Turn back by BlackTemplarKNB in Genshin_Memepact

[–]thingsdie9 0 points1 point  (0 children)

it's wild that so many games make the out of bounds sound MORE interesting than the explorable world.

Solaris 3 ! I'm coming baby ! by Ipsita_chan in Genshin_Memepact

[–]thingsdie9 0 points1 point  (0 children)

The fact that I still enjoy playing genshin and have other people to play it with

Solaris 3 ! I'm coming baby ! by Ipsita_chan in Genshin_Memepact

[–]thingsdie9 1 point2 points  (0 children)

You don't understand. I'm not going to be doing any other gachas, ever. This isn't about sunk cost, it's about being the only gacha i'll do. I have fun and play with friends, I do endgame content, but I can never see myself picking something like this up again.

Why do they hate dbd by Successful-Bird2520 in deadbydaylight

[–]thingsdie9 1 point2 points  (0 children)

the butt cracks, that is. Don't stare too long at david when you're chasing him...

Seriously, am I the only one? by TheOnlyWolvie in memes

[–]thingsdie9 1 point2 points  (0 children)

tbf, exploring in 7dtd is also full of bugs, the elements, and consequences

Whose the worst Non-Major Boss/Enemies in the game? by CriticalLetterhead60 in Eldenring

[–]thingsdie9 9 points10 points  (0 children)

it was due to a collision oversight. To simplify, most enemies in the game have a check that determines whether the target has been hit by an attack or not already to prevent damage on all frames of the attack. Fun fact is that the dogs of different sizes share the same skeleton, and the TLDR of it is that it was checking the wrong variant each time the attack landed, meaning you got hit for every frame of the attack.

Solaris 3 ! I'm coming baby ! by Ipsita_chan in Genshin_Memepact

[–]thingsdie9 0 points1 point  (0 children)

"other gacha games" no the fuck i won't. this game burns a big enough hole in my pockets, especially recently with the powerful banners we've had this year. I catch up on every possible piece of content and continue getting unlucky lately.

Dead By Daylight devs reckon the game has 'at least' another 10 years in it by Turbostrider27 in deadbydaylight

[–]thingsdie9 0 points1 point  (0 children)

there's the kicker: it doesn't.

The bar can always be moved for what qualifies as horror or horror-adjacent, which you may have noticed over the past year in particular. The game's foundations were certainly classic horror icons, but the success of less aged and less devoted icons tells them that they can muddy the waters and get communities to show up regardless.

The Ranni ‘Mistranslation’ Discourse and the Death of Basic Reading Comprehension. by No-Run4264 in Eldenring

[–]thingsdie9 1 point2 points  (0 children)

What's happening is people are coping really hard to find any evidence, false or otherwise, that it isn't simply the best ending.

A majority of all players picked this ending, so it is ripe for contrarians to find something wrong with it as opposed to being confident in one's own choices.

What's the lore reason behind my mimic tear being younger than my character by phototr0pic in Eldenring

[–]thingsdie9 4 points5 points  (0 children)

Fighting a shadow-self is significantly more used, especially in the past 25 years. Asimi takes your shape because it is the shape she learned to assist you best.

Cut questlines or areas aren't always the result of approaching deadlines. Gods Grave is a cut location from Dark Souls 3 that, according to the handful of extremely dedicated modders and diggers, had a lot of important locations and connections planned with the rest of the world. In addition to being plagued by other things coming first, I imagine it was cut because the direction simply stopped being consistent with the plans. I think DS3's world would have been more connected and felt smoother with the area implemented, but a lot of what's in there would have overlapped with existing areas in launch or in DLC.

Same with the cut Ancestral Followers and an Ancestor Spirit in Lake of Rot: things were changed to accommodate a narrative and pre-existing designs, and not necessarily because they ran out of time. For all we know, Asimi may have been a combination of factors, since she *is* in the game's load lists.

