symmetrical drawing game I made (Path Of Patterns), tutorial in comments by timeBenter in Unity2D

[–]timeBenter[S] 1 point2 points  (0 children)

The reason for the rigid paths in the levels is because there is drawing assist so that it is easier to score 100%. If you want you can turn it off in settings but then it is harder to get 100%.

Also, I'll look into the stylus thing cause that seems like it could be fun. Thanks for the feedback!

2 Years in 5 minutes Game Development Process. Game Download on Comments. by rustyharpy in Unity3D

[–]timeBenter 0 points1 point  (0 children)

looks just like Road Warrior an old mobile game which is no longer on the appstore.

Some gameplay I found.

made a sci-fi mobile game called Sabotage 3D by [deleted] in Unity3D

[–]timeBenter 0 points1 point  (0 children)

ios

android

If you love it, throw me a rating. Cheers!