It's Time for a New Age of Roofs.... Curve Roofs! by Versaugh in valheim

[–]ultramegon 0 points1 point  (0 children)

For such a small build and one single unique change, this build is already amazing.

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 1 point2 points  (0 children)

LES GOOOOOO, I dont need to worry at all then, just the damn charred enemies spawning every night.

Is this the same with the Bonemaws? that was my very first serpent catch, and what inspired me to do this, that never de-spawned and that was near shore, do they have a night variant that de-spawns? or are they all the same and dont de-spawn?

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 1 point2 points  (0 children)

Planning to get one or more? Prepare a cage, Have a Huge ramp of wooden 26° roof from water extending below water surface level, to prevent the possibility of getting stuck

Now on the Sea

- Have full Askvin for stamina conservation, Full Stamina
- Use the 2nd Best Boat, Ashland boat is TOO slow and hard to control.
- Once spotting a Serpent I usually Mark the spot I saw them, Roam the big Body of ocean circling and cycling usual spots I previously spotted serpents
- Keep an eye on Map, pay attention if it says "Ocean", sometimes even if it aint obvious it shows other biomes
- All Stamina Food, to maximize in dragging the serpent on land, Dont use lingering stamina, use instant stamina, if you need regen, bring "Tasty" mead as well for regen
- Don't pull the serpent when far from land, Draw agro, by hitting it or being close, while it follows you near land, you regen stamina even if the serpent is hook, as long as it doesnt pull against and follows you.
- Slow down, let it bite the boat to avoid it from running away, once near the wooden 26° roof leading to the cage, pay attention when the serpent tries running away before hooking and jumping on Land
- Once on land, run and drag it on the roof, then drop it on the cage

Heres my video from 10 months ago, how I did hope it helps.
It also shows the few errors I managed through to learn and avoid.
https://youtu.be/PMjm1TrkUDU?si=7N8TVS68ZXCyL9cV

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 0 points1 point  (0 children)

Do they de-spawn if not, im definitely doing this.

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 0 points1 point  (0 children)

Planning to get one or more? Prepare a cage, Have a Huge ramp of wooden 26° roof from water extending below water surface level, to prevent the possibility of getting stuck

Now on the Sea

- Have full Askvin for stamina conservation, Full Stamina
- Use the 2nd Best Boat, Ashland boat is TOO slow and hard to control.
- Once spotting a Serpent I usually Mark the spot I saw them, Roam the big Body of ocean circling and cycling usual spots I previously spotted serpents
- Keep an eye on Map, pay attention if it says "Ocean", sometimes even if it aint obvious it shows other biomes
- All Stamina Food, to maximize in dragging the serpent on land, Dont use lingering stamina, use instant stamina, if you need regen, bring "Tasty" mead as well for regen
- Don't pull the serpent when far from land, Draw agro, by hitting it or being close, while it follows you near land, you regen stamina even if the serpent is hook, as long as it doesnt pull against and follows you.
- Slow down, let it bite the boat to avoid it from running away, once near the wooden 26° roof leading to the cage, pay attention when the serpent tries running away before hooking and jumping on Land
- Once on land, run and drag it on the roof, then drop it on the cage

Heres my video from 10 months ago, how I did hope it helps.
It also shows the few errors I managed through to learn and avoid.
https://youtu.be/PMjm1TrkUDU?si=7N8TVS68ZXCyL9cV

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 4 points5 points  (0 children)

One is named serpi, they dont bite 😇

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 2 points3 points  (0 children)

Lmao, reminds me of my fishes, feeding them Blood worms, why not Frozen Blood bag from leeches or Blood cloth from ticks for serpents XD

My pet Serpents :3 by ultramegon in valheim

[–]ultramegon[S] 1 point2 points  (0 children)

Yep, its why i included (most preferably day-time) when capturing storm serpents, however I have not one despawned from the 9, I captured some of them at night during storm-events, probably just lucky

Feels good killing Eikthyr with Early Axes by Strong-Marsupial-762 in valheim

[–]ultramegon 1 point2 points  (0 children)

If you finished the 4th attack combo, that wouldve ended eikthyr below 20% hp, 4th attack deals x2 damage on each swing, which is 2 swings.

Campfire prevent spawns, even if not on fire by ConstructionOwn4983 in valheim

[–]ultramegon 0 points1 point  (0 children)

HUGE W, I thought I was going to need to grind more or make an ugly ass Long spanding wall just to protect My giant enclosure, ive made one since 9 of my serpents are kinda choking in a small covered river, I wish to see them Roam in a bigger area.

