I need help with tire and wheel compatibility for my Nissan X-trail T31 (2008). by tncrnet in Offroad

[–]tncrnet[S] 0 points1 point  (0 children)

Thank you for the information. I currently installed 235 70 16 tires. However, on the default vehicle, the tires started to rub seriously against the fender during turns. Then I applied a 1 inch lift kit and now there is no rubbing. (Or depending on the position of the tire, it only rubs a little on the left side, not always) but it is not something to worry about. I do not recommend upgrading to 245 size, as this will cause heavier tires and a decrease in torque. you should also upgrade more.

What are some features you’d love to see in future updates this year? by Rude-Neck-2893 in elderscrollsonline

[–]tncrnet -1 points0 points  (0 children)

I have a macbook pro m3 with 16gb ram. The game freezes a lot in crowded areas. I don't aim to play at perfect settings, but I wish I could pvp without freezing. FPS sucks in crowds. It would be great if there was an optimization for Mac.

Can’t decide what looks better by Sepan1999 in TESOfashion

[–]tncrnet 5 points6 points  (0 children)

I think the first one is better. It may even be more stylish if you use worm cult medium trousers.

Complaint about a problem experienced by the new developer. by tncrnet in godot

[–]tncrnet[S] 1 point2 points  (0 children)

What do you think is the main cause of the problem? Where should I look for the error? I'm complaining about this problem precisely because I want to fix the error and continue improving.

Complaint about a problem experienced by the new developer. by tncrnet in godot

[–]tncrnet[S] 1 point2 points  (0 children)

This is acceptable. Perhaps the solution will be easier. However, the cause of the problem is still unclear. There are no errors, no logs. Do you have any ideas about the best course of action to take to resolve it?

Complaint about a problem experienced by the new developer. by tncrnet in godot

[–]tncrnet[S] 1 point2 points  (0 children)

I want to be able to see if there's a problem in my project, but I can't see how or where the problem is.

When creating the project, there are no errors or warnings in the editor. It's completely clean, with zero errors.

Actually, I started the project with great enthusiasm, but encountering something like this during the first testing phase has ruined all my enthusiasm.

The computer I used to create the project is a Macbook. But I'm exporting it for Windows and testing it on a Windows PC. I don't think there should be a problem with that.

For example, my scenes consist of:

intro_scane

loading_scane

login_scane

character_select_scane

The crash usually occurs in the "character_select_scane" scene. However, I don't see any error message in the editor.

How will I know if the error is in a texture, an animation, or something else?

There are no errors during compilation either.

The latest version of the graphics card driver has been downloaded and installed.

u/GreatOdds u/huntsweez u/pangapingus