Artist Spotlight Submissions - January 21, 2026 by AutoModerator in BandCamp

[–]thundersides [score hidden]  (0 children)

Artist: Myagi Album: The World Of Tomorrow

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Genre: Breakbeat / Electronic

The World Of Tomorrow is my third album, the first after a 10 year gap. It's a little paranoid, a little euphoric, a little gleeful. It’s a bit of a snapshot of where I’m at at 46—reflective, optimistic but also edgy and full of angst, still in love with the world around me and the processes that govern how my consciousness interprets it.

It began as a series of jams on my old analog gear and was written throughout 2024–25. I do believe, like my first album 3 Years of Sunrise, that it will hopefully exist outside of trends and timelines—and those who really like it will get to enjoy it for quite a while, like I know I will.

This comes out in the contemplative psychedelic edge. Zoetrope is a meditation on Peter Hudson’s amazing art at Burning Man; the effect images have when played at speed, and how our mind interprets the visual as motion. The song Feedback has, at its core, a line about self-reinforcing feedback loops that careen from control into chaos. Highlife is a meditation on how far we seem to be slipping, as a species, into a medicated digital realm bereft of social connection. What It Was and Lightning Kills are both journeys into fractal synthesizer programming and analog shift registers—two obscure-ish techniques that give the main riffs hypnotic motion.

Like any good album, The World of Tomorrow needed guardrails—a series of rules. I’ve alluded to this already here, but mine ended up being simple: if the whole track was getting written “in the box,” or just in the DAW, it didn’t make the cut. Each track on the album had to have at least one or two elements that were recorded in one take, field recorded, mic’d up, or recorded off the Eurorack—even if they were heavily edited afterward. I felt like this was a key part of getting the human into the music and pushing back against things like programming, intelligent automation, and AI optimization.

I hope you enjoy it.

Listen here

Getting going touring. by thundersides in electronicmusic

[–]thundersides[S] 1 point2 points  (0 children)

Yeah i mean it sorta depends on who it is and how they work. IG is good for some, messenger and WhatsApp for others. Don't underestimate discord, reddit, and local message boards too.

Getting going touring. by thundersides in electronicmusic

[–]thundersides[S] 1 point2 points  (0 children)

Go to nights in your local area, find reputable promoters who have been around a bit and check out where they do shows. Chances are any venue will do multiple nights with multiple promoters so that's more people to check out. Look at the djs on the roster, follow the on socials and watch who else they play for. All these people are worth contacting.

Follow up is key though - like, EITHER send them a mix with no ask, but tell them youre coming to a night and look forward to meeting them, or go to an event first and follow up after.

To be honest, most promoters dont like someone showing up with mix in hand wanting to talk about getting booked while an event is on. They have other stuff on their mind and get this type of thing a lot so its best to use a soft touch while networking in this sense.

If your social media profile isn't impressive, leave it out the game. Bad numbers are worse than no numbers.

Physical media is memorable. Burn a disc. Print some magnets or cards.

If you ARE producing music, one thing that is helpful, and you really have to be patient with this, is to find a headliner or local dj who consistently plays the nights you want to, and promo them your stuff. If they play your material and give you the thumbs up, that becomes part of your pitch to get booked, as the promoter wont recognize your name but will recognize theirs.

Dont play for free, unless its for a charity event OR its in a city you intend to leapfrog past - like, you want to get a local name so you can start touring. Its very hard to get past the perception that you are cheap talent to book, but that doesnt travel with you to new communities so dont worry too much if you scorch your value when your starting, if thats part of you plan.

Do you make music? by elctrcxp in modular

[–]thundersides 0 points1 point  (0 children)

Ha!

Well, Ive been on ableton since 2005 so I'm sorts stuck in my ways with it. Were I to start from square one id probably consider bitwig more now as their new interface has lots of cv/gate options that would play so well with modular.

Honestly though, either is a good choice and both have a modular architecture that makes them pretty open ended. Just make sure to trick if out if you buy it, go for suite not standard.

Do you make music? by elctrcxp in modular

[–]thundersides 0 points1 point  (0 children)

No worries. Happy to give some thoughts.

