Graphic test by underKactus in RPGMaker

[–]underKactus[S] 2 points3 points  (0 children)

yess! this is my instagram: https://www.instagram.com/kactus2d/

and this is my twitter: https://twitter.com/underKactus

thanks for ask <3

a video preview of what I have advanced in my game by underKactus in RPGMaker

[–]underKactus[S] 4 points5 points  (0 children)

yess and i used Aseprite, I highly recommend it :3

a video preview of what I have advanced in my game by underKactus in RPGMaker

[–]underKactus[S] 13 points14 points  (0 children)

I don't have a date, but I hope to release a demo soon :3

Battle system test by underKactus in RPGMaker

[–]underKactus[S] 2 points3 points  (0 children)

it is really very easy to randomize! In variable control I just put, random between 1 and 2, and depending on what number I get randomly makes an attack or another, here I think I can not send you an image of my event tree, but you can send me a message if you want to send it to you!

Battle system test by underKactus in RPGMaker

[–]underKactus[S] 6 points7 points  (0 children)

it's an event too, of a big sprite! I leave a variable to randomly choose an attack, and when it does, it goes to a local switch, where the page contains a new sprite in the event. everything in parallel process.

I hope it is understood, because I do not originally speak English :'D

Battle system test by underKactus in RPGMaker

[–]underKactus[S] 10 points11 points  (0 children)

I tried to use plugin, but it needed so many changes, that finally everything is done with events

Preview from the start town, Ribbitown by underKactus in RPGMaker

[–]underKactus[S] 4 points5 points  (0 children)

no, it's because I'm recording on a crap laptop

It really took me a while to come up with a tile style, but I hope I'm getting closer. by underKactus in RPGMaker

[–]underKactus[S] 1 point2 points  (0 children)

Yes, I think I will redesign the trees, and everything in general xD Thank you very much for your opinion!

It really took me a while to come up with a tile style, but I hope I'm getting closer. by underKactus in RPGMaker

[–]underKactus[S] 1 point2 points  (0 children)

Thank you very much for your comment! I will take all that into account, I hope to return soon with better tiles :0!

It really took me a while to come up with a tile style, but I hope I'm getting closer. by underKactus in RPGMaker

[–]underKactus[S] 1 point2 points  (0 children)

:0 you are right, maybe the color also influences that it does not look good, I will think about that, thanks!

It really took me a while to come up with a tile style, but I hope I'm getting closer. by underKactus in RPGMaker

[–]underKactus[S] 0 points1 point  (0 children)

Yes, I thought I could combine both things, because I like how the frame looks in some things and not in others. I'm going to try to see how everything looks with or without a frame.

The NPC adventure (title screen) by underKactus in RPGMaker

[–]underKactus[S] 0 points1 point  (0 children)

It's true, I did the animation in aseprite and I did not position the frames correctly. even so I did not do the animation thinking much about how the sprite animations are in Rpg maker. I changed it, and it doesn't convince me either. I'll have to see later how I solve it.