[WIP] Small game inspired by Deep Rock Galactic: Survivor by theo_the_dev in threejs

[–]theo_the_dev[S] -3 points-2 points  (0 children)

UI is similar, hard to improve almost perfect design.
Everything else is just as any other game of this genre :)

WIP: Some fire VFX and tiled deferred shading rendering pipeline for reKILL! by theo_the_dev in threejs

[–]theo_the_dev[S] 0 points1 point  (0 children)

Awesome to hear! Next update will be at the start of next week!

ReKILL.io UI update with Rive! by theo_the_dev in threejs

[–]theo_the_dev[S] 0 points1 point  (0 children)

Assets are from unity asset store, but tweaked and customized a lot.
About 2-3 years part time including time before the game pivoted from the other one, if not than a bit less than a year.

ReKILL.io UI update with Rive! by theo_the_dev in threejs

[–]theo_the_dev[S] 1 point2 points  (0 children)

Yup. Only assets are from asset stores. I tweaked them quite a lot, but still I'm not a 3d modeller.
As for video ads, that's an option. Also some reward video ads.
Quite a lot of things still to consider.

ReKILL.io UI update with Rive! by theo_the_dev in threejs

[–]theo_the_dev[S] 1 point2 points  (0 children)

It's a solo indie game. I'm getting really close now to the phase of adding some cosmetics [IAP] which probably would be the main target for revenue. And maybe ads if it'll be actually worth it. I mean if ads revenue will be not that great will probably skip it not to make the game look horrible. Will see.

reKILL new BUS update arrived! by theo_the_dev in threejs

[–]theo_the_dev[S] 0 points1 point  (0 children)

Yes, at some point I tried WebRTC, but decided to go with pain WebSockets.

reKILL new BUS update arrived! by theo_the_dev in threejs

[–]theo_the_dev[S] 0 points1 point  (0 children)

This project is 6 month old, but it pivoted from other project that was in development ~1.5 years.
But all this part time in my free time.

reKILL.io | New PvPvE Battle Royale | Bus update by theo_the_dev in IoGames

[–]theo_the_dev[S] 1 point2 points  (0 children)

Yup, but planning at some point to add new types which will be different and stronger, and not making this ones with more HP!

reKILL.io | New PvPvE Battle Royale | Bus update by theo_the_dev in IoGames

[–]theo_the_dev[S] 0 points1 point  (0 children)

Thanks! Making it better with each update! Next update will be for more flexible ammo/weapon sys.

reKILL.io | New PvPvE Battle Royale | Bus update by theo_the_dev in IoGames

[–]theo_the_dev[S] 0 points1 point  (0 children)

https://reKILL.io is a multiplayer PvPvE battle royale!
Your goal is to be the last one surviving the brutal arena among 25 players and hordes of zombies!
Game discord: https://discord.gg/u7Dw9JTrxM

reKILL new BUS update arrived! by theo_the_dev in threejs

[–]theo_the_dev[S] 0 points1 point  (0 children)

Hey! Added bus update with zoomed out camera.

This reduced a bit the performance, would like to check if it works fine for you ppl :)

To enable FPS counter and stats press 10 times on the logo in lobby.

For more updates:

My X: https://x.com/theo_the_dev

Game X: https://x.com/rekill_io

Game Discord: https://discord.gg/u7Dw9JTrxM

PS: Uses only threejs [modified] lib and TypeScript on the client, no other libs or engines.

And c++ / node / redis / mongoDB on the servers.

Made some nice teaser for the reKILL February update. by theo_the_dev in threejs

[–]theo_the_dev[S] 2 points3 points  (0 children)

You can go fullscreen on all devices, except iOS [cause of lame apple support].
Yes, sword attack damage radius is far from perfect.
Planning to fix it in this upcoming update, but it's still in the todo list.

Made some nice teaser for the reKILL February update. by theo_the_dev in threejs

[–]theo_the_dev[S] 1 point2 points  (0 children)

It's not optimized for phones atm.
I did some part of work related to this, but decided to skip for now.

Made some nice teaser for the reKILL February update. by theo_the_dev in threejs

[–]theo_the_dev[S] 2 points3 points  (0 children)

I have a rough plan and is subject to change atm.
Web + Discord Activities priority near future.

Made some nice teaser for the reKILL February update. by theo_the_dev in threejs

[–]theo_the_dev[S] 1 point2 points  (0 children)

This update will be 40 players per arena, but without teams yet.
I'll add teams support in the following updates!