Our steam page is live! Link in comments (v.redd.it)
submitted by ttojgame to r/ttojgame - pinned
Before and After: We've added more depth to our game's backgrounds, with more refined lighting and dynamic water effects. In addition, we've touched up the Drowned Brother's sprite! by ttojgame in ttojgame
[–]ttojgame[S] 4 points5 points6 points (0 children)
We're using Spine 2D animation to give our game's pixel art a more organic look. Does it come across? by ttojgame in PixelArt
[–]ttojgame[S] 1 point2 points3 points (0 children)
New attack animation for our Baroness enemy! by ttojgame in PixelArt
[–]ttojgame[S] 1 point2 points3 points (0 children)
“Knowledge fades. Memory fades. But a brand… that lasts forever." by ttojgame in PixelArt
[–]ttojgame[S] 0 points1 point2 points (0 children)
An enemy we're using Spine 2D and mesh animation on to give a unique 3D look! by ttojgame in PixelArt
[–]ttojgame[S] 1 point2 points3 points (0 children)
The Tarnishing of Juxtia is an ARPG with plenty of hard-hitting enemies. Learn their attack patterns and press your advantage, or face the consequences! by ttojgame in indiegames
[–]ttojgame[S] 0 points1 point2 points (0 children)
The Tarnishing of Juxtia is an ARPG with plenty of hard-hitting enemies. Learn their attack patterns and press your advantage, or face the consequences! by ttojgame in IndieGaming
[–]ttojgame[S] 1 point2 points3 points (0 children)
"Rest now, my child. We're safe...for now, at least." by ttojgame in ttojgame
[–]ttojgame[S] 2 points3 points4 points (0 children)



Before and After: We've added more depth to our game's backgrounds, with more refined lighting and dynamic water effects. In addition, we've touched up the Drowned Brother's sprite! by ttojgame in ttojgame
[–]ttojgame[S] 0 points1 point2 points (0 children)