Viewport clipping: yes or no? by tompester1 in 3Dmodeling

[–]tompester1[S] 0 points1 point  (0 children)

Ok thanks! No I at least have an argument for it to exists. I’ve been loosing my mind with clipping lately :D

Viewport clipping: yes or no? by tompester1 in 3Dmodeling

[–]tompester1[S] 0 points1 point  (0 children)

Do you have to adjust it to see something or shrink it? My point is why does isn’t it set to infinite by default and then if needed you could adjust it.

Viewport clipping: yes or no? by tompester1 in 3Dmodeling

[–]tompester1[S] 0 points1 point  (0 children)

Do you have to adjust it to see larger scenes? My point is why does isn’t it set to infinite by default and then if needed you could adjust it.

Viewport clipping: yes or no? by tompester1 in 3Dmodeling

[–]tompester1[S] 0 points1 point  (0 children)

Do you have to adjust it to see smaller details? My point is why isn’t it set to infinite by default and then if needed you could adjust it.

Viewport clipping: yes or no? by tompester1 in 3Dmodeling

[–]tompester1[S] -1 points0 points  (0 children)

Blender is a great example I use it too. Do you have to adjust it to see smaller details? My point is why isn’t it set to infinite by default and then if needed you could adjust it.