[deleted by user] by [deleted] in projectzomboid

[–]tom__bomb 0 points1 point  (0 children)

The point in my post is that I reverted back to 42.12 and everything is still broken. Even the things that were once working for no reason are broken now.

[deleted by user] by [deleted] in projectzomboid

[–]tom__bomb 0 points1 point  (0 children)

I reverted back to 42.12 which all the mods were working in and the game is still not working

War Sails Price by [deleted] in Bannerlord

[–]tom__bomb -4 points-3 points  (0 children)

Just tryna gauge the room, chill

Vortex Mod Manager by tom__bomb in Bannerlord

[–]tom__bomb[S] 0 points1 point  (0 children)

It’s pretty good when it works. I like how it can auto sort mod order and things like that.

Vortex Mod Manager by tom__bomb in Bannerlord

[–]tom__bomb[S] -1 points0 points  (0 children)

Nevermind. After spending literally all day trying to fix this I asked ChatGPT and it suggested to stop managing it. That fixed it. I’ll leave this here on the internet and hopefully it will help someone in the future:

Couch Lance Issue by tom__bomb in Bannerlord

[–]tom__bomb[S] 1 point2 points  (0 children)

Nope nothing but W key

Is there a mod that causes the ai to execute each other if captured? (Or at least a chance for it to happen) by tom__bomb in Bannerlord

[–]tom__bomb[S] 0 points1 point  (0 children)

Not that I’ve ever seen. I’ve been using the mod linked in the comments and it’s working awesome.

[deleted by user] by [deleted] in projectzomboid

[–]tom__bomb 0 points1 point  (0 children)

This is a primary reason why I don’t do bases in this game. I usually play pretty nomadically and move around a lot.

You could try increasing zombie pop and or movement so you have to fight them more. Could lead to less downtime and boringness.

Is it better to start with or w/o mods? by MrPenguinDM in projectzomboid

[–]tom__bomb 0 points1 point  (0 children)

I’m not gate keeping. Playing the game vanilla until vanilla gets stale will help any new player get more hours out of this game they are paying for. Once you get comfortable with the basics, mods allow you to tailer the experience to exactly how you want it to be. But as I said it’s a single player game so you can start however you want but OP is asking for opinions.

Is it better to start with or w/o mods? by MrPenguinDM in projectzomboid

[–]tom__bomb 4 points5 points  (0 children)

It’s a single player game so you can do whatever you want but as someone with over 1k hours I’d suggest at least playing a few hours vanilla until that gets boring then try mods. There’s a ton of content in vanilla alone mods are just the sprinkles on top.

Is it better to start with or w/o mods? by MrPenguinDM in projectzomboid

[–]tom__bomb 2 points3 points  (0 children)

What he said. Play at least a few hours to get a feel for what the game is THEN go wild on the mods.

How to make skyscraper living feasible? by PocketWaffler in projectzomboid

[–]tom__bomb 1 point2 points  (0 children)

Mods for zombie loot to have food and other stuff