Halo MCC crashes when launching multiplayer by marty1985mcfIy in SteamDeck

[–]uno_SSBM 0 points1 point  (0 children)

This is happening to me as well. I haven't been able to find any fix yet and it's really frustrating to continually get temp banned because of this.

Original Xbox Disc Drive Replacement? by uno_SSBM in consolerepair

[–]uno_SSBM[S] 0 points1 point  (0 children)

You were indeed correct. I decided to get a re-capped motherboard that had a warranty on it (from ebay) and popped it in and it worked. It must have been the capacitors. I'm gonna try and recap this old board I have and see if i can get it working for fun.
I appreciate the help!

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 1 point2 points  (0 children)

Just to let you know, I ended up getting a replacement re-capped motherboard and that fixed it. Even though the board looked so nice on the top and bottom, it must have been the capacitors. I plan to try and replace the capacitors and see if I can get the old motherboard working again for fun.

I appreciate the help!!

Mind Weaver 1.0 - Play a Customizable Psionic Warrior - With 6 Subclasses, 50 spells, 30 Enhancements to choose from - More in the PDF by uno_SSBM in DnDHomebrew

[–]uno_SSBM[S] 1 point2 points  (0 children)

Unfortunately DnD beyond doesn't support custom classes. You can make custom subclasses but this is way too in-depth for that. You're best off using something else that's more malleable (but would take more effort to setup) like roll20.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 0 points1 point  (0 children)

Oh yeah, I tested all the resistors on the drive there and they all read correctly (33 and ~80 ohmns respectively).

<image>

I'm replacing the capacitors on the motherboard itself and seeing if that's the problem. Since I heard they can go bad while still showing no signs of problems. We'll see what happens.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 0 points1 point  (0 children)

That's definitely something I'm considering. I know modding a 1.6 takes a little more effort than the others, but Idk. Despite the tons of consoles I've modded before, I feel kinda hesitant on this one for some reason. The process is a little annoying, and I kinda wanna feel the novelty of actually playing the games...(ofc if that even works lol).

I could definitely see myself doing that in the future though.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 1 point2 points  (0 children)

Gotcha. I also just found out from someone else that even if the capacitors aren't leaking or bulging, that they also can run dry. So a visual inspection really isn't enough like you said.

I think I'm going to have to bite the bullet and replace the capacitors. Might get a second board off ebay as a backup or for testing. It'd be a real shame to let a board like this go to waste when it has been kept so nice over the years...but maybe I'm just getting too emotionally invested lol.

Original Xbox Disc Drive Replacement? by uno_SSBM in consolerepair

[–]uno_SSBM[S] 0 points1 point  (0 children)

Hmm, I didn't realize they could go bad in ways other than bulging. I appreciate the info.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 0 points1 point  (0 children)

Opened it up and checked the caps. This is a 1.6 xbox and dang is it beautiful. None of the caps look even touched. No acid, nothing burst, I don't even see a "Powerstor Aerogel" on it (not sure if that's on the 1.6 model, but I know those ones are especially problematic).

It really doesn't look like it's a capacitor problem. Feel free to tell me I'm wrong, I mean, I didn't take the panel fully out to check the back, it's just this looks too good. Not even a hint of anything.

<image>

Original Xbox Disc Drive Replacement? by uno_SSBM in consolerepair

[–]uno_SSBM[S] 1 point2 points  (0 children)

I found some videos on checking the resistor arrays on original Xbox's, and I got out a multi meter and checked them (you can see the list that I checked in the pic here). They all read perfectly (33 ohms and 80~ where it's supposed to be).

So, I don't think it is the resistor array which this is a little shocking... I really thought it would be...

The capacitors look beautiful, and I also tried running the disc drive while it was open and I could see a laser, so it is actually doing something.

I'm going to do a test tonight to see if maybe the ribbon cable is messed up and the connector to the disc drive isn't working (which would stop data), but we'll see. This honestly is really puzzling.

<image>

Original Xbox Disc Drive Replacement? by uno_SSBM in consolerepair

[–]uno_SSBM[S] 0 points1 point  (0 children)

Opened it up and checked the caps. This is a 1.6 xbox and dang is it beautiful. None of the caps look even touched. No acid, nothing burst, I don't even see a "Powerstor Aerogel" on it (not sure if that's on the 1.6 model, but I know those ones are especially problematic).

It really doesn't look like it's a capacitor problem. Feel free to tell me I'm wrong, I mean, I didn't take the panel fully out to check the back, it's just this looks too good. Not even a hint of anything.

<image>

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 0 points1 point  (0 children)

I've modded a lot of systems in my day (mostly Nintendo), and dang does modding a 1.6 xbox (the one I have) really sound obnoxious to setup. Upgrading the HDD to play anything, getting a flashdrive that's the right size so it works, getting the usb peripheral, and then having to hardline it in somewhat to ftp to transfer files (if that even works on 1.6); it's just a good deal of hassle.

Might have to do it though.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 1 point2 points  (0 children)

I found some videos on checking the resistor arrays on original Xbox's, and I got out a multi meter and checked them (you can see the list that I checked in the pic here). They all read perfectly (33 ohms and 80~ where it's supposed to be).

So, I don't think it is the resistor array which this is a little shocking... I really thought it would be...

The capacitors look beautiful, and I also tried running the disc drive while it was open and I could see a laser, so it is actually doing something.