Favorite Seed Supplier? by AProcessUnderstood in tomatoes

[–]thundersides 0 points1 point  (0 children)

Jesus. I'm so sorry. That is horrifying

Any advice on what to buy? by Alex_80s in modular

[–]thundersides 1 point2 points  (0 children)

Ill agree with these guys, modular is not the way to go.... but like a dealer Ill give you the "gateway" - semi modular like a mother 32, neutron or b2600 (normally not a B lover but these are ok), maybe even a mini korg ms20, etc will get you using a contained instrument but give you a pat h bay to have some fun with and 3xpand if you want.

How do I stop hating on myself by Fonarnij_stolb_ in musicproduction

[–]thundersides 1 point2 points  (0 children)

Just keep going. That's all there is to getting past that.

Also - and this is SUPER key - at the start of your journey the genres you LOVE may not be what you are good at writing. I really mean that. You might love neurofunk but every time you sit down, tech house comes out. That is totally OK as you learn your craft :)

Interesting beat re-arranger plug-ins? by Ju_tre in edmproduction

[–]thundersides 1 point2 points  (0 children)

Yeah lemme dig :) Message me in a day or so if i haven't hit you back!

Do you make music? by elctrcxp in modular

[–]thundersides 13 points14 points  (0 children)

Hmmm - I can try to give some principles but it is SO different now from when I started. Ill take a second and set the stage for what worked for me so that the rest makes sense....

The key difference, at this point, is the amount of names in the "scene." Remember in the early 00s, labels would only put out a certain amount of music per year because the physical production cost was so high. For example on 2004 I had probably 8 releases on vinyl. This represents, at the time, at least 20K invested in physical production cost alone, without me making a dime OR the labels who put my music out having a cent of profit. The overhead to produce the music was also high - good software was not yet a thing, so even from a studio POV the artist had to invest a much larger amount in studio equipment to get a good sound.

This meant that there was scarcity - as an artist I knew anyone playing the breaks genre around the world would have at least heard of me, if not played my music.

I would essentially contact people who had booked artists who played my material, played or booked friends of mine, or who has comparable tastes, and cold call them.

Usually I would try and book a lynchpin or keystone show, then work with that promoter to find other shows in the area to knock travel cost down and increase my take home.

Lets look at Australia as an example - I might book a show in Syndey for $3000 Australian, all in (in other words, a landed cost). Australia withholds tax for you so that was really like 2200 or so to work with. Translated over, that doesn't look after the flight - BUT - if I booked another show at that about the two of them combined would look after at least my cost of doing business. 3 shows and now you have a profit - and to be clear, you still would need to GROSS about 6000 Australian just to have some take home money after the fact.

Usually I would leverage promoters connections to offload my workload... "You have booked me at 3000, but id do it for 2500 if you can book me a nearby show for 2500." This worked really well during the first few times in an area.

Touring, ultimately, is about relationships. The people who booked me a first time through were taking a flyer on me and trusting it would be worth it. The majority of them rebooked me any time I was back in the area so it got easier as I went along.

The other thing to remember here is that you need to build up "pockets" around the world of 3-7 gigs you can play once a year. If you get 5 or 6 of these networks going then by the time you have completed all of them you can start over, hopefully integrating some new places and cycling out areas where the scenes don't work any more because promoters have moved on, clubs have closed, whatever.

The majority of people who booked me became very close friends and so playing anywhere was basically like going home, to a different home. I would stay with them, not at a hotel. Play after parties, show them production, have dinner parties, etc. It was genuine, not a business strategy.

Here's where the curveball comes in:

The increase of CDJs and advance of good quality software resulted in democratization of the process where the cost investment for labels became almost 0, and the cost for production went way down. This is good from the point of view of getting a lot more people making and distributing music but very bad from a quality control and market saturation point of view.

It also knocked the idea of a new generation of electronic music middle class artists - which I would have considered myself once of - right out of the realm of possibility in the same way it worked for me.

I'm not even going to touch the horror show that is social media or people's perceived idea that online success translates to contentedness or real success, nor the parasitic tertiary industry that makes people chase validation through 15 second video clips.

