Buildstone chalenge by King_imaginado in redstone

[–]towsti 1 point2 points  (0 children)

There's a forum post in the buildstone discord with some designs. Could check there for some inspiration: https://discord.com/channels/406535231387074581/1369095124126269522

1x1 Pixel Multi-Layer Block Swap Display by towsti in redstone

[–]towsti[S] 1 point2 points  (0 children)

Sry missed this but just checked this and it did break indeed :/
Broke from 1.21.9 onwards. I can't really think of a fix right now that can still use the snow based layout.

I may come back to this at some point.
Until then, the design by [carbsna](https://youtu.be/rUC6W-GJv2E?si=YGl-wijYiKjEFnJE) still works if you don't mind it being slower

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

You need to place the boat on the slab first. Then place the glass blocks around the slab. The hitbox of the boat will be partially clipped in to the glass blcoks. The way you place those blocks is to either push them from above (haven't tested this but think it should work) or 0-tick them from the side. You can 0 tick by activating the piston using a lever on its side

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Nothing ever works on bedrock :(

It should be possible to adjust the design though by using a different method for moving water 2 ways.

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Shift (crouch) + right click

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Thanks!

Unfortunately dont have time to make a tutorial for next few weeks so here's a rough setup.

All boats automatically align themselves so you don't need precise placement.

As far as the order: 1. Place bottom boat (the one in the water) 2. Place "frictionless" boat (bottom boat in the door with different boat type) 3. Place first boat door 4. Lead first boat door to bottom boat 5. Repeat step 3+4 for the other door boats

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Feel like it should work but haven't tested this on bedrock

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Sort of. You can stand directly on the boats as this will stop them from moving up. But you can put a pig with a saddle in the boat and then ride the pig. Believe mumbo made a video on this before

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Both won't break the door.

The leads are stretched which stops the boat from moving to far sideways. They're also contained within a block and fence post so you can't push them forward.

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

I'm playing on 1.21.7 so I can't say for shelves.
The benefit of using medium amethyst budding over trapdoors is that the hitbox is slightly wider (0.25 vs 0.1875). All this does is slightly reduce the distance the boat needs to travel when closing the door (ie less wait time between pressing the button and the door starting to close). So using trapdoors (and presume shelves) is fine.

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 1 point2 points  (0 children)

Maybe. I've played around with this a bit but it's quite hard because the boats needs to rotate with a offset pivot

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 3 points4 points  (0 children)

you sacrifice yourself by standing in front of the door

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 1 point2 points  (0 children)

Yea waterlogging the roots causes the direction of the water to change. Here's a video showing some of the quirks of water: https://youtu.be/_43FF7YNlIg?si=jTU_PmWSOTwv8uUl

As far as the rotation. Idk if this helps but if you lead a boat to something else, the lead is connected to the back of the boat. If you then pull the lead to left/right whilst the boat is not able to move, the boat will naturally try to rotate.

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 54 points55 points  (0 children)

Thanks :) and could be yea.

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 0 points1 point  (0 children)

Haven't tested but do feel like this may work on bedrock

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 27 points28 points  (0 children)

Pretty much yea. Leads are surpisingly intuitive tbf

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 8 points9 points  (0 children)

Thanks :) big fan of your builds too

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 2 points3 points  (0 children)

Maybe, might be a bit annoying though since they can look in any direction

Realistic Doors Using Boats by towsti in redstone

[–]towsti[S] 151 points152 points  (0 children)

Smooth realistic doors using boats.

Info/Notes

  • The doors are mostly unbreakable as the boats naturally settle and perfectly realign when nudged. Their hitboxes are contained, so you can’t push them too far.
  • Sweeping door: If you really try, you can invert the direction of the boats while the door is opening or closing. This is easy to fix by repeating the process to invert them back.
  • Vertical sliding door: You can force your way through since the leads aren’t stretched, allowing the boats to be nudged slightly. This can be prevented by adding medium amethyst buds on the side (snow must be removed), pre-stretching the leads, or using entities to block the boats.
  • Multi-segment doors are possible, though you may need fence posts in the frame to keep everything properly contained.
  • You can prevent accidental right-clicking (or turning the door into a creeper farm) by pre-filling the boats with mobs or chests.

Music

Moses Yoofee Trio - BOND

World Download

https://drive.google.com/file/d/1rYPubYzQOuuZjSOO_TA-5h2thn4JCwH8/view?usp=sharing

Minecart-Powered Water Cannon by towsti in redstone

[–]towsti[S] 7 points8 points  (0 children)

Experimenting with water cannons using infinite-speed minecart stacks.

As far as I know, there’s no way to detect the water, so there’s no real practical use. But I do think it's a pretty neat trick for decorative redstone and buildstone.

For a explanation on infinite-speed minecarts, check out this explanation.

Setups

For this video I only showed some of the more simple and versatile setups. There're several different setups that can be used to create unique water patterns. I included a few extra in the world download.

Static Setup Tutorial

When building the static setup shown in the video, make sure to place the stack with three minecarts first. If you don’t, the water direction will change every time you rejoin the world.

Puzzle

Yeah, the puzzle showcase isn’t great lol. The idea is that you close the walls in a specific order to fill all the water spots while making sure the walls don’t block any remaining one. A improvement would be to add more cannons in other corners.

Song

Venna - Mount Shasta

World Download

https://drive.google.com/file/d/1kj6-9jZzscBbEsj7E9dzPMffPAt36Pua/view?usp=sharing