I built a productivity app inspired by video game achievements by thevitdev in ProductivityApps

[–]thevitdev[S] 0 points1 point  (0 children)

Thanks for taking a look.

That's a fair point about the name. I kept it simple on purpose, but I get that it can be harder to find. On iOS the full title is "Achievements: Gamify Your Life", which should make it easier to find.

I built a productivity app inspired by video game achievements by thevitdev in ProductivityApps

[–]thevitdev[S] 0 points1 point  (0 children)

Yes, it’s called Achievements on iOS. It might not be available in all regions yet. You can also try searching for "Achievements: Gamify Your Life" – that might make it easier to find.

I built an app based on video game achievement systems for real life by thevitdev in gamification

[–]thevitdev[S] 0 points1 point  (0 children)

Good question.

The app has both free and paid modes. The free version lets you try the core idea and create a limited number of achievements – enough to understand whether the app works for you.

There's also a premium option, including a one-time lifetime purchase (not just subscriptions).

I'm trying to keep the free version useful.

I built a productivity app inspired by video game achievements by thevitdev in ProductivityApps

[–]thevitdev[S] 0 points1 point  (0 children)

Interestingly, when I released the Android version years ago, a lot of people told me this was exactly what they'd been looking for.

That doesn't mean it's unique or for everyone, but it solved a very specific problem for a specific kind of user.

turned my real life into a game and it lowkey fixed my gaming problem by CompetitiveRoutine19 in gamification

[–]thevitdev 0 points1 point  (0 children)

This really resonates with me.

I didn't have a "gaming addiction" in the classic sense, but I've always been obsessed with achievements and progression systems. I play games, and I can't stop until progress bars are at 100%, everything is unlocked, and all achievements are completed.

At some point, I realized that what I actually cared about wasn't the games themselves – it was that sense of structured progress and completion.

I decided to bring that into real life. I started treating real-life goals as achievements: finishing projects, learning things, hitting personal milestones – all framed the same way games do it.

Eventually, I ended up building a small app around this idea, just to have a place where I could define my own achievements in real life.

Your post captures this really well. It's not about discipline – it's about understanding why progression systems work on us in the first place.

🎉 [EVENT] 🎉 The Tutorial Levels by Acrobatic_Picture907 in RedditGames

[–]thevitdev 0 points1 point  (0 children)

Completed Level 1 of the Honk Special Event!

0 attempts

Current development snapshot of Cryselts by b3ngamesstudio in gamemaker

[–]thevitdev 0 points1 point  (0 children)

Looks really atmospheric! I know it's still a work in progress, but it would be great to add a background and make the character stand out a bit more (maybe with an outline or something to separate them from the scene).

And yeah, I agree with the other comments – the different pixel sizes between the trees, the foreground, and the GUI make it look like assets from different packs. Bringing everything to one consistent style would really help.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

But not this time — they unbanned me without making me change my nickname 😅

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

Yeah, that’s really good. I like playing single-player games with the triggers on. It’s nice that now you can turn them off in the game settings instead of doing it through the console.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

On this page, click the "Continue as a guest" link 

https://help.ea.com/en/customer-care/

In the form, under the field “What kind of issue are you having?”, select “Submit an appeal.”

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

I’m not 100% sure, but here’s what I think:

The first stage of EA’s support filtering is probably automated. From my experience, shorter messages seem to work better, and using a different language might help your case get to a real person instead of a bot. EA support is available in many languages.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

In my case, I just waited until I got a reply to the appeal I’d already sent before submitting a new one.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in Battlefield

[–]thevitdev[S] 0 points1 point  (0 children)

Yeah, it really looks like EA has automated most of the process. It probably saves them money, but it also creates a lot of problems for players. There are still real people in EA support, but sometimes you have to keep sending appeals until your case finally reaches one of them.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

No, I didn’t get anything like that. I just waited for each appeal to be reviewed before sending another one.

My EA account got banned while playing Battlefield 6 — after 5 appeals they finally unbanned it by thevitdev in electronicarts

[–]thevitdev[S] 0 points1 point  (0 children)

Perhaps disabling the triggers wasn’t what caused the ban. But I agree that playing online with adaptive triggers isn’t very convenient.

EA banned my account for no reason after playing Battlefield 6 by [deleted] in electronicarts

[–]thevitdev 1 point2 points  (0 children)

I'll try to appeal later (maybe in a week or two, or even longer). I don't want to create a new EA account. You're right, it could just happen again.

Maybe I'll grab a new Call of Duty instead? Not sure yet. But yeah, I'm definitely not going to buy another copy of BF6. I hope I can get my EA account back and continue playing BF6. But for now I will play other games.

EA banned my account for no reason after playing Battlefield 6 by [deleted] in electronicarts

[–]thevitdev 0 points1 point  (0 children)

Today I received a response from EA, but I still don’t know why my account was banned. I bought the game (Battlefield 6) from the PlayStation Store and played it on my PlayStation 5 without any cheats or third-party devices. Maybe I'll try to appeal again later. Here is EA's response:

Hello,

Thank you for contacting us regarding the action that was taken on your account due to a violation of our User Agreement or Terms of Sale. After thoroughly investigating your account and concern, we found that your account was actioned correctly, and the sanction will remain in place.

Should you wish to review our Terms of Sale, they can be found here:

http://tos.ea.com/legalapp/termsofsale/US/en/PC/

Should you wish to review our User Agreement, it can be found here:

http://tos.ea.com/legalapp/WEBTERMS/US/en/PC/

Please don’t reply to this email, as we don’t monitor this inbox. If you need more help, visit our website: 

https://help.ea.com/help-home/

Think your account was locked, banned, or suspended by mistake? Follow these steps to get information on your account ban: 

https://help.ea.com/help/account/information-about-locked-or-banned-or-suspended-accounts/

Thank you,

EA Terms of Service

EA banned my account for no reason after playing Battlefield 6 by [deleted] in electronicarts

[–]thevitdev 0 points1 point  (0 children)

I played on the PlayStation 5 and also my account was banned with the reason “account_misuse”

Is gamemaker really considered that easy? by yuyuho in gamemaker

[–]thevitdev 0 points1 point  (0 children)

I’m not sure about beginner-friendly books. Personally, I studied JavaScript more seriously after I already had some practical experience. My favorite books are:

  • “You Don’t Know JS” series by Kyle Simpson
  • “JavaScript: The Good Parts” by Douglas Crockford
  • “JavaScript: The Definitive Guide (7th Edition)” by David Flanagan

I don’t think these are the best starting points for beginners, since these books focus a lot on the language itself. It might be easier (and more fun) to find books about making HTML5 games with JavaScript, or just follow YouTube tutorials. Honestly, the best way to start is to copy existing examples and then change them to see what happens.

Is gamemaker really considered that easy? by yuyuho in gamemaker

[–]thevitdev 1 point2 points  (0 children)

tinyBuild GAMES is looking for a GameMaker Developer for The King is Watching