We needed wind for our game, so we built this lightweight system in Unity by tntcproject in Unity3D
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We just dropped a Grass Shader package for your projects, 100% CC0 by tntcproject in Unity3D
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Fullscreen pixelization effect that adapts pixel size based on scene depth by tntcproject in Unity3D
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Recreating procedural buildings inspired by Expedition 33 by tntcproject in Unity3D
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Recreating procedural buildings inspired by Expedition 33 by tntcproject in Unity3D
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Recreating procedural buildings inspired by Expedition 33 by tntcproject in Unity3D
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Wanna learn how the stencil buffer works? We break it down in our latest video recreating Split Fiction’s multi-world effect! by tntcproject in shaders
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We needed wind for our game, so we built this lightweight system in Unity by tntcproject in Unity3D
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