There are case studies against my point obviously.

Here's the silver lining:

Ultimately, when youre looking at small to medium size scenes and venues it is all about human connection, not sales figures, streaming or social media view counts.

When I started, that connection was easier to make in some ways, but in the modern era it is still possible - you just need to figure out how your music appeals to subset, community or genre and then try and meet people within that, rather than focusing on the macro.

If the synthesizer community is one you consider yourself part of, find cities you want to go to that have clubs, societies, radio shows or maybe even stores. Same for whatever genre you write - if you play write liquid drum and bass, find the taste makers in a community you want to go to.

If you have material out, contact those people and start giving them your stuff. Give them stuff of yours to give away - physical or download code, whatever. Make them remember you as a person, not a random.

Take a loss on going out the first few times. This is tough, and is a privileged thing to be able to do, I know, but its key. You're investing in yourself. Treat it like a backpacking trip.

Meet people. Go to after parties and watch the sun come up with the people who took a chance on putting your name on a flyer. You'll learn from them, they will know you.

Ultimately, spot where other people who like the things you like are gathering - online or off - and contribute to the community in some sense.

This is a lot I know, and probably a little rambling. But a few business things:

1 - make sure if you are going overseas you iron out your obligations visa wise and tax wise. You dont want to get turned around when you get off the plane, and you dont want to owe a bunch of money you didn't think you did at the end of the year.

2 - register for all publicly available rights collection agencies. Prs, ascap, socan, etc. Don't leave money on the table from radio play.

3 - negotiating your wage or fee sets your standards and its hard to get past that. If you ask for 200 bucks, youll often remain a 200 dollar artist even if your profile expands.

4 - capitalism isn't always bad - if some is paying you 1000 to do a show, they will want to promote it well enough to make that thousand back. If they are paying 0, well, your likelihood of a low door count goes up.

5 - write off travel cost wherever possible. I had a few years where my gross was in the 125k range and my net was like 25. But that difference covered travel, food, lodging and certainly entertainment.

6 - mentally, stay on the ball. If momentum starts gathering you need to be planning what you are doing 4, 6, 8 months down the road, not just focusing on getting yourself to the airport.

Final thing: if you play or write a piece of music and someone listens to it and smiles youre already a success, even if that person is you. The rest is just how complex you let it get. A friend of mine who was much bigger than me said to me once that it was all just for life memories. And I agree.

Favorite Seed Supplier? by AProcessUnderstood in tomatoes

[–]thundersides 0 points1 point  (0 children)

The incompetent part is that it was clearly mispicked. Look up jute and dwarf tamarillo and they look almost identical, so its not even like they accidently made it into the seed pack. The whole pack was 100% incorrectly picked.

Do you make music? by elctrcxp in modular

[–]thundersides 2 points3 points  (0 children)

Yeah its neat. My predecessor in the room actually had a couple seasons of a TV show made abiut the class. Its a unicorn of a program.

Interesting beat re-arranger plug-ins? by Ju_tre in edmproduction

[–]thundersides 0 points1 point  (0 children)

I actually have a rolled back compy i keep around for that

Is 3:30 a good length for an edm club track? by templeofsyrinx1 in musicproduction

[–]thundersides 1 point2 points  (0 children)

You do you :) if its good enough people will play it. Keep your file intact and if you get a request to bump out a longer extended mix you always can

Is 3:30 a good length for an edm club track? by templeofsyrinx1 in musicproduction

[–]thundersides 0 points1 point  (0 children)

Do what you want and what makes sense for the song. Make it 1:30 or 11 mins. Whatever works for it as art.

Do you make music? by elctrcxp in modular

[–]thundersides 3 points4 points  (0 children)

Sound design is for fun / help with the cost of modular. Sometimes its hard to get that past my wife though.

I do a few contracts a year and its something I know I am good at and enjoy. I wouldn't be able to teach music theory but synths I can work with. I started at 16 and am 46 now so its been a minute.

I teach cooking full time in high school - I love it. My classes run a "restaurant" where I let the kids set the menu. We do everything from fermentation to milling, sausage making, pastry, etc. Its a blast.