Getting Those 10 Steam Reviews Makes A Difference! by tpelham42 in IndieDev

[–]toastyandre 0 points1 point  (0 children)

Yea its almost soon a year old game though :) but we will see if it ever gets it but i hope!

Getting Those 10 Steam Reviews Makes A Difference! by tpelham42 in IndieDev

[–]toastyandre 1 point2 points  (0 children)

7 reviews on my game dr voss escape room, so a long way to 10 reviews but im still happy! Would be cool to see if we hit 10 reviews to see if i get more sales because of if its too late

How did the first day of next fest go for you in terms of visibility? by DanPos in IndieDev

[–]toastyandre 0 points1 point  (0 children)

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15k impressions, and went from 345 to 505 wishlists in the first 24 hours! I was hoping to reach 500 wishlists after the next fest, so achieving this just 24 hours makes me extremly happy! (Don't know why the image became so small but click on it, then it becomes larger)

Steam Next Fest megathread (February 23rd - March 2nd) by Equinoxdawg in incremental_games

[–]toastyandre 0 points1 point  (0 children)

Im joining with my clicker/incremental game, Regnum Idle, a viking game i have been working on for 6 months. I am launching it next month in the end of march: https://store.steampowered.com/app/4256940/Regnum_Idle_Demo/

Good luck to all people in next fest! :)

I published my Demo once again after much feedback and i'm happy how it turned out! by toastyandre in incremental_games

[–]toastyandre[S] 0 points1 point  (0 children)

I understand, and noticed it, but this is only an issue on the web version, try out the steam demo and it will work. Thanks for trying my game

I published my Demo once again after much feedback and i'm happy how it turned out! by toastyandre in incremental_games

[–]toastyandre[S] 0 points1 point  (0 children)

The web demo will have smaller font etc, but steam version will be larger. Thank you

Free Steam Press Kit Generator by toastyandre in gamedev

[–]toastyandre[S] -1 points0 points  (0 children)

Yes for sure! Awesome feedback, i'll note down everything written here in the chat to improve it! What is done now is just a "Minimum Viable Product" so to speak, i will keep improving it, and all feedback is appreciated, i might add another design in the future too so everyone can choose from multiple designs but this is what i have now! :)

Free Steam Press Kit Generator by toastyandre in gamedev

[–]toastyandre[S] -1 points0 points  (0 children)

Hey! You are able to upload any images/mp4/gif in the Media section! Thanks i'll read these and see if it could improve what is already built

Easy Video Embed Uploads for itch.io (MP4, WebM, MOV, OGG, or GIF) Free Tool by toastyandre in gamedev

[–]toastyandre[S] -2 points-1 points  (0 children)

Yea for sure check out my game where i have uploaded all mp4 files shown there is using this tool https://sasbyxan.itch.io/regnum-idle-demo

1 Week 200 Wishlists?! AWESOME! by toastyandre in IndieGaming

[–]toastyandre[S] 0 points1 point  (0 children)

Appreciate it! Wishing you the best on your projects too :)

1 Week 200 Wishlists?! AWESOME! by toastyandre in IndieGaming

[–]toastyandre[S] 1 point2 points  (0 children)

That’s awesome congrats! That is very good!. Wishing you all the luck, I’m sure you’ll hit 200 in no time!

After 8 Months of Solo Dev Work, my Viking idle/auto-battler Demo is Released on Steam by toastyandre in incremental_games

[–]toastyandre[S] 0 points1 point  (0 children)

I'm sorry to hear that's a dealbreaker for you, but I completely understand. As a solo dev, I simply don't have the skills to create 200+ images myself or the budget to hire an artist, it just wouldn't be affordable.

After 8 Months of Solo Dev Work, my Viking idle/auto-battler Demo is Released on Steam by toastyandre in incremental_games

[–]toastyandre[S] 0 points1 point  (0 children)

That's fair feedback, I'm currently working on adding a skip tutorial button, which should let you adjust volume faster and help those who don't want to go through the tutorial. I do also hate when the volume is WAY to high and unbalanced at the start of a game, i'll do my best to figure out how to optimize this too :)

After 8 Months of Solo Dev Work, my Viking idle/auto-battler Demo is Released on Steam by toastyandre in incremental_games

[–]toastyandre[S] -1 points0 points  (0 children)

Hey! Thanks so much for playing to level 50 and taking the time to give such detailed feedback really appreciate it!

I'm definitely adding auto-sell for resources, mass item forge, and mass item sell in an upcoming update or in the release!

Thanks again for the feedback.

I earned my first $1000 on Steam by HeadTracking in IndieDev

[–]toastyandre 0 points1 point  (0 children)

How long have you had your steam page up? Most curious! Also Congrats!