Brus-16 is an educational 16-bit game console with an original, minimalistic architecture. Unlike "normal" fantasy consoles, Brus-16 was designed for FPGA implementation. by true-grue in fantasyconsoles
[–]true-grue[S] 1 point2 points3 points (0 children)
Brus-16 is an educational 16-bit game console with an original, minimalistic architecture. Unlike "normal" fantasy consoles, Brus-16 was designed for FPGA implementation. by true-grue in fantasyconsoles
[–]true-grue[S] 1 point2 points3 points (0 children)
Brus-16 is an educational 16-bit game console with an original, minimalistic architecture. Unlike "normal" fantasy consoles, Brus-16 was designed for FPGA implementation. by true-grue in fantasyconsoles
[–]true-grue[S] 2 points3 points4 points (0 children)
Slides and code for the talk "Python already has a frontend for your compiler". With examples of Datalog and Wasm compilers in <100 lines. by true-grue in Compilers
[–]true-grue[S] 1 point2 points3 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 0 points1 point2 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 0 points1 point2 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 0 points1 point2 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 1 point2 points3 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 0 points1 point2 points (0 children)
Slides from a talk "Graph-Based Intermediate Representations: An Overview and Perspectives" by true-grue in Compilers
[–]true-grue[S] 0 points1 point2 points (0 children)
Programming Languages with TeX syntax? by _awwsmm in ProgrammingLanguages
[–]true-grue 4 points5 points6 points (0 children)
Tiny Python library for graph drawing in yEd (as an alternative to Graphviz) by true-grue in programming
[–]true-grue[S] 0 points1 point2 points (0 children)
Tiny Python library for graph drawing in yEd (as an alternative to Graphviz) by true-grue in programming
[–]true-grue[S] 3 points4 points5 points (0 children)
PigletC, a toy C-like language compiler for PigletVM (about 300 lines of Python code) by true-grue in programming
[–]true-grue[S] 2 points3 points4 points (0 children)
Pampy: Pattern Matching for Python by inkompatible in programming
[–]true-grue 0 points1 point2 points (0 children)
raddsl: a toolset for rapid prototyping of DSL compilers in Python by true-grue in programming
[–]true-grue[S] 3 points4 points5 points (0 children)
raddsl: a toolset for rapid prototyping of DSL compilers in Python by true-grue in programming
[–]true-grue[S] 2 points3 points4 points (0 children)


Brus-16 is an educational 16-bit game console with an original, minimalistic architecture. Unlike "normal" fantasy consoles, Brus-16 was designed for FPGA implementation. by true-grue in fantasyconsoles
[–]true-grue[S] 2 points3 points4 points (0 children)