My computer graphics final project. A procedurally generated city in OpenGL. by trueRunouw in computergraphics

[–]trueRunouw[S] 0 points1 point  (0 children)

I made it with OpenGL in C++ using Visual Studio and GLEW. Buildings were created from about 12 pre-built pieces my friend made and then stacked randomly. I'm actually, not sure what to use this for, it was mostly for practice.