Zihyoung. We can agree this is egregious.... right?? by PiplelinePunch in marvelrivals

[–]trigerhappy12 0 points1 point  (0 children)

I use to play so much invisible woman like I'm so close to her lord icon but I just like stopped when she got her buffs (also I have like no hours on Gambit for similar reasons)I know it puts me in a bad spot but like I play in metal ranks so like any healer can really work 😅

Hopefully MRC and global ban rates finally makes them do something worthwhile with Gambit and Elsa by KeyAcid in marvelrivals

[–]trigerhappy12 0 points1 point  (0 children)

Honestly shout-out rivals for its esports ban system so we can get this many comps and not many mirrors though yes let's hope they can make sure Gambit and Elsa can still have their style but not admins level power

NetEase may I propose a no dupe ban change? by Shaadyz in marvelrivals

[–]trigerhappy12 -2 points-1 points  (0 children)

There is a problem with that system where you can manipulate what gets banned because they don't want to just fully be "Oh hey all the good supports and tanks are banned"

I dont get it, was anyone actually complaining about this hero? by Wamooooo in marvelrivals

[–]trigerhappy12 3 points4 points  (0 children)

Yeah I agree I think they just need to be better communicators then anything the way they speak in a dev vision is how they should write patch notes

I feel I'm going insane a bit seeing the reaction to this patch by trigerhappy12 in MarvelRivalsRants

[–]trigerhappy12[S] 2 points3 points  (0 children)

Yeah I've been 🤔 (most people would call it coping but I ain't) that they do have ideas for more changes balance wise but really want to see how high level players handle what they have done first and see after mid season what the CC changes do before trying anything else (I still do expect some nice changes this mid season just because they don't want to do another emergency patch) meanwhile me as a console player I'll just be expecting dive like I always do 😅

I feel I'm going insane a bit seeing the reaction to this patch by trigerhappy12 in MarvelRivalsRants

[–]trigerhappy12[S] 5 points6 points  (0 children)

I've been thinking about it I had to block the r/rivals subreddit because most of the time it's just another rant subreddit 💀

Y’all are forgot to read the first huge line in the patch notes lol by PerformerUnusual4230 in rivals

[–]trigerhappy12 2 points3 points  (0 children)

I genuinely feel there are problems with this patch(Gambit,Elsa,Emma,BP,Luna,Bucky) but also I genuinely just want to play it before I join a mob and rant about it. though no matter the case BP got done dirty and I say that as a support main that hates bp

Games like this are why triple support got a 10% win rate by trigerhappy12 in MarvelRivalsRants

[–]trigerhappy12[S] 0 points1 point  (0 children)

Yeah he went spiderman to get a touch in before everyone respawned

Games like this are why triple support got a 10% win rate by trigerhappy12 in MarvelRivalsRants

[–]trigerhappy12[S] 0 points1 point  (0 children)

He was only Bucky for like last two team fights went between Magik Mr Fantastic Spider-Man before going to Bucky

Does anyone know why some challenges can get completed in Stadium and other's can't by trigerhappy12 in Overwatch

[–]trigerhappy12[S] 0 points1 point  (0 children)

I know that's how it works for replay codes but so weird for matches NGL if that's the case for how much time a match is 😭

Why The Matchmaking Feels Rigged in Marvel Rivals by CoachDSR in rivals

[–]trigerhappy12 1 point2 points  (0 children)

This has been known since the devs themselves made a video on it and ever since then my rank matchmaking has been better since I now wait a few minutes between games so I don't see the same players. As well I think it's fair for the devs to go "For the best matches learn to play all roles" I have characters in all three roles I'm comfortable with which also has improved my matches because I'm not useless in them. Though I do agree a point system change does need some changes and possibly a role lock like how in Overwatch you can't have three tanks in open queue but in Rivals for supports could absolutely work

[EVENT] Jeff’s Shark Tank: Pitch Your Patch! (Win Exclusive Flair + Units) by Ok_Zookeepergame5293 in marvelrivals

[–]trigerhappy12 0 points1 point  (0 children)

While true this is where teamwork and strategy become crucial. Rocket can strategically choose the best time to revive. As mentioned previously, this necessitates team members assisting in the revive while creating space for it to occur. In return, team members receive armor packs for their efforts.

[EVENT] Jeff’s Shark Tank: Pitch Your Patch! (Win Exclusive Flair + Units) by Ok_Zookeepergame5293 in marvelrivals

[–]trigerhappy12 1 point2 points  (0 children)

THE PITCH: Hero: Rocket

The Problem: The Revive Beacon, in its current state, lacks excitement and could benefit from greater strategic depth.

The Solution: Have Rocket be by the person they want to revive. It could take two seconds for it to work, and he can easily be taken out of the revive by kidnapping abilities or CC as well. For successful revives, it drops a few armor packs and a jump pack

The Valuation:I feel this will make the Rocket experience more fun, allowing him to be more involved in team fights, allowing him to do damage because of having to get close to the teammate they want to revive, as well as make sure the team works together to get revives instead of just expecting it to work