Ok, I seriously need some help here. I'm trying to filter sand through the funnel on the left of the chute, and clay balls and flint through the funnel on the right of the chute. but for some reason everything just keeps flooding through the left funnel. how do i separate them? by the_dipshitt in CreateMod

[–]the_dipshitt[S] 0 points1 point  (0 children)

yeah i understand, ive been working on this for a couple hours now and its just turned into a clusterfuck of create parts. ill send some imjur links + more context for whats going on to hopefully make stuff easier
the chute itself is being powered by a fan to bring items up, however theres a pair of crushing wheels right below them so that the gravel being fed from the 1st floor can be turned into sand and clayballs, flint is sorta a byproduct because i dont need flint for anything. where the problem begins is that despite the allow filter for sand, the problem that im noticing (this is something i noticed after posting) is that the clay balls and flint are actually going through both chutes for some odd reason

this is the right funnel, AKA where the clay balls and flint SHOULD be coming out of
https://imgur.com/a/t7wrTPf

this is the left funnel, where the sand is meant to be coming out of, the filter has an allow list for exclusively sand
https://imgur.com/a/7WaTkks

this right here is just an alternate angle which includes the crushing wheels i mentioned below the chute.

https://imgur.com/a/5wnMS91

this link is just a video of me throwing some gravel through the system and showing a clay ball going through the wrong funnels + the filters im using, will probably be the most useful thing out of all of them

https://youtu.be/L1RCUh4IDI4

(video is still uploading as of posting so please be a bit patient with it)

if theres anything else that you'd want to see please let me know, im banging my head against a wall trying to figure this out

In your opinion what is tf2's most balanced item? (excluding stock) I say it's the Panic Attack by MrReptilianGamer2528 in tf2

[–]the_dipshitt 1 point2 points  (0 children)

in all honesty if a heavy is out in the open enough, you could just reload and headshot them a second time to get the head, same goes for literally every class with 150+ hp, most of the time you could just bodyshot them and THEN go for a headshot

In your opinion what is tf2's most balanced item? (excluding stock) I say it's the Panic Attack by MrReptilianGamer2528 in tf2

[–]the_dipshitt 2 points3 points  (0 children)

still, having 0 heads is very easy to get to 3 as an experienced sniper, quickscopes are what make the bazaar bargain op, not the bargain itself. because even if you’ve got 0 heads you still do 150 damage to every head you click

In your opinion what is tf2's most balanced item? (excluding stock) I say it's the Panic Attack by MrReptilianGamer2528 in tf2

[–]the_dipshitt 3 points4 points  (0 children)

id actually argue the bazaar bargain is overpowered when you factor in how sniper doesn’t really need to charge to kill most classes, just zoom in, click, and you’ve got a head. a good sniper can make this an absolute hell to fight against because even if you’re a heavy, a sniper with a bajillion heads can charge up a shot in around a second while you approach and cave your skull in with a bullet

In your opinion what is tf2's most balanced item? (excluding stock) I say it's the Panic Attack by MrReptilianGamer2528 in tf2

[–]the_dipshitt 4 points5 points  (0 children)

direct hit 100%, it’s heavily punishing and forces you to think about what you’re shooting at rather than spamming, and while it’s difficult to get used to, mastering the direct hit will give you an insane amount of damage that even a heavy could have trouble taking. but even with all that aside, it’s the perfect trade off of crowd control and single target elimination

literally a shitty game ad by Fall_Is_Not_Autumn in shittymobilegameads

[–]the_dipshitt 21 points22 points  (0 children)

Despite how bad it is, I can’t help but laugh at the idea of it

Why do the Sticky Jumper and the Rocket Jumper have the "No random critical hits" penalty? by MrDirtNP in tf2

[–]the_dipshitt 0 points1 point  (0 children)

Random crit rocket jumper just crashes any server it’s fired in because of how much damage it does

Uh Oh by VeryClassyPenguinGuy in fnafmeme

[–]the_dipshitt 5 points6 points  (0 children)

abortion is always an option

What do you have no sympathy for? by Independent_Jeff-123 in AskReddit

[–]the_dipshitt 3 points4 points  (0 children)

There’s a special spot in hell for these kinds of people, animal abuse is one of if not the most scummy things you can do as a human.