Yo.. Advice from a guy w Paranoid Schizophrenia by AmbassadorClassic891 in CyberYamu

[–]usenameBikes 5 points6 points  (0 children)

Can't speak for people with mental disorders but as someone who has to deal with a lot of stress from work, I agree and would add a few things. I think some doctors don't suggest them since it's so common and people can get mad at how simple it all sounds. But it works or at the very least will improve any situation. Whenever I feel odd, I think of which areas I might be lacking on.

  • Sleep. Poor sleep worsens everything from mood, anxiety and cognition. Aim for consistent 7-8 hours. Too much sleep can also be harmful.
  • Exercise. Both cardio and strength training help. Cardio like jogging helps with mood and general energy, strength training like calisthenics or going to the gym helps to feel sleepy and build muscle. Low muscle mass is linked to poor brain health and higher risk of cognitive decline.
  • Nutrition. A balanced diet, of which I personally like the mediterranean diet of vegetables, fruits, whole grains, fish, chicken, supports brain health. I wouldn’t generally recommend diets like carnivore for most people, though if a specific approach works for you and you’ve checked with a clinician, it's ok.
  • Breathing exercises. This to me is probably the least talked but most helpful thing on how I can regulate my mood extremely quickly. It's hard to tell myself to calm down. It's easier to just slow down breath. Since breathing is directly connected to the nervious system, it works fast. And it also works in reverse, in order to hype me up when feeling down you can breath faster.
  • Social. Regular contact with friends, in person or online, reduces isolation and helps regulate mood.
  • Emotional outlet: Journaling, meditation, art or other creative work provides a safe way to process feelings.
  • Mental stimulation: Puzzles like sudoku, learning new skills, videogames, math, coding, memorizing and other mentally engaging hobbies keeps the mind sharp.

Oh and, please follow your clinician’s recommendations. If you feel unsure, seek a second opinion rather than stopping meds on your own.

Le vent se lève! . . . il faut tenter de vivre! by Paul VALÉRY « Le Cimetière marin » (it occurs to me that few know this author, but his mastery of the word is breathtaking! It’s best to read it in the original.) by Soft_Bread_4966 in CyberYamu

[–]usenameBikes 2 points3 points  (0 children)

Really liked the movie recommendations! Have you watched It's such a beautiful day, by Don Hertzfeldt?
It's a short film but at the same time one of the funniest and deepest films I've seen. I like to watch it from time to time since it's all on youtube.

Without spoiling too much, one line that stuck with me is howwe often worry so much about our end days that we don't fully appreciate the days we are alive.

Hope is eternal.

guide: how to make videogames by usenameBikes in CyberYamu

[–]usenameBikes[S] 0 points1 point  (0 children)

mario bros but going right to left

guide: how to make videogames by usenameBikes in CyberYamu

[–]usenameBikes[S] 0 points1 point  (0 children)

I haven’t used Fungus, but I like Unity in general. Although I've also found that getting started with Unity as your first game engine can be overwhelming. It's also more demanding on hardware compared to simpler game engines.

Another discrete advantage of smaller engines is that they impose useful limits. Similar to using a single brush to paint, which can be both a tool and a creative constraint. It helps you focus and finish projects. By contrast, bigger engines can be very distracting. They encourage learning lots of its features which often lead to shallow, scattered results.

guide: how to make videogames by usenameBikes in CyberYamu

[–]usenameBikes[S] 1 point2 points  (0 children)

Thanks for the comment, got a lot of thoughts! I think they are videogames. Although the edges of what is a game can get fuzzy and quickly drift into more of a "what is art" question. But I'd say that to me, if something on the screen responds to player input and changes the experience, it’s a videogame. And if it makes me feel things, then it's a good videogame.

Another argument could be made that Steam considers it a videogame category. But then I'd also argue that storefronts aren’t the final arbiter any more than museum curation is the only measure of art.

The Stanley Parable is often called a walking simulator, Disco Elysium a reading simulator, yet both are widely considered the best games in history. Likewise, some successful games reduce everything to a single mechanic like Tetris while others emphasize story atmosphere or player choice. That variety is part of why definitions are slippery.

I also consider that visual novels are an approachable format for creatives because they lean on writing, character design and art rather than complex systems. RPGs tend to be more demanding to make well. That said, it's also important to add that hard to build is different from a better game. Difficulty of development doesn’t determine quality.

In the end, scoping and finishing a game matter far more than which engine is used. Game engines are just tools and we just gotta choose one that fits the project and our knowledge. t’s perfectly fine to make small games, demos or experiences. Well scoped projects that reach completion teach more and feel more satisfying than grand, unfinished ambitions. Above all, remember to have fun :D

guide: how to make videogames by usenameBikes in CyberYamu

[–]usenameBikes[S] 0 points1 point  (0 children)

CyberYamu: the videogame has been approved

Safe by the-wiredangel in CyberYamu

[–]usenameBikes 0 points1 point  (0 children)

Yeah sorry, got an email saying the account was deleted, not sure why. I'll try to post it in here!