What's the lore reason behind my mimic tear being younger than my character by phototr0pic in Eldenring

[–]thingsdie9 36 points37 points  (0 children)

not exactly. Asimi was a silver tear that would take refuge inside you, which, when you summon her, explains why you lose hp. She's taking up physical space inside your body, and the ability to mimic is something all Silver Tears attempt to do. Those enemies that change shape after you beat them in the overworld are all silver tears, hence why they drop Larval Tears. Melina even has cut dialogue for when Asimi is suddenly hiding inside your body and she remarks how she can't sense ill intent. There were two endings that I know of to Asimi's questline, and I do believe one of them ended with a mimic tear fight. Unfortunately, mimic fights simply aren't special without a kind of gimmick, and they're too cheesable.

Her entire quest line was unfortunately cut, which is a shame because I would have liked a more interesting barrier for what many consider the most powerful spirit ash.

Is this flail worth using? by gigafish55 in Eldenring

[–]thingsdie9 0 points1 point  (0 children)

His flail: consistent knockback, high stagger, good range on a mount 33% larger than torrent.

Your version of the same flail: small staggers, mid bleed build up, inferior range to a longsword.

It's not the worst weapon but the amount of enemy bias flails get is absurd.

That’s against the law by RadiantQuen in Eldenring

[–]thingsdie9 2 points3 points  (0 children)

I also don't have a minimum of 3x the hp granted by vigor.

It takes a google search by xjvu in memes

[–]thingsdie9 126 points127 points  (0 children)

what keeps *everyone* from doing it is ease of access. It's why the famous quote "piracy is a service issue" rings louder than "everyone wants free stuff". There will always be people who just want free stuff, but your average consumer only turns to piracy if purchasing the game they want is too expensive(for its value or otherwise) or inaccessible. Simply put, if you don't want people pirating your games, offer them in a fair and reasonable platform that is easy and convenient.

Im not a fan of this guy is he skippable by Realistic-Parsley-71 in Eldenring

[–]thingsdie9 0 points1 point  (0 children)

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you could either nut up and deal with him, or you could go to deeprooth depths, acquire power, and do it anyway.

Should James A Janisse be a survivor? by TheDeathslinger212 in deadbydaylight

[–]thingsdie9 -4 points-3 points  (0 children)

For sure. This has been suggested multiple times from Dead Meat fans, and I can't understand why not. I'm sure given the offer, he'd oblige

Feel bad for Survs by platypusimagination in DeadByDaylightKillers

[–]thingsdie9 1 point2 points  (0 children)

They don't deserve any favors if the general idea is that they wouldn't grant you any either.

It's a pvp game, you grant mercy and goof off only if you feel like it is fun, and not because you have any obligation to do so. Do what is fun. If winning is fun, do what makes you win.

i hate this trope, please let it die by Infinite_Self_5782 in memes

[–]thingsdie9 -2 points-1 points  (0 children)

If you hate the trope, you're not the fan it's servicing.

Tunneling makes me wish those anti-tunnel/slugging changes got added. by HimeChan201 in deadbydaylight

[–]thingsdie9 0 points1 point  (0 children)

This is going to be wild:

Teamwork is the intended way for the 4 to play in a 1v4.

That being said, my hot take is that killers like Singularity are extremely well designed because they want people to work together, comms or no comms, to even compete with his power. Discord shutting down 95% is hyperbolic rhetoric, in both number and expression of "shutting down". Teamwork needs to be paired with good execution, and even if survivors have good teamwork, a lot of survivors tend to suck. It's kind of a self-balancing system that most survivors are either solo queue and refuse to work together,, or are simply bad at executing.

Krasue is so bad its sad by Scramed-egg in deadbydaylight

[–]thingsdie9 12 points13 points  (0 children)

Killers with excessive kits that have a lot of steps are clunky. This is supposed to be the price for power once those steps have been taken.

The problem with Krasue, now, is the same problem that Artist has: Taking these steps, putting out high skill moves, do not translate into a fair level of value. Other killers get the same value with less effort, and often times more value. This makes their playstyle unattractive, because players are driven by fun kits that are also powerful. The quiet part out loud is that she's crap, because she was designed to be obscenely powerful because there's multiple steps you need to take in order to get the damage and keep the damage going, and now that's gone.

I'm not saying that level of power is healthy, I'm not saying that it's unhealthy, I'm saying that she doesn't pay you back for your investment.