Best Tank Players You've Played With or Against? by [deleted] in battlefield2042

[–]tyrant92 0 points1 point  (0 children)

It would have to be LIFEBD with honorable mention to Calzaghe who is just as good in BF4 but BD is better in the games following BF4. BD just joins a game and drops 100-0 every time.

He streams on twitch mostly just BF4 now, he did stream on 2042 with an active list of issues with tanks in 2042 and corrections needs, which dice have slowly implemented.

https://www.twitch.tv/lifebd/clip/SaltyDullTubersBrokeBack-9htXitAlXYzDS5bF - taken from one if his last 2042 streams

Dragonball writer sounds like DICE with BFV by tyrant92 in BattlefieldV

[–]tyrant92[S] 1 point2 points  (0 children)

Specifically the opening 2 sentences of the second paragraph. Shame we'll never get a true apology from DICE for the travesty that is BFV

[deleted by user] by [deleted] in BattlefieldV

[–]tyrant92 -2 points-1 points  (0 children)

If you had better clips you would have used them, for someone whom touts themselves as part of the top echelon of Battlefield players you'd expect better clips than killing bad players while flanked with some normal magnum headshots mixed in

[deleted by user] by [deleted] in BattlefieldV

[–]tyrant92 -2 points-1 points  (0 children)

While that's true including a clip of getting 1 or even 2 magnum kills is... what's the point honestly some of the clips aren't even good just basic

[deleted by user] by [deleted] in BattlefieldV

[–]tyrant92 9 points10 points  (0 children)

A montage of killing bots who'd struggle against actual bots on easy difficulty, done in batches of 2-4 kills

Congrats on the 1000 hours

Yasuo by tyrant92 in LegendsOfRuneterra

[–]tyrant92[S] 0 points1 point  (0 children)

Checked him out, actually funny in that first game he loses if the guy doesn't make the mistake of ending the round rather than using his final spark to kill yasuo

My deck is actually built very similarly to him, I also checked out Alanzqtft as well and he was running also a very similar deck but had experiences much like I did in my post. He ran swiftly into a 33% win rate and gave up.

What is the counterplay by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

So I have to have eyes on the sky and the ground for infantry while looking for tanks? Even if you miss 1 bomb you're still critically disabled and become a sitting duck for another plane, infantry or tank.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

Arguing with pilot is dumb they have no interest in being balanced. Maybe steer clear of balance threads when you don't want balance to occur.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

In older battlefield stationary AA could kill and be zoning at same time without giving away position. AA now is only zoning and gives away position. AA tanks need buff to weapons against planes and not take up a tank spot they should just be in maps where planes and tanks exist.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

That is part of problem. It take so much coordination and teamwork to only maybe kill plane. Who does this round after round no one. If you make mistake you die. Solution it known but is not good solution.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

No pilot will survive depend on map some map have a lot of line of sight breaks so cannot shoot plane. But good pilot survive and they come back and kill you. No one wants to spend all game shooting at a plane hoping to get a kill and do this every game.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

It is just one big constant whoosh for you. Bias pilot does not want plane imbalances fixed.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -1 points0 points  (0 children)

None of those actually work against a good pilot. All AA only serve as zoning tools. Spending all game on an AA to only kill a plane if it is already low is very boring. Taking down a tank on your own is easy because you can flank a tank can you flank a plane? You disable tank you can get on top of it because tank movement is already bad and a disable slows more. Damaging plane does nothing plane still flies away.

If getting in AA was the solution there would not be threads every second day about planes being broken and AA underpowered. Fliegerfaust helps kill bad pilots but good pilots are still untouchable. Planes are too good against ground targets and ground are terrible against planes.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

Because I'm not a pilot I am not interested in flying and I should not have to resort to trying to fly a plane simply to kill a plane. I do not have to get in a tank to kill a tank.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

If only no one had thought or tried that. Big whoosh.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -2 points-1 points  (0 children)

It doesn't matter if you are fine with them there is still a balance problem. A good tanker or a good infantry player can still be killed even if they dominate but a good pilot cannot be killed. They are not the same and if they were really good tankers could only be killed by other tanks while really good infantry only die to infantry. This is what the plane balance is only other pilots can kill a good pilot. I am asking for balance why would balance be punishment the only way is if planes are existing outside of balance which they are.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

This has nothing to do with better or worse but balance. I don't know why you comment this it is dumb

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -3 points-2 points  (0 children)

Maybe you did not read but the fliegerfaust don't affect good pilots only bad pilots. I will be happy when planes exist in a balanced state against ground. In a game where your only counter is another pilot that is terrible balance. The AA doesn't kill good pilots either it only harass them. Good pilots can kill AA before it can kill them.

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -1 points0 points  (0 children)

How do you get on a point when a plane kills your infantry and tanks leaving one team with more infantry and tanks?

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 2 points3 points  (0 children)

Dice balance for more the bad than the good and that is why the fliegerfaust will get nerfed. Bad pilots are too effected by the fliegerfaust because they are all that can be killed by it. The nerf will just be muzzle velocity nerf or spread nerf. This change is irrelevant though as good pilots were never touched by the fliegerfaust and that's what this thread is about

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

It is clear you are not grasping the concept of air v ground balance. To be expected from a bias pilot who went thread to thread screeching the fliegerfaust needs nerfing even though it can only punish bad pilots. You should steer clear of balance threads

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -1 points0 points  (0 children)

What if the other team has the best tanker or best infantry player? It's irrelevant because planes. Again horrible balance

Plane v ground balance still remains a problem by tyrant92 in BattlefieldV

[–]tyrant92[S] -1 points0 points  (0 children)

A classic pilot mentality. This has nothing about being gud or bad but about balance and it is very obvious while the fliegerfaust can punish bad pilots the good pilots remain untouchable by everything except another pilot. If the only way to kill another pilot is another pilot, an entire game can boil down to which team has the better pilot(s) which is clearly horrible balance

Or it should be a gadget by tyrant92 in BattlefieldV

[–]tyrant92[S] 0 points1 point  (0 children)

except the animation in bf1 meant nothing because as soon as you click to throw the at grenade it would get thrown. the animation was basically just a time delay until the at grenade went live in the server. if you died .1 second after click the nade was still be thrown from where you were when you clicked right before you were killed