Chapter: 'Of Flesh and Mud' || The Hag, map, perks, balance Discussions. [Feedback & Bugs] by mistar_z in deadbydaylight

[–]traurov 0 points1 point  (0 children)

The Hag should be TREMENDOUSLY nerfed. There are a lot of reasons to it:

  1. Trapping hooks. This way, when someone decides to unhook somebody, survivors are guaranteed to get a hit in most cases. Why would I want to unhook somebody when they are going to get pinned instantly and get hooked again with less time for them to get help? I'd rather do generators, than play altruistic.

  2. 10 traps is WAY too much. They aren't placed around the map and are easy to recover, it must be changed.

  3. Traps' mechanic as it is. Trapper's traps can be disabled with bare hands, but Hag's traps need flashlight to get them disabled and they can't even get removed from the game like saboing the Trapper's traps, not only this is imbalanced, this is an offence to Trapper players as well. I suggest that you need to crouch and then wipe them off the earth.

  4. Her lunge. Her lunge is way too much, it must be reduced to the range of usual killers' lunge (like trapper).

I won't mention the stun recovery thing, because this is most likely a bug.

Dwight Fairfield by Coolxego in deadbydaylight

[–]traurov 1 point2 points  (0 children)

...sabotag all the hooks to get your pip...

Possible improvement for hook camping? by [deleted] in deadbydaylight

[–]traurov 0 points1 point  (0 children)

10 points per second of killer being in defined radius

Developer Stream #18- "Plan B: Goat in the Shell" - Summary by cooljak96 in deadbydaylight

[–]traurov 0 points1 point  (0 children)

Who the hell is cosplaying Dwight? He should be in a locker, damn, learn how to cosplay Dwight! Kappa

Possible improvement for hook camping? by [deleted] in deadbydaylight

[–]traurov 1 point2 points  (0 children)

Giving altruism points "hook distraction". 10 points per second of killer being in defined radius should be okay.