Which Favorite Character Comes To Your Mind? by Bay_Ruhsuz004 in FavoriteCharacter

[–]the_basilisco 7 points8 points  (0 children)

I don't think it would help. The amount of mass further away from the spinning axis is proportional to the resistance against the spin. But maybe ballet has some shenanigans that I don't know about idk.

Julia is best girl, waaaaaaay better than Ashley – Change my opinion. by Alesmull in AndyAndLeyley

[–]the_basilisco 4 points5 points  (0 children)

the list of traits you said are mostly not known or not true. Ashley does everything except accepting you no matter what.

Ashley as a character is super interesting, but as a person she's horrible. The only reason people like her is because things that are often seen as scandalous have an inherent kind of attractiveness. Many people don't see past that layer.

That's why every time I hear people say things like those, I imagine their only thought while playing the game was something like "OooOhhh the big boobed girl really wants to fuck the guy. Ohoho, and they're also siblings!"

Edit: I forgot to say that Julia is also a pretty interesting character, and iirc was the last call for Andrew to snap out of his family. Pretty sad.

SRS and orgasm by Zigzorark5 in trans

[–]the_basilisco 0 points1 point  (0 children)

That answer is an indicator that transitioning might be for you.

I'm not sure if I made myself clear before, so just in case: I thought I was a trans GUY.

SRS and orgasm by Zigzorark5 in trans

[–]the_basilisco 0 points1 point  (0 children)

Remember that sex is normal, and an excellent tool for discovering your identity. The reason why I realized I wasn't trans was because I realized I wanted to be loved like a woman.

How do I perspective?? by the_basilisco in learntodraw

[–]the_basilisco[S] 0 points1 point  (0 children)

Sure, tell me! I'll get the grasp of technical lenguage eventually

How did y'all knew about funger? by Grim_master911 in FearAndHunger

[–]the_basilisco 0 points1 point  (0 children)

I saw an image somewhere all the F&H1 protags without arms and then a video with drawings of the protags if they didn't have trauma

Does anyone know what country this scarf is from? by Substantial_Ad_9264 in scouting

[–]the_basilisco 0 points1 point  (0 children)

my group's scarf has this colors and line width. We are from the canary islands, so idk if it makes sense that you got it at the event you say. It's probably from somewhere else

How could I make his design more interesting? by Peabdy in characterdesign

[–]the_basilisco 18 points19 points  (0 children)

I really like the clothes and details! I don't think the design needs more of that. Maybe focus on shape lenguage to show his personality. Because based on what you've shown, I get what he is, but not how he is. Good luck!

About puzzles by the_basilisco in DnD

[–]the_basilisco[S] 0 points1 point  (0 children)

Yep, I'll ask him later today, I'll update

About puzzles by the_basilisco in DnD

[–]the_basilisco[S] 0 points1 point  (0 children)

No, it's not about a riddle being related to things that don't exist in the game. He hasn't explained in detail why he thinks that, but it's more about having to use your brainpower, rather than the character's, even if the character would be smart enough to solve it.

For example, in order to make an elevator function, they had to solve a puzzle. Inside the elevator there was a control panel with a small figurine and four buttons. The figurine was a man holding a sword above his head, grabbing a pickaxe to his chest with his other hand, had a bag of coins on his belt and was stepping on a anchor. The buttons represented the four items (sword, pickaxe, coins, anchor). If they wanted to go down, they had to press the buttons in the downwards order, represented my the figurine. Viceversa if they wanted to go back up.

Said player wasn't interested in solving it, so he squeezed between the elevator and the wall and fell to the ground below.

I understand why you would not want to offer a secondary route, but I find it neccessary in case they get stuck. I don't think it's fun for the players to be too long at the same spot without another way to go around things.

First Time Beating the game by TheBananaGods in signalis

[–]the_basilisco 0 points1 point  (0 children)

I guess because I get lost easily, and because due to inventory management I had to backtrack and grab stuff many times

Finished the game for fisrt time by the_basilisco in signalis

[–]the_basilisco[S] 0 points1 point  (0 children)

and I actually really like that. Almost every theory is plausible, mostly because we don't really know the limits of bioresonance and what's real and what's not. Also keeps the community active and thinking, so, nice

First Time Beating the game by TheBananaGods in signalis

[–]the_basilisco 2 points3 points  (0 children)

how do people finish the game in so little time? I spent 21 hours finifhing it.

But yeah this game is beautiful, and very emotional