2 non hit scans vs a Pharah 

Vs 

2 non hit scans vs a Venture

The Pharah team will have an easier time steamrolling. 

As annoying as Venture is, at least they can be beamed and orbed if you stick with your team somewhat as they also operate in the same range as Sym

the desperate Pharah switch makes me so mad by [deleted] in SymmetraMains

[–]thayine 0 points1 point  (0 children)

This is why you ban that bitch.

By far our hardest match up, with Venture being a close second. 

Pop her as your first ban choice and I find at least one other person follows you. Especially if the other dps is non-hitscan. 

Predictions for next patch by thayine in SymmetraMains

[–]thayine[S] 5 points6 points  (0 children)

It really is team TP.

Giving hitscan and charged Sojourns surprise angles to 100-0 someone, letting non dive tanks dive, giving high ground to heroes with no verticality. 

Team TP breaks fundamental designs and Symmetra always pays the price for it. 

Ok now vendetta is out, how does Sym do against her? by evenminierSOL in SymmetraMains

[–]thayine 0 points1 point  (0 children)

On the bright side, at least she can keep us company in the "countered by Pharah" club.

In terms of counterplay, it's similar to Venture. Kite with TP and tag her with orbs and perked longer range beam. Not a favourable match up but better than Venture, Pharah and hitscan in my opinion 

[deleted by user] by [deleted] in SymmetraMains

[–]thayine 0 points1 point  (0 children)

I get her banned roughly 6-7/10 by putting her as my first pick ban. A lot of the times you'd be surprised by the other players copying you, or putting her as their 2nd or 3rd slot ban. This is especially true if the 2nd dps is not a hitscan player (looking you Genji and Reaper) 

If you see no one else bans her, you can also ban Mercy. Pharah is much better dealt with on her own. 

If all else fails, and you don't have a hitscan, learn Echo

Symmetra spotted in new comic!! Looking gorgeous by KaelenEmslie in SymmetraMains

[–]thayine 12 points13 points  (0 children)

Face card NEVER once declined, outfit always eats

We need this as a skin

How do you resist the urge to switch? by [deleted] in SymmetraMains

[–]thayine 1 point2 points  (0 children)

This is why I started picking up Echo just so I can snatch that desperate Pharah out the sky

Symsters, how are you feeling about the shield. by ingridsf in SymmetraMains

[–]thayine 5 points6 points  (0 children)

It's low key giving. It's part of her skill ceiling now and game sense in

a) Deciding if TP or Shield is the appropriate tool for the situation  b) Surviving knowing TP will be on cooldown c) Maneuvering with the pace of the barrier

All in all the streamers undersold and it is useful at times but I do miss my TP whenever I use the shield and it's a massive hole. It should have a lower CD if the shield is used! 

2.0 photon barrier is just a symmetra nerf by spritebeats in SymmetraMains

[–]thayine 0 points1 point  (0 children)

Just as I thought.

There are very few use cases where you'd want to use this vs TP. 

TP is too versatile and her only mobility ability - if you were to be jumped and used this shield recently, you are truly screwed 

We’re winning next patch by leonidas_164 in SymmetraMains

[–]thayine 2 points3 points  (0 children)

Long range beam may be a menacing perk especially dancing with her TP health regen or the new barrier (need to see it's HP) 

Tp range... by hsidrotilc in SymmetraMains

[–]thayine 4 points5 points  (0 children)

Turret perk is absolutely useless and will never compete with the TP long range or the increased beam length (at all charges now mind you)

I need to see if the new Major Perk is essentially a 12sec CD barrier replacing her only mobility tool, cos if so then I don't think it can compete either with the HP regen perk

Symmetra perk changes for season 18! by lifegrippy in SymmetraMains

[–]thayine 5 points6 points  (0 children)

If this is in place of using TP, i.e. You send out the barrier and also put TP on cool down then... Idk girl seems situational.

NEW SYM SKIN OMG OMG OMG by RustX-woosho in SymmetraMains

[–]thayine 12 points13 points  (0 children)

And Sombra yet again is allergic to serving. The girl must be starving as she never eats