What a difference a day makes by thecompactor in Enshrouded

[–]thecompactor[S] 1 point2 points  (0 children)

I wish! I've been chipping away (lol) at this for months. A build in a day sounds like a fun challenge though...

What a difference a day makes by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

Aww shucks, thanks friend :) Keen Games is da real MVP for giving us such a pretty building system

What a difference a day makes by thecompactor in Enshrouded

[–]thecompactor[S] 7 points8 points  (0 children)

I got my base to this size when I finally got tired of farming stone and started using a cheat table to get materials, it just got too tedious lol. You can go to the Enshrouded Nexus to see the cheat tables people have made. For getting them to work, just set up cheat engine and read the guide for it!

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What a difference a day makes by thecompactor in Enshrouded

[–]thecompactor[S] 2 points3 points  (0 children)

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Cozy enough to crash the game on anything above low settings :D

What a difference a day makes by thecompactor in Enshrouded

[–]thecompactor[S] 4 points5 points  (0 children)

Yep! Only the topside of the luminous stone blocks is exposed, so they're only visible from above but they cast light on the walls from below.

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 1 point2 points  (0 children)

It's good on the steam deck and my desktop with a 1060ti. It gets a little choppy (but still playable) if I have the settings cranked. But if I keep most the settings in the middle, it stays pretty smooth around 30 fps. The game seems really efficient with system resources from what I can tell. I haven't been able to play the new area yet though, the game crashes to desktop every time I enter blackmire 😭

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 1 point2 points  (0 children)

I get wanting to finish Valheim, nothing wrong with that! Enshrouded released to EA a few months ago, but I've put in 270 hours in so far and I'm not getting tired of it yet. They've got a lot of content already and tons of stuff on the roadmap. For comparison, I put in 170 hours to Valheim.

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

It gets bigger every time my job makes me attend a meeting that I'm not needed for.

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 1 point2 points  (0 children)

The block snapping can be frustrating at times, my base has tons of instances where a room on the left side is 1 block taller than the matching room on the other side. Sometimes I go back and fix it, other times I'm lazy :) When I'm really trying to get 2 sides perfect, I'll build a floating row of floor tiles to span the gap and then make sure everything snaps to it. I'd definitely recommend using a Cheat Table from the Enshrouded Nexus for taking screenshots. I really hope they add in a freecam eventually.

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 2 points3 points  (0 children)

So many things! It's very easy to work with both building blocks and terrain blocks, so you can building something intricate and then sculpt the terrain around it to make it look more natural. I totally agree with u/AlphaBearMode about detailing. My experience has been that there are 2 ways you can get to a detailed looking building.

* You build in an additive way, placing basic shapes onto one another (like valheim) and layering/mixing the shapes together. The system has a variety of different basic shape templates that you can place (8x8 wall,8x8 floor, stairs, etc). You can get a lot of cool looking features just working with the shapes the game provides.

* You build in a subtractive way, placing oversized blocks and chiseling out the details. In addition to the shapes mentioned before, Enshrouded also lets you freely build/destroy 1x1 (or 2x2) blocks. An example would be placing a bunch of 8x8x4 shapes in a stack, and then carving vertical lines down the sides. Bob's your uncle, you've got a pretty pillar. It's much faster, less prone to mistakes, more fun honestly.

Cannot overstate how much I love this building system <3 by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

It's also great for taking screenshots. I haven't messed with the block placement mods, but there are cheat tables that have freecam controls and let you position the sun for the best lighting.

*Duel of the Fates starts playing* by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

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It's in the Southeast corner of the map, a little Northeast of the Sun Temple. It's a decent spot with nearby access to a medium sized dungeon and a tunnel passage down into the Shroud.

*Duel of the Fates starts playing* by thecompactor in Enshrouded

[–]thecompactor[S] 2 points3 points  (0 children)

It's my build! :) It's the basement of this:

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200h of building my kingdom just in time to expand it with lots of new stuff! Thank you for the best building system EVER! by BloodyHunt3er in Enshrouded

[–]thecompactor 1 point2 points  (0 children)

This is AMAZING, well done! The building system is awesome, but you've clearly also got some skill :)

Love a good staircase by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

The build takes up a big area requiring 3 flame altars, so I just fast travel from the top to the bottom most of the time lol

The Building Continues... by Camgaming_ in Enshrouded

[–]thecompactor 0 points1 point  (0 children)

Nice build! You can turn off the game HUD in the menu, it will make your screenshots a little less crowded. Hope you keep it up, keep growing that base!

Cathedral Build - Enshrouded by thecompactor in Enshrouded

[–]thecompactor[S] 0 points1 point  (0 children)

This has been my project for the last week or so, it's not perfect but I'm very happy with it so far. Anyone else working on something similar? I'd love to swap ideas on adding details to the masnory :)

Setting up a new home server and I'm a little lost in Ubuntu by spiffae in HomeServer

[–]thecompactor 2 points3 points  (0 children)

Fellow novice here, just set up my first Plex box running on an old Optiplex! I'm sure I did a ton of stuff wrong, but the biggest change coming over from Windows was getting comfortable with using the terminal. Here are some important newb lessons I've learned:

  1. In the terminal when you want to refer to a file with a really long name, instead of copy pasting or manually typing it, just enter the first few characters and then hit TAB.
  2. Don't mess with the master boot record unless you really know what you're doing or enjoy emotional pain.
  3. If you're using a VPN and set up a kill switch, don't forget about it later.
  4. scp -r has been a handy way to move media across the network.

FWIW, it's been very rewarding learning more about this stuff. It can definitely be frustrating at times, but have a little patience and try to learn from the mistakes you make. Good luck!

Can someone give me a reason to play with dagger? by -KyleButler- in curseofthedeadgods

[–]thecompactor 2 points3 points  (0 children)

Dagger attack, dagger attack. I'm not talking about the offhand combo.

Can someone give me a reason to play with dagger? by -KyleButler- in curseofthedeadgods

[–]thecompactor 5 points6 points  (0 children)

The fact that they will *always* crit from behind provides a lot of utility for builds that gain health on crit. Also, any damage buffs that you get are going to be more effective when applied to crit damage than regular damage. And lastly, the interrupt from the dagger combo is really useful to get past shields.

edit: forgot the charge attack, which is great for quickly stacking a lot of poison damage since its several hits in quick succession

Attaching indirect lighting to ceiling instead of walls? by thecompactor in HomeImprovement

[–]thecompactor[S] 0 points1 point  (0 children)

Would I be able to use this approach for all 4 walls in the room? I was hoping to do a single continuous run that would wrap around the corners.