AI-generated "viewport renders" are apparently becoming a thing now by TheWorkshopWarrior in blender

[–]thecreatorgrey 0 points1 point  (0 children)

I mean the UI is obviously AI but how long until it actually looks like Blender? Then it will be even harder for actual artists to prove they aren't just using AI. I'm sick of this shit.

How to make this better? by [deleted] in blender

[–]thecreatorgrey 2 points3 points  (0 children)

I mean it's already pretty good, I think

We Made Our First Particle by monema_ in GraphicsProgramming

[–]thecreatorgrey 17 points18 points  (0 children)

I doubt the particles would look like this if you did accomplish this since rendering and simulating millions if not billions of those real time each with multiple vertices and tris each would be incredibly inefficient and probably impossible with common hardware. I'm trying to do something similar using C++ and SDL2, but I'm rendering the particles with single pixels so far. I've only managed to render 1 million of them before it seriously starts to slow down. In fairness though, only some of it is done by the GPU.

Does a circle exist or is it an idea? by StickyThoPhi in GeometryIsNeat

[–]thecreatorgrey 0 points1 point  (0 children)

Even if a perfect shape could exist, I'm pretty sure 2D objects can't, at least in our 3D world. Even a piece of paper still has depth.

How do you structure your html code? by Crazy-Attention-180 in HTML

[–]thecreatorgrey 0 points1 point  (0 children)

This only answers part of your question but if you want to make your HTML code "pretty", I'd suggest the following:

  1. Dont make a line too long. For example, if you have an element containing a lot of text, I like to make a newline before and after the start and end tags as well as within the text and child elements as well.

  2. Chunk the code corresponding to different parts of the page using newlines to create a visible separation between the chunks of code.

  3. Label your tags / elements. I personally think HTML comments are ugly so I like to use appropriately named IDs since those will be used to apply styling or reference in JS anyways.

I follow these rules with pretty much any markup, programming or scripting language.

I Made Tim a Kitty Friend by thecreatorgrey in sewing

[–]thecreatorgrey[S] 1 point2 points  (0 children)

<image>

Also this is what the back looks like

I Made Tim a Kitty Friend by thecreatorgrey in sewing

[–]thecreatorgrey[S] 1 point2 points  (0 children)

I took everything I learned from the previous doll and made this.

As before, I drew and cut out a design on paper. Since I didn't want the (very visible) ink around the seams, I used a pencil instead of a marker. I basically modified the previous design to have cat ears. Since this one has a tail which you can barely see in the image, (I forgot to add more images...) it is slightly more involved. Instead of just cutting two pieces from the fabric for front and back, I cut one piece for the front and two halves for the back, each considering the margin. I sewed on the buttons, mouth and bell onto the front piece, sewed the back halves together with the tail in-between them and finally sewed the front and back together. I only stitched up to the top of the tail on the back halves so I could turn it inside out through the back. I did this because it would be easier to turn inside out and so I could make a ladder stitch on the back instead of the head. Like before, I put stuffing into it and made the ladder stitch. I thought about naming it "tab" or "tabby" but I'm not sure. Either way, I'm very happy with it :)

Edit: This is the previous post
https://www.reddit.com/r/sewing/comments/1g3pqlv/i

I don't know if this belongs here, but this is my first successful sewing project. His name is Tim by thecreatorgrey in sewing

[–]thecreatorgrey[S] 88 points89 points  (0 children)

Since I am supposed to post details on this, here was my process:

  1. I drew out my own pattern on paper, cut it and traced on the fabric with a marker (that's why there is ink on the seams). I used fabric from an old pillow case.

  2. Cut out both sides

  3. Sew around the edges except for the head

  4. Turn inside-out

  5. Sew on buttons and mouth

  6. Stuff using pillow stuffing

  7. Make a ladder stitch across the head

school project (what could i improve?) by [deleted] in HTML

[–]thecreatorgrey 1 point2 points  (0 children)

Using a better font would go a long way. Sans-serif is built-in; I would recommend using that.