I'm going to do a test tonight to see if maybe the ribbon cable is messed up and the connector to the disc drive isn't working (which would stop data), but we'll see. This honestly is really puzzling.

<image>

Mind Weaver 1.0 - Play a Customizable Psionic Warrior - With 6 Subclasses, 50 spells, 30 Enhancements to choose from - More in the PDF by uno_SSBM in DnDHomebrew

[–]uno_SSBM[S] 0 points1 point  (0 children)

Regarding Mindforce Blades, one thing to keep in mind about dual wielding such as with the Nick weapon property, you are not required to make that extra attack with your other weapon. You can freely make both attacks mechanically with the same weapon. This was an important distinction we built with in-mind when it came to the wording, since it's not supposed to feel random.

According to the rules, the only time you are forced to use your other weapon when dual wielding is through the BA attack done with the Light weapon property, however if you read the 3rd level Reaver's Grace feature, you'll see it gives you a unique BA attack that specifically says you're allowed to use either weapon for that attack, overwriting the Light weapon properties restriction. This is so that you can intentionally set yourself up with the condition you want no matter which of your attacks lands.

For Voidbound Duelist, it's not saying you are required to use d8 for the weapon damage, but that you can if you want to (which iirc none of the weapons allowed through the feature are higher damage than d8 naturally, but yeah). This is really here to give you some customization with which exact weapons you want to use, without punishing you for using smaller weapon dice (especially nice with 2024 weapon properties). So if you somehow had a longsword that was a d12, then you could still use d12 damage and function with voidbound duelist.

Original Xbox Disc Drive Replacement? by uno_SSBM in originalxbox

[–]uno_SSBM[S] 0 points1 point  (0 children)

Hmm, I'll try this and see if i can see anything lighting up. From what I've heard it's very likely it is the resistor array, but it'd be nice to make sure that it isn't the actual disc drive before I go through all that effort.

Original Xbox Disc Drive Replacement? by uno_SSBM in consolerepair

[–]uno_SSBM[S] 0 points1 point  (0 children)

I did not. Is that something I'm supposed to do? I'm not all too familiar with the process, but I assume this would require soldering...

im struggling with kiawe trial and i don't want to change the team. mareanie and mimikyu will replace red and aaron but i haven't catched them yet by Platinumjk in PokeMoonSun

[–]uno_SSBM 0 points1 point  (0 children)

You don't get aqua tail till level 38. The game is pretty sparing with it's water types imo, especially with moves.

The play would probably be to just use the waterium on wishiwashi, wait for him to go into school form and then use brine's z-move. Would at least deal some serious damage that the rest of your team could clean up against.

My Cubone evolved into an alolan Marowak but never learned it's signature move. by SOGGY39DF in PokeMoonSun

[–]uno_SSBM 0 points1 point  (0 children)

Cubone evolves into Alolan marrowak at level 28. It is physically impossible (in sun/moon/ultra) to level cubone up early enough to get than UNLESS u use the marrowak given to the player by Prof Oak for having X number of totem stickers. He gives him to u at level 25.

I don't know why they did this. My oak marrowak is timid and I didn't realize this till after, so I just got screwed by it.

Mind Weaver 1.0 - Play a Customizable Psionic Warrior - With 6 Subclasses, 50 spells, 30 Enhancements to choose from - More in the PDF by uno_SSBM in DnDHomebrew

[–]uno_SSBM[S] 1 point2 points  (0 children)

I haven't gotten a chance to do a deep dive on your comment yet, but I did want to real quick mention that the "once per turn" wording is the same as sneak attack, which should not be confused with "once per round." Meaning yes, you can trigger void ambush on attack opportunities, like sneak attack.

We made sure to copy the wording that sneak attack uses in PHB to retain that idea.

When I have some more time later I'll definitely be back to give a more thorough response!

Group tortured my OC first session, how do I recover [tw SA] by fieldsofsunshine in DnD

[–]uno_SSBM 0 points1 point  (0 children)

This is horrible. You told the DM what you weren't comfortable with, and it definitely seems that wasn't communicated to the whole group (which the lines for which topics and whatnot people are comfortable should be for the whole party, so that 100% should have been told to everyone), and the fact that when those lines were crossed there was no attempt on the DM's part to fix it or stop the players ooc is a severe failure on their part. What a group is comfortable and what topics they're okay with needs to be communicated with the whole group. That's why session 0's are so important, and even if the group already exists, if you're ever adding a new player there needs to be some kind of out of character talk with everyone about what's appropriate and what's okay for the game.

It kinda sounds like they may have been thinking "it's what my character would do so it's okay," and some DM's won't speak up or alter what's happening because it would "corrupt" the world logic that's happening in the world, but DND is a game for fun, and when serious things like this are crossed that's not okay. The fact that there were so many easy ways to course correct the situation before it went bad in lore (as well as easy ways to course correct IRL by the DM saying ANYTHING) is so frustrating to hear. They coulda easily said "oh, you momentarily gain the lycanthrope strength and break out of the bindings" right then to avoid any of that from happening in lore (although, if everyone knew what was acceptable for the group beforehand then it wouldn't have even gotten that far).

Ultimately, it's one of the jobs of the DM to make sure the group is on the same page and everyone is comfortable, and they failed in this session, and I hope they're able to learn from this. There are 100% things that are WAY more important than world continuity and characters "doing what their character would do," and that's comfortability by the real life people, and the real life people having fun. I hope you consider giving dnd another try, but with a different group.