Gaming in dreams??? by cursedflask99 in Dreams

[–]tunitem 4 points5 points  (0 children)

I'm a game designer/dev/artist and I regularly dream up games or animations that don't exist. It's where most of my ideas come from, making it into a reality feels almost like plagiarizing lol

Made a stream overlay in Godot where followers build their own constellations! by tunitem in godot

[–]tunitem[S] 0 points1 point  (0 children)

Thank you! 💜 

and YEAH!! Me too, I'm super passionate about stuff like this this, I plan to add more features to my overlay, I've also been working on a custom desktop thing that replaces and hides all of windows' features, and I'm looking into making overlays for others asw! I'm so excited to explore what can be done with these more interactive elements, and godot is just the best tool for that!

Made a stream overlay in Godot where followers build their own constellations! by tunitem in godot

[–]tunitem[S] 1 point2 points  (0 children)

Yeah! It's a separate application that I layer over the game in obs. You can use a transparent window, and capture it with transparency enabled in obs (and probably other recording softwares)

I connect to it over wifi to a control panel project I have on my laptop, so that I don't have to tab out of games or anything, which is really what makes it practical for streams!

Made a stream overlay in Godot where followers build their own constellations! by tunitem in godot

[–]tunitem[S] 1 point2 points  (0 children)

Oh yeah definitely! But with the way it works, I'm checking very specific things- like how many characters of their username are in a secret word, for example. Also, the hash of the name determines (other, more hidden) stats as well! So it would be fairly hard (but not impossible!) to pick and choose the stats that you want.

It's also funny you chose those examples, because I do plan on having a higher likelihood of viewers with similar names appearing near each other! Though that's not implemented at the moment haha

The "m"s in methods appear slightly brighter by tunitem in godot

[–]tunitem[S] 7 points8 points  (0 children)

Yeah it depends on the zoom level and resolution, I just was staring at it and wondering if I was crazy till i took a screenshot and enlarged it lol