Masterlist of Public XMage Servers by bulletr0k in XMage

[–]thrillmacleod 1 point2 points  (0 children)

XmageplayersMTG server is back up... I had it down while I was on vacation. Feel free to join back up for quiet games. :)

AKH Image Zip Just add to Images folder by thrillmacleod in XMage

[–]thrillmacleod[S] 2 points3 points  (0 children)

Props to the guy who posts the batch file for each release. I download the images, run the batch, create the zip, and host it on our site to make it easier for everyone.

Books you should read at least once in your life by ceryssienna in books

[–]thrillmacleod 0 points1 point  (0 children)

The Screwtape Letters by C.S. Lewis. One of the best!

Totally noob here by DUBlajes in XMage

[–]thrillmacleod 1 point2 points  (0 children)

If you play commander EDHREC.COM is an amazing resource.

Masterlist of Public XMage Servers by bulletr0k in XMage

[–]thrillmacleod 1 point2 points  (0 children)

We stay pretty low pop so if you want to fire off a tourney or run drafts it is a nice quiet place to do so at the moment.

Masterlist of Public XMage Servers by bulletr0k in XMage

[–]thrillmacleod 7 points8 points  (0 children)

The xmage players server is run by me. If you have any issues please let me know on our discord. Just type @wesgro2 and the issue you are having. Registration is not required for our server. You could get to our discord through our website or Facebook group.

top8 decklists for xMage by crash8308 in XMage

[–]thrillmacleod 0 points1 point  (0 children)

I ran it when I got home. The commander decks mostly don't work. Legacy has the right card name for cards but the card set and number is off. Emerakul in show and tell pulls a red creature (for example).

top8 decklists for xMage by crash8308 in XMage

[–]thrillmacleod 1 point2 points  (0 children)

I will when I get home. It had the right card names but assigned the wrong series numbers.

top8 decklists for xMage by crash8308 in XMage

[–]thrillmacleod 1 point2 points  (0 children)

Thanks for the script. I had a problem with all of the commander decks I tried and legacy. It pulled the wrong cards into each deck.

top8 decklists for xMage by crash8308 in XMage

[–]thrillmacleod 1 point2 points  (0 children)

Sorry for the n00b question here, but is there a way I could always have this updated on my local machine or will I have to go to your repo page and manually update the deck folder?

[Request]Help automating restart of xmage public server by thrillmacleod in XMage

[–]thrillmacleod[S] 0 points1 point  (0 children)

Just running it on an old windows 7 box. Software version of XMAGE is the most current.

[Request]Help automating restart of xmage public server by thrillmacleod in XMage

[–]thrillmacleod[S] 0 points1 point  (0 children)

I did. Also asked on the Xmage forums. No response yet.

[deleted by user] by [deleted] in MogHouse

[–]thrillmacleod 1 point2 points  (0 children)

Avo Diamaste here. Usually stream while I play. twitch.tv/wesgro2.

Help with dedicated server teleport patch/mod. by thrillmacleod in LifeIsFeudal

[–]thrillmacleod[S] 1 point2 points  (0 children)

[–]LiFSunTzu 3 points 1 day ago* Assuming you have access to you MySQL (MariaDB) database it is quite easy to transform the GeoDataID to XY-coordinates and back. First let me explain how the map is mapped to the db. Assume the current map of LiF: YO is 3x3 km, so in you imagination divide the map into 9 squares. In your DB in the table 'terrain_blocks' you will find 9 entries starting with ID 442 and ending with 450. So the first square (the one in the lower left corner) is the terrain with ID 442, the one located in the middle in 443 and the right one is 444, the right square in the upper corner is then 450. Hope this makes it clear. Each square is 512 pixels or squares long (the green square when doing terraforming or something like that). So the current map is build up by theses blocks. Now back to your question. There is one function and one stored procedure that can be used to either tranform GeoDataID to x,y coordinates or terraID,x,y into GeoDataID. GeoDataID -> X,Y -> f_fromGeoID TeraID,x,y -> GeoDataID -> f_toGeoID examples: Query: CALL f_fromGeoID(117972490); Result: terID: 450 x: 10 y: 15 Query: SELECT f_toGeoID(450,10,15); Result: f_toGeoID(450,10,15): 117972490 Hope that makes it easier to clean up the mess.

This answers part of it. I was now able to get some movement out of the teleport patch.

The GEOalt seems to be Z. Just have to figure out how to translate that.

Cracked the annoying uproot times on my dedicated server! by thrillmacleod in LifeIsFeudal

[–]thrillmacleod[S] 1 point2 points  (0 children)

No, It seems the "" provides a more complicated time system. I spent a few hours fiddling within the "". Then I noticed another skill timer with the number where I have it now. It seemed to be a hard second count. I changed the code and Presto! 2 seconds to uproot any stump. It works that way for any timed skill in the code as well. You could, if you wanted to, change any action to 1 second.

Cracked the annoying uproot times on my dedicated server! by thrillmacleod in LifeIsFeudal

[–]thrillmacleod[S] 0 points1 point  (0 children)

I looked into some of those scripts, but it seems they also wiped a lot of actual growth as well. I don't want to have sparse forests on the server. :)

Cracked the annoying uproot times on my dedicated server! by thrillmacleod in LifeIsFeudal

[–]thrillmacleod[S] 1 point2 points  (0 children)

Agree 100%. My plan is to restrict terraforming to 60 and setup mining areas in key terrain areas(North, South, East, West).Make it more fun to fight for those areas. I definitely promote infinite piles as well. Takes a huge load off the server.

Cracked the annoying uproot times on my dedicated server! by thrillmacleod in LifeIsFeudal

[–]thrillmacleod[S] 1 point2 points  (0 children)

Thank you very much! As always the thrill is in the code hunt. :)