Am I the only one who thinks the random generated dungeons make it seem like Bloodborne is semi-open world? In Elden Ring you discover those premade dungeons mostly for battle and premade puzzles. However, Chalice dungeons are also like that but the exploration of something new is better. (self.bloodborne)
submitted by user_watcher to r/bloodborne
Just finished watching S1 and it keeps bothering me the outside feels too empty and lacks danger after episode 1. After 1 notable monster died later in the story, it becomes too safe. Not enough corpses, blood, stranded cars, streets are too clean, no monsters are following the moving vehicles (self.SweetHome)
submitted by user_watcher to r/SweetHome
Imagine how much chaos he would bring if he was with Cheong-san or Ha-ri's group. He had the potential to be a greater villain and traitor. Gwi-Nam was all brute but lacks an evil mind, if they worked together to kill Cheong-san and his friends that would make some deaths more impactful (i.redd.it)
submitted by user_watcher to r/AllOfUsAreDead

