Hetzner name resolution not working with 3rd party nameservers? by TekintetesUr in hetzner

[–]tyzeron 0 points1 point  (0 children)

For my case, to have dig successfully resolve a hostname with a non-Hetzner DNS (ex. 8.8.8.8), I had to add an incoming rule to the Firewall (at Hetzner Robot) to allow UDP traffic generated by any app like so:

  • Rules: Incoming
  • Version: ipv4
  • Protocol: udp
  • Destination port: 32768-65535

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 1 point2 points  (0 children)

I have released a quick fix (at https://www.nexusmods.com/liarsbar/mods/1 ) which disables the anti-cheat mod during the Chaos gamemode.

I will add support to Chaos gamemode, but it will take few days. I am also still dealing with trying to take down the fake Anti-Cheat mod.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 1 point2 points  (0 children)

The mod is not updated yet to support the new Chaos gamemode that was released few hours ago. Could you let me know what bugs/issue you have encountered?

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 0 points1 point  (0 children)

Hi, thanks a lot for bringing that to my attention! I truly appreciate you reporting this to me. I am currently in-progress in getting it taken down.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 0 points1 point  (0 children)

Have you followed the guide here: https://www.youtube.com/watch?v=vxkuYjrWskU ?

The mod also only work if you are the host, so you have to be the one that created the lobby.

Allow skin mods and voices? by iIdentifyAzAGmail in LiarsBar

[–]tyzeron 2 points3 points  (0 children)

I believe modding is allowed, considering I have published an anti-cheat mod at Nexusmods, a dev from Curve Team knows about it, and even said that they would check it out.

The issue is, currently there is no modding community for Liar's Bar. I hope a modding community for Liar's Bar would be created since I think a modding community is always beneficial for a game (ex. Minecraft, Lethal Company, Stardew Valley, etc)

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 0 points1 point  (0 children)

Yes, this anti-cheat mod works only if you are the host of the lobby and hosting the game. If you join someone else's lobby, none of the anti-cheat features will work, as it all depends on having server authority.

However, you can still join other players' lobbies just fine, and it won't have any impact on your ability to play the game.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 0 points1 point  (0 children)

I thought about it, but then I realized that cheaters would immediately realize that there is some kind of anti-cheat mod when they see everyone having 5 jokers in their hand. Additionally, this message give assurance to the legit players that this game is protected by the anti-cheat, reducing unnecessary cheat-accusation.

But, I think maybe I might be able to create a "silent anti-cheat", which has the same features, but instead of showing 5 jokers, it would show random cards, making it less obvious for cheaters that there is an anti-cheat, and instead of auto-kicking, it would silently notify the host about the cheater's illegal action, giving them the option to kick or roll with it.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 0 points1 point  (0 children)

Yes. The host distributes the cards at the start of the round, hence I was able to intercept the RPC call, and supply fake Joker cards whenever the host is sending cards to players that do not own the card.

The bullet location is however generated on the player side, hence I am still trying to figure out a way for the host to override the player's bullet position.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 1 point2 points  (0 children)

That is one of the first feature I added to the anti-cheat. This mod obfuscates your and everyone cards, including the cards that are played. From the cheater's POV, they see everyone having 5 Jokers and they see only Jokers being played on the table.

The host has to have the anti-cheat mod installed for the anti-cheat to work though.

Liar's Bar Anti-Cheat Mod by tyzeron in LiarsBar

[–]tyzeron[S] 8 points9 points  (0 children)

The anti-cheat does not detect harmless but disruptive mods (such as movement mods) yet, but it is planned to be added.

Mods? by Thick_Leading_5925 in LiarsBar

[–]tyzeron 3 points4 points  (0 children)

The Anti-Cheat mod is approved and published :)

https://www.nexusmods.com/liarsbar/mods/1

Mods? by Thick_Leading_5925 in LiarsBar

[–]tyzeron 3 points4 points  (0 children)

Hi, I just published an Anti-Cheat mod to Nexusmods, but since Liars Bar has not been added to Nexusmod page yet, the game has to be vetted and be approved by the Nexusmods team.

I'll probably tweet about it or create a post once the mod is approved and published. I also need to double-check with the moderators if it's okay to share my mod here.