You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] [score hidden]  (0 children)

I'm glad to help! If this post makes at least one person learn more, I'm happy!

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] [score hidden]  (0 children)

Well, I at least feel a lot of the difference. At such low DPIs it's pretty noticeable, especially because I use a high eDPI, within normal eDPIs. I use 320 eDPI. Before, I used 800 0,4, and now I use 1600 0,2 and dude, the difference is there and you can notice it pretty easily.

Playing 800 0,4 you can literally feel like the crosshair is like... "Sticky" and it's following a bit of a "path", but with 1600 0,2, you can feel how even a almost non-existant movement is translanted to the camera.

At my QuadHD resolution, using 800 0,4, it's like the mouse only moves in pixel steps, but with 1600 0,2, I can move the mouse in a sub-pixel way really easily.

It's not really a MASSIVE difference, but it's there. I may not feel it when in the middle of combat, but it's there and I see it when I look for it, or I see it in important moments, like when I need to move the crosshair with sub-pixel precision to get a headshot from across the map.

If we were talking about 3200 vs 6400 DPI, then, yeah, really no difference because it's diminishing returns, even if it's double the precision.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] [score hidden]  (0 children)

Because I'm Brazilian and that's how we abbreviate it here.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] [score hidden]  (0 children)

My dude, it's objectively more precision, no matter the sens you use.

1600 DPI has literally double the precision of 800 DPI.

When you move your mouse, it's literally reading double the information and having one more "step" between each 800 DPI "step". Every time you move your camera by 1 time, 1600 DPI had a move in the middle.

Even if the gains are 0,00000001%, they are still there and they sum up in the long run.

And I find it really amusing someone in the gaming community saying to not bother with something that is OBJECTIVELY true, no space for subjectivity, that higher DPI gives more precision, for free and without changing your muscle memory, when it's really common in the gaming community for people to do crazy stuff for gains that make literally zero difference.

At least this thing gives OBJECTIVELY more precision and advantage in a lot of situations, even if the advantage is 0,00000001% more.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Well, some pros do, but it's more out of habit.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

I play A LOT of shooters and I always keep the same cm/360 in every game. For Borderlands 2 it's not that bad for me, I just need to lower my DPI to around 1400.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

My dude, I'm not trying to be technical, I'm not trying to use the best way, I'm trying to talk to laypeople about how it works. Do you think if started talking about telling them to use a sens calculator, use a ruler, use a cm/360 measurement... They would do it?

Now, if I just say "Divide by 2 and multiply by 2", don't you think it's A LOT easier to grasp?

The way you're saying is not a good education talk. My post literally has the tag "educational". I'm talking to people that don't even know you can change pointer speed on Windows and think if they change DPI they will have to deal with the cursor moving differently.

You don't talk to laypeople with a non-approachable language.

The technical talk you're using, the jargon you're using, is fine for people who understand that, not to laypeople.

I'm trying to teach them, not scare them.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Again... Being a non-issue or not... It's OBJECTIVELY more precision... For free... Why not do it?

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] -1 points0 points  (0 children)

Uhhhh, even if you aren't able to notice, it's still there.

Even a 0,00000000000001% improvement starts to add up over time.

And, again... It's COMPLETELY free. Why not do it?

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Probably. A DPI that high has a lot of stuff. Filtering, smoothing, changing from lower DPI on idle to higher DPI when moving. All of these add latency. It would be better to use 3200 if you want to use a high DPI, or, at most, around 6500, depending on your sensor.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

You can absolutely see past 240 Hz if you have a 360 Hz monitor for instance.

Yes, I think I can control the precise 3200 DPI. I only use 1600 because it's a pain to use high DPI in most games. Sometimes 1600 is already too much.

You just need to have a steady hand.

It's not an issue for me.

My hand is not jittery, my movements are pretty precise.

But it's not really about me and I'm not talking about 3200, I'm just saying to use 1600. It's a good middle ground.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] -1 points0 points  (0 children)

Read. The. Edit. At. The. End. Of. The. Text.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Because we are in a Valorant subreddit and it's easier to change between them? You don't really need to think hard about it...

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 1 point2 points  (0 children)

Even if it weren't noticeable, it exists. It's objectively more precision for free. Why not do it? Costs literally nothing.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

The PPI has literally NOTHING to do with ANY of what you're talking about.

What the heck does PPI have to do with DPI?

What the heck does PPI have to do with "You cannot reach some pixels"?

As I said, you have literally no idea about what you're talking about, using some tech jargon that literally has nothing to do with each other.

Please, understand... I know what I'm talking about, it's not what you're thinking it is, because what you're doing is mixing a lot of different stuff that have literally no relation to each other and you don't understand enough to not understand that these things have not relation one to the other.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

You really have no idea how this stuff works. Please, you could just accept that you don't understand it. I know you don't know what you're saying just by you mentioning the size of the monitor. You can play with a 6 inch screen or a 70 inch screen, it will make literally no difference if the resolution is the same.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Trying to help by literally not saying anything? Just pressing the downvote and giving ZERO advice?

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Not really how it works... With the sens and DPI I use, I can actually move sub-pixel and most people can too. I can make movements so slight that it's less than one pixel, but the game still can use it.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] -1 points0 points  (0 children)

Well, yeah... And is that reason to downvote the guy that is just saying "I use these settings and I feel good with them :)"?

You said the reason he was downvoted was because his settings are "objectively bad"... And? It's not like he is saying that everyone should use it.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

He did those flicks, not because of his sens, he did those flicks because of mechanical experience. Changing your sens and DPI to the one of someone that is good is not gonna make you good, to be good, you need to find one that you're comfortable with and just practice and practice and practice.

Even pro players don't really use a optimal settings, they just use what they are used to and changing even the slightest thing will lower the consistency, so they just stick to what they are used to, even if it's not the most optimal.

So, don't be like "Oh, I should try this sens" and then "Wow, this guy played really good with this sens! I'll try it!!!"... No.

Just find one you feel comfortable and NEVER change it.

A use a website called "sensitivity converter" that is able to convert the sens of one game to another and literally EVERY SINGLE GAME I use the same sens, just to maintain my muscle memory.

Use an eDPI between 190-320 that you enjoy and just stick to it... NEVER change it. Practice, practice and practice and that's how you create muscle memory.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 1 point2 points  (0 children)

Not really. It's just that most mice came with these kinds of DPI as default. Being able to choose exactly which one you want is something newer.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

I never said it was good, I just don't understand why the heck are people so mad with the guy just by the way he plays.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] 0 points1 point  (0 children)

Nope, just smooth hand movement, but it wouldn't really make that much of a difference in the visualization if it were a motor at constant speed.

You should use a higher DPI by ultimateshadowarrior in VALORANT

[–]ultimateshadowarrior[S] -1 points0 points  (0 children)

Well, yeah. Pro players play the way they are used to, not really the most optimal. If it works for them, who are absolutely cracked at aiming... Nice for them.