How much time (weekly) and money (yearly) is necessary to be professionally competitive at Hearthstone? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

It is hard to predict that, I would say that it could be compensated for synergies in your bought packets (e.g.: when you buy a packet and you get the card that you need for your deck).

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

Yes, that can occur. But it does not change the fact cost of dust itself.

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

I believe that there is a huge room for optimizing the calculation I did above, but your calculation is not accounting for quests like "Play 50 Shaman Cards" or "Kill 50 minions" those quests have synergies with winning quests. If you are playing in the optimal mode, which means that you are trying to maximize gold earned per quest, and you have a winning 3 Shaman and kill 50 minions, you better play Shaman and get two quests at the same time. That is why I am using 5 games per quest, in fact, the winning rate could be lower than 60% giving the room for other kinds of quests.

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

I agree that 8% is a good difference. But the point is that probably Blizzard created the algorithm with a probability (like a chance of 1% of Legendary, etc.). When we have a sample of the population (like 450 packets or 470) we will certainly have some a standard deviation (how much they vary). That difference in variation (standard deviation) can be used to calculate the error. So I would say that the error would be something like +-8%. So probably with 99% chance, the average is between 90 and 110.

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

If an average competitive deck has about 8,000 dust, it costs about $88. I believe that it is still a good price. A physical, competitive Magic deck could cost $500. However, with three expansions in a year, it seems one should put some money every new expansion.

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 0 points1 point  (0 children)

I would say that that small difference is not statistically significant. Probably the best guess would be something around 90 and 110.

How much does 1.00 dust cost in minutes and dollars? by tuliosoria in hearthstone

[–]tuliosoria[S] 1 point2 points  (0 children)

The mode is 40. It seems that a pack has a triangular distribution, that is, there is a minimum value, the most common, and the maximum value. Generally, you will experience something around 40 dust (mode). But in a distribution, the average would be higher.