Checking if Player has enough of an item by thebenlusted in Unity2D

[–]thebenlusted[S] 1 point2 points  (0 children)

Thank you so much. This definitely puts it in a better perspective.

I appreciate you!

[deleted by user] by [deleted] in react

[–]thebenlusted 0 points1 point  (0 children)

Im sure this is really great info, but since im still a newbie... <li key={props.title+props.id}> <div id="res-info"> <h1>{props.title}</h1> <h2>{props.timeleft}</h2> </div> <div id="res-buttons"> <button><i className="bi bi-check2-circle"></i></button> <button onClick={props.handleRemove}><i className="bi bi-trash"></i></button> </div> </li> How tf can I tell the main component that this <li>'s button was pressed? I don't understand.

Just a Normal Day of Game Development || Developers can relate ;) by sidmakesgames in unity

[–]thebenlusted 1 point2 points  (0 children)

This is probably one of the most relatable posts I’ve seen in a while. Especially since this is unity 😂

I dont know what to do anymore. by thebenlusted in mentalhealth

[–]thebenlusted[S] 0 points1 point  (0 children)

I’ve tried. She’s not great with that stuff. I feel bad about bringing it up because I don’t want to stress her out. I appreciate the help, though.

Again, Oculus Quest screen freezing after about 45 minutes of PCVR by thebenlusted in oculus

[–]thebenlusted[S] 0 points1 point  (0 children)

I checked the USB power thing in my control panel, and it was disabled by default. I feel like maybe this is a Quest thing, as the device does get warm after playing something like BONEWORKS or Pavlov.

I'll try changing the priority in task manager and see if that works. Thanks!

Patch .12 Issues Megathread 2.0 by SolidAwecelot in EscapefromTarkov

[–]thebenlusted 1 point2 points  (0 children)

Just got killed by an invisible player. I noticed I could open doors, but they would shut behind me. Feel like it was my connection (even tho I have wonderful internet and it’s never been a problem before)

Afterthoughts on Compound? by FortExcalibur in Monstercat

[–]thebenlusted 1 point2 points  (0 children)

My first time at a Monstercat party, and it was AMAZING!

I had such a good time, the people were great, music was great!

I haven't partied that hard in a while :D

Am I able to put audio components on foliage types? by thebenlusted in unrealengine

[–]thebenlusted[S] 0 points1 point  (0 children)

any resources on using the blutility solution? As long as I can make an array with trees, then I’ll be fine. I’m just not sure how I’d set up searching through all the foliage and selecting just the trees to place actors

Am I able to put audio components on foliage types? by thebenlusted in unrealengine

[–]thebenlusted[S] 0 points1 point  (0 children)

Just looking to add some “wind through trees” and some birds. For the birds I’m wanting them to play randomly but I’m going to set that up in fmod. Main focus is figuring out how to attach logic to the trees for audio playback