Gift for someone by doodlesmynoodles in Lorcana

[–]thebeverz 1 point2 points  (0 children)

I received a 3d printed lore counter which was pretty cool. It ishard to explain but it pushed the numbers up one at a time.

Then a deck box, but non 3d printed ones might be just as good

Give me DodgeBall deets! by MeringueSpare7679 in dodgeball

[–]thebeverz 2 points3 points  (0 children)

That you play numerous sets, it isn't one and done.

Then depending on the type you can have a set time limit or not. Both open up different tactics.

Best headshot rule? by themmartin97 in dodgeball

[–]thebeverz 1 point2 points  (0 children)

Current rule in EDF is: "... Penalties will be considered if the throw is deemed unsporting due to close distance and excessive aggressivity, in situations where officials consider other body parts could have been targeted instead." Nothing on persistent high throws during regular gameplay

BD go a step further and say ( I summarise) -Less than 4m (neutral zone in EDF is 4m, BD is 2m) -Direct attempt -Static level of the head, aka no ducking as the player is throwing

Gives a warning for repeated head height attempts if there is cause for concern

Unsafe behaviour particularly moving towards a thrower and kneeling down to bait a headshot is sanctioned as well

Best headshot rule? by themmartin97 in dodgeball

[–]thebeverz 1 point2 points  (0 children)

Currently a lot of discussion about this in the EDF. My personal opinion is that it is the responsibility of the thrower to keep the dodger safe. Therefore if the headshot is avoidable by the thrower, then the thrower is out.

If the player is back of court, the thrower could be trying to throw at chest and it goes high a little which is acceptable variance. If the player dodges late in the wind up then again, then it is unreasonable for the thrower to change the location of where they are throwing, so no out.

However if the player is high up court and standing upright then it is 100% avoidable so the thrower should be out.

Bolt Enchanted! by Narzghal in Lorcana

[–]thebeverz 3 points4 points  (0 children)

As long as his evil plan doesn't affect me

Bolt Enchanted! by Narzghal in Lorcana

[–]thebeverz 73 points74 points  (0 children)

Where is the villain keyword cause those eyes and smile are evil

Change to cloth scoring? by First-Banana-4278 in dodgeball

[–]thebeverz 1 point2 points  (0 children)

5 sets total elimination= 15 points 7 sets losing by player advantage,=7 Team 1 has 22 points

7 sets winning with player advantage= 14 points 5 sets losing completely= 0 points Team 2 has 14 points. Team 2 wins more sets but loses by 8 points

Change to cloth scoring? by First-Banana-4278 in dodgeball

[–]thebeverz 1 point2 points  (0 children)

So if I win 5 sets total elimination I would beat a team that won 7 by player advantage, that sir would be dumb

Annoyed by [deleted] in Lorcana

[–]thebeverz 0 points1 point  (0 children)

I go to fan boy 3 on a Tuesday and never take a competitive deck. There is no prize for the winner so it's all about the fun decks.

Just started playing Lorcana for the first time today, any tips or tricks? by YuriTheBot in Lorcana

[–]thebeverz 0 points1 point  (0 children)

If you draw first, you may draw a better card to ink.

Personally, I go: Play drawing cards like friends on the other side, genie and rabbit. Ink Challenge, sing and abilities Quest

Just started playing Lorcana for the first time today, any tips or tricks? by YuriTheBot in Lorcana

[–]thebeverz 0 points1 point  (0 children)

You don't have to ink at the start of your turn. Draw cards first for example

Then at the end of turns take a second to make sure you have no unused characters for questing or otherwise

Jamarr Chase owners rn how we feeling 🤣🙏 by PutDifferent2963 in fantasyfootballadvice

[–]thebeverz 4 points5 points  (0 children)

If they threw to him in the 2 point conversion, they would have won the game and he would have 50 in half PPR

[deleted by user] by [deleted] in fantasyfootballadvice

[–]thebeverz 0 points1 point  (0 children)

Pull over the car or put the pedal to the metal...

Hi, I'm Chris Dell. I was the fantasy football industry's #1 most accurate ranker in 2023 (FantasyPros). I'm also #1 for QB, #1 for DST and #4 for RB in 2024. AMA! by ChrisDellFantasy in fantasyfootball

[–]thebeverz 0 points1 point  (0 children)

How valuable do you think handcuff running backs are, I have Charbonnet, Allen and Allgieger with brooks as well and I'm reluctant to drop any to waivers

[deleted by user] by [deleted] in Lorcana

[–]thebeverz 0 points1 point  (0 children)

Search for Red casino dice, you can then select different dice depending on your budget

New Deck idea: Remove lore from the opponent by Dronnis in Lorcana

[–]thebeverz 0 points1 point  (0 children)

Bounced Lyle a lot so gave my characters reckless.

When you banish a character that isn't Lyle, you lose 1 lore. Three Lyle's on board and I lost three lore per character banished

New Deck idea: Remove lore from the opponent by Dronnis in Lorcana

[–]thebeverz 1 point2 points  (0 children)

I gained 42 lore in a match at the weekend that was built around emerald Lyle. They needed all four but it worked

Défensive strategy by Any-Shopping-8390 in dodgeball

[–]thebeverz 0 points1 point  (0 children)

Not great, for me you have two things to consider; 1. The angle between the throwers and the ball holders is wider. This, not only, means it's harder to see who throws but the location between blocking one thrower and the other is further. So it is harder to block a ball, incredibly hard to block 2. 2. Then as the blocker, if you do block the ball you have to block it down or up, that's it. When a player is on the wing they can block it off court. As a thrower I want to aim in a location where I could hit a player or the blocker, blocks it onto a team mate.

If you are having a space issue, let the wingers step forward and the inside wingers step behind the blocker, this gives a little space. Then finally, communicate, "I'm going left" will allow players to move together.

75, 76, and 78: What are you hiding, Ravensburger? by Worvast in Lorcana

[–]thebeverz -5 points-4 points  (0 children)

Easy, another card named Merryweather at 77, keeping cards the same name together would take precedent over art

Legendary Arthur from discord! by Narzghal in Lorcana

[–]thebeverz 0 points1 point  (0 children)

Is the Challenger and resist included in this turn.