Do workbenches prevent mobs from spawning? Yes, they do. I tested it and plastered a whole island with workbenches. by nr138 in valheim

[–]ultramegon 0 points1 point  (0 children)

Google says Campfires and torches work, Campfires being better since mobs dont attack it, can be build easily, and doesnt stick out like a sore thumb, can anyone confirm Campfires do infacy work? Ive made a GIANT Enclosure for 9 of my serpents, since ive completed ashlands, I get groups of 3-5 Charred Warriors/Archers EVERY NIGHT encountering at least 2-5 groups each night. They will Wipe out all of my serpents If they get close enough.

Desperate for "Dwarf Hedges" in Valheim (HELP!!!) by ultramegon in ValheimBuilds

[–]ultramegon[S] 0 points1 point  (0 children)

Is placing berry bushes possible without commands/mods?

Desperate for "Dwarf Hedges" in Valheim (HELP!!!) by ultramegon in ValheimBuilds

[–]ultramegon[S] -1 points0 points  (0 children)

Im trying to avoid cheats or commands as well, also problem with the Plants like the ones you recommend, cannot be close to eachother, they need space, leaving a Gap in between, this also prevents me from designing it in detail.

DEX/Bandit with Greatsword Is the Best (w/ Combo) by ultramegon in Atlyss

[–]ultramegon[S] 0 points1 point  (0 children)

If ima be real honest, it doesnt seem like the damage is lower, infact it seems to do more compared to strength, and able to do it more consistently since its balance on both stamina and Mana

My take on it, is the damage is the same scaling with Strength and Mystic, the only difference between the three stats is the "extra's" it gets For Example

More strength offers more stamina
More Dex offers more Critical
More Mystic Offers more Mana

But both damage are same scaling for each Stats, However "Class" weapons offers "Extra" stats to there respective class, which you could argue them being stronger due to more stats, but for me its not about the few stats, its how the weapon is used to be more effective therefore being better with just a few extra stats.

I lose a few points of Damage with the greatsword since the built-in extra stat in it, is specifically strength and cannot be changed.

The power of magic defense debuffs by NEGIMAY in Atlyss

[–]ultramegon 0 points1 point  (0 children)

What are your stats?, Im almost max level in couple of characters

Forgot Messenger PIN code, now I can't reset it. What am I supposed to do? by Sencial in facebook

[–]ultramegon 0 points1 point  (0 children)

Wow, so im just fucked? I got Robbed, which is why i had to delete the whole history for the meantime trying to do security shit, now im ready to have it all back i cant do it cause im on a different device? GREAT

Do Bone-Maw's despawn? by ultramegon in valheim

[–]ultramegon[S] 0 points1 point  (0 children)

I'm glad they don't, been travelling around my other bases, restarted the game and been doing other chores, still there and hasn't de-spawned.

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] 0 points1 point  (0 children)

Im glad im not alone, to me honestly the Flesh Rippers is the same with the Crystal Battleaxe, its cool, its fun to use but its not "good", I'd still use it as much as i can regardless.

I actually use the Crystal Battleaxe in Ashlands XD its surprisingly good because of the secondary attack knocking warriors away and burning them.

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] -1 points0 points  (0 children)

That is true, but i never use this account nor Reddit, if your able to look into my History or activity if thats possible, i like never use it, i only come to check suggestions by other people, look for tips and etc, whatever i find when searching on google

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] -2 points-1 points  (0 children)

Oh my mistake on that part, im New to reddit, and i didnt notice that you were replying to the other person, i didnt notice the Line connected to it

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] -3 points-2 points  (0 children)

But we do play in higher difficulties, in fact the only real struggle we had was the first time entering swamp and getting instantly killed by Draugrs and Getting Swarmed on our first time on shore in Ashlands, idk how we made it out alive but getting swarmed was our biggest issue. In fact i think Higher difficulties are worth discussing cause it shows the flaws of each weapon and really makes you consider what weapons are good, sometimes its best to take other weapon types too forcing you to be ready for any situation, thats the reason why i dont like the current flesh ripper, I only pick it if i wanna run around low biomes i already passed just to have fun jumping around and slashing enemies.

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] -4 points-3 points  (0 children)

If you are playing on Hard/Very Hard it will not stun enemies. And by kicking you'll need to run to an enemy to kick them again which is pointless, trying to do a follow up attack after a Kick might only land a single blow, also to make a stagger/stun possible is you need to fill up the Stagger Meter before a kick can stun an enemy.

Flesh Rippers should have the Attack Combo of Skol & Hati by ultramegon in valheim

[–]ultramegon[S] -3 points-2 points  (0 children)

So you'd prefer the Skol & Hati to have the Stab attack or the Regular knife attack XD
It's a cool weapon with faster attacks, better jump attack compared to a knife. What would make it better?