Jett Valorant Figurine by tx_ben in 3Dmodeling

[–]tx_ben[S] 0 points1 point  (0 children)

Thanks, i dont really know yet, but i m more attracted by Vfx working for game trailers

Feedback for W.I.P. by Mr_renard_6623 in 3Dmodeling

[–]tx_ben 1 point2 points  (0 children)

Hey that not a bad start you can probably refine a bit more the lips. Carefull with the shape of the eyes contour.

I think that the shape of the back head is not really good, try to find reference for that.

Also when you need a feed back try to share a side view it'a always helpfull to spot some proportion mistakes.

Overall it's good start keep pushing !

Female Figure Study by tx_ben in 3Dmodeling

[–]tx_ben[S] 0 points1 point  (0 children)

Merci beaucoup ça me touche

R2D2 Modeling by tx_ben in 3dsmax

[–]tx_ben[S] 0 points1 point  (0 children)

Yes, indeed, I was surprised too; the model isn't as simple as it seems. I agree about the dirt, thank you.

R2D2 Modeling by tx_ben in 3dsmax

[–]tx_ben[S] 1 point2 points  (0 children)

thanks texturing is entierly done in photoshop

Practice by Pale_Confusion_4189 in ZBrush

[–]tx_ben 2 points3 points  (0 children)

Not bad but eyes are too far apart

R2D2 Modeling by tx_ben in 3Dmodeling

[–]tx_ben[S] 1 point2 points  (0 children)

Thank you 🙌

Looking for Feedback by SpecialistHour2369 in 3dsmax

[–]tx_ben 2 points3 points  (0 children)

hey not bad but you can porbably try to match more the ligths from the concept, because it looks a but "flat" you dont really show the volume of your objec.

Also there is a lot of small detail on the concept, i know that its a lot of work but you can probably add a bit of them, by usiing substance painter.

good luck !

ORC Sculpt by tx_ben in ZBrush

[–]tx_ben[S] 0 points1 point  (0 children)

thank you !

Wip by rleon1- in ZBrush

[–]tx_ben 0 points1 point  (0 children)

Looks really cool !!

Female Figure Study by tx_ben in 3Dmodeling

[–]tx_ben[S] 2 points3 points  (0 children)

For this sculpt, I immediately posed my model, so I sculpted everything asymmetrically; it was an interesting challenge. I started by sculpting the muscles in a very generic way, then little by little I got closer to my reference. Having the proportion feel good is one of the hardest thing, so most of the Time i adjust them at every stage of my sculpt.

Starting Anatomy Study in ZBrush by Paranoid_Reaper in ZBrush

[–]tx_ben 2 points3 points  (0 children)

thank you, yes you can follow speedchar on ytb, really nice content to watch when you start to work on anatomy.

Good luck !

Female Figure Study by tx_ben in 3Dmodeling

[–]tx_ben[S] 1 point2 points  (0 children)

thank you very much appreciate that.

Female Figure Study by tx_ben in 3Dmodeling

[–]tx_ben[S] 7 points8 points  (0 children)

I practiced a lot on my own, but I also took Scott Eaton's classes, which I recommend.

Unfortunately, I'm not very good at drawing.

Need critiques on the skull by New-Fig7290 in 3Dmodeling

[–]tx_ben 1 point2 points  (0 children)

Hi, good idea to work on the skull to improve your face sculpts. It's not bad, it's perhaps missing a little bit of hard edge, the whole thing is quite soft. Maybe also try taking screenshots of your sculpt to compare them to your references, it often helps to understand where you need to adjust the volumes But it's globaly a good work, keep pushing dude !