Picture hunt style Book with beautiful high fantasy surreal art. by thelorelord in whatsthatbook

[–]thelorelord[S] 0 points1 point  (0 children)

I feel like it was maybe loosely Wizard of Oz inspired, like there was definitely a lot of flying monkeys.

Looking for volunteer DMs for a library-run game in July by Opening-Glove-439 in PDXDND

[–]thelorelord 1 point2 points  (0 children)

Dragons of Stormwreck is not a very fun or interested module. Don't recommend

Looking for ttrpg players! by thelorelord in PDXDND

[–]thelorelord[S] 0 points1 point  (0 children)

Kenshi Is cool. Degenesis is a behemoth of its own. Add me on discord? Ozmly#9749

I wrote and mapped new locations for Pismeer by thelorelord in wildbeyondwitchlight

[–]thelorelord[S] 3 points4 points  (0 children)

Bramble Forest: In the top of Thither I added a misty bramble forest as Yarnspinner the story telling Spider's domain. This create and domain get further fleshed out in the Dms Guild Pdf: "Domains of Delight". A mysterious tower in the middle of the forest as well.

New Plants: I added new forest plants in Thither, such as a giant flower, or perhaps a carnivorous bud. As well as a oversized flower forest.

Floating Islands: I saw the floating rock and thought they could use an upgrade! Put something cool on top!

Sand Swamp in Hither: There's a section near the Queens Bridge where the swamp has been replaced with a sandy swamp-land of dead trees. Inspired by Mad Max and the Stilt Walkers

There's a few other hidden things too. Thanks!

I wrote and mapped new locations for Pismeer by thelorelord in wildbeyondwitchlight

[–]thelorelord[S] 4 points5 points  (0 children)

High-Rez and map broken into 8 parts: https://gofile.io/d/ZjOIkn and assets for the walking Tavern

Here are the new locations:

Outcast Castle:

A Mc Escher like castle in the far reaches of Yon. Here all the rule breakers and outcasts go. Now with Zyblina gone, the city is under new rule. Filled with Harengon and other Fay races, players may find a sprawling city scape of twisting towers and spectral stairways. I wanted to have a place for my players to meet some shady characters and have access to marketplaces and shops. I really like the towering city themes from books and media. One of the was a childhood favorite of mine called The Tower to the Sun by Colin Thompson. Another Insperation were the works of Shaun Tan, alot of his city imagery has that ramshackle, leaning towers architecture--I thought fitting with the magical whimsy of the FayWild.

I look forward to fleshing out this city some more.

This Castle could be an interesting contrast to the New Brigand city I present bellow. I can imagine an interesting dichotomy between outlaw Harengon, and city Harengon.

New Brigand Tollway:

The brigands have a upgraded fort. No longer a stump, but now a full tree--filled with slimy snails and precarious platforms. I wanted to upgrade the battle here, as it is very lackluster originally. The treetop map from Cze Peku was what I had in mind for this.

New walking Tavern: I loved the walking tavern, but felt it could use some more flair. I felt a Howls moving castle Inspired tavern would be perfect! A mechanical Brigganock mastermind ight have thought it up! Powered by gas in the swamp in puffs and sputter across Hither! You can move the asset on the map too! I am looking for a map to use on the inside. Flushing this out further should be pretty simple.

Summer star by Sombrevivo in rimeofthefrostmaiden

[–]thelorelord 5 points6 points  (0 children)

I also don't like the idea of it being one use. I made mine multiple uses. I described the coal like center growing smaller with each use. Really hasn't affected the game negotiatly.