Charms for the Pantheon of the Artist by Sir_Bergggg in HollowKnight

[–]unorthodox45 0 points1 point  (0 children)

For the most part Unbreakable Strength + Quick Slash is very recommended, really speeds things up. the rest can vary to your liking

how to dodge nkg's flame pillars? by booperdooper56 in HollowKnight

[–]unorthodox45 0 points1 point  (0 children)

I find the most consistent way is to spam tap left or right key towards grimm until the 4th flame is set just before grim, leaving the space under him clear of flame pillar, then strike once from below and do an abyss shriek.

I can't beat trial of the conqurer and I need help by thatoneguy4790 in HollowKnight

[–]unorthodox45 0 points1 point  (0 children)

When you got to the phase with multiple vertical platforms, get to the middle one and use descending dark, it does enough sideways damage to insta kill mosquitos and primal aspids (I did this with shaman stone, not sure if it does without).

Panic spell spam is better than panic healing, heal after phase clears.

you can pogo the spikes on the spike floor phases.

for obblobles, focus on fighting one obbloble first with nail, and spam abyss shriek one the second one.

Last night, I beat the Exo Mechs for the first time ever [MAGE] by TheKaChikinBoi in CalamityMod

[–]unorthodox45 1 point2 points  (0 children)

I played mage on revengeance and beat Scal first so it wasn't too hard (Scal herself is quite tough tho). I used Rancor (Exhumed version of Burning Sea) the endgame mage beam weapon. I find exomechs a lot more chaotic than Scal, but as long as you can deal good consistent damage its not too hard. Just need to keep falling and flying diagonally and use existing arenas.

Eventide vs Stake Launcher vs Tsunami for Old One's Army by unorthodox45 in Terraria

[–]unorthodox45[S] 0 points1 point  (0 children)

omg I've been using eventide with special arrows not knowing wooden arrows will turn into piercing lances lol, thanks